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Course Outline - OOP

The document outlines the course structure for Object Oriented Programming (CoSc2051) at Woldia University, detailing learning outcomes, course contents, assessment methods, and required textbooks. Students will learn fundamental OOP concepts, Java programming, and various programming paradigms over the course duration. The assessment breakdown includes quizzes, lab projects, a mid-exam, and a final exam, with a total of 5 credit points awarded for the course.

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0% found this document useful (0 votes)
13 views2 pages

Course Outline - OOP

The document outlines the course structure for Object Oriented Programming (CoSc2051) at Woldia University, detailing learning outcomes, course contents, assessment methods, and required textbooks. Students will learn fundamental OOP concepts, Java programming, and various programming paradigms over the course duration. The assessment breakdown includes quizzes, lab projects, a mid-exam, and a final exam, with a total of 5 credit points awarded for the course.

Uploaded by

semagn
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Woldia University Institute of Technology

School of Computing
Course Title Object Oriented Programming
Course Code CoSc2051
CP 5 (2hrs Lecture, 3hrs Laboratory)
Pre-requisites Computer Programming II
Year II, Semester : II , 2015, Computer Science 2nd year student
Instructor Name Daniel M.
Learning Outcomes
Upon successful completion of the course, students will be able to:
o Explain the basic object oriented concepts
o Successfully code, debug and run programs with appropriate development environment
o Work on more advanced programs
o Have clear differentiation between structural and object oriented programming paradigms

Course contents
Weeks Lecture Topics  Object variables
1- Chapter 1: Introduction to Object-Oriented  Defining a class
2
Programming (OOP)  instantiation and initializing class objects
o printing to the console
 Types of programming paradigm o methods and messages
 Overview of Java Programming and types of Java o parameter passing
Program o comparing and identifying objects
 Definition of Java Application, Java Applets o destroying objects
 Editing, Compiling and Interpreting o enumerated types
 Why Java?  Instance fields, Construction and method
 The JVM and Byte Code  constructors
 Overview of OOP Concepts o default and parameterized
o overloaded constructors
 Reading assignment:
o methods
o association, aggregation, pattern
o Classes, Objects  access specifiers
o Members, class member visibility  accessors and mutators
o encapsulation, inheritance and polymorphism  encapsulation
 calling and returning methods
3-5 Chapter 2: Objects and Classes o static and instance members
 Data types, identifiers, keywords, Number types,
strings, constants
 Operators and operator precedence
 Control statement
o If, if else, switch , ternary operator..
o Loop: for loop, while loop, do..while loop,
Enhanced for loop
 Array
o One dimensional array
o Multidimensional

6- Chapter 3: Inheritance and Polymorphism


7
Cont.
 Encapsulation  Exception handling overview
 setter and getter  The causes of exceptions
 Abstraction  The Throwable class hierarchy
o abstract class  Handling of an exception
o interface  Declaring exception
 Inheritance  Defining and throwing Exception
o Concept of inheritance  The throw statements
o Super classes and subclasses  The finally clause
o Protected members
o Overriding methods 12-13 Chapter 5: Packages
o Using this() and super()
o Use of final keyword with inheritance  Package
o Constructors in subclasses  The import statement
o Casting  Static imports
 Polymorphism  CLASSPATH and import
o Assigning reference of subclass to superclass-type  Defining Packages
variable  Package Scope
o Assigning a superclass reference to subclass-type 14-15 Chapter 5: Data structures
variable
 The Set
o Subclass method calls via superclass-type variable
o Summary of allowed assignments between  Set Implementation
superclass and subclass variables  The List
 List Implementation
8-9 Chapter 4: Exception Handling  The Queue
 Queue Implementation
 Map dictionary
 Streams and files (extra)
16 Final Exam

Assessment % of Final Grade


Quizzes 10
Lab /Project 20
Mid-Exam 20
Final Exam 50

Text Books
1.Java How To program 10th edition 2015 , Paul Deitel and Harvey Deitel
2.Eckel, Bruce. Thinking in Java. 4th Ed. New Jersey: Prentice Hal

References
1. Y. Daniel Liang, 2009. Int. to Java Programming Compressive version, Seventh Edition. Atlantic State University
2. R. Sahoo& G. Sahoo, JAVA 2 The complete reference book; New Delhi: Prentice- Hall of India
3. C. Thomas Wu, An introduction to Object-Oriented Programming with Java; McGraw Hill.
4. John Lewis & William Loftus,. JAVA Software Solutions: - Foundations of Program Design; Addison-Wesley.

Approval Section
This course outline is approved by:
Name Signature Date
Instructor Daniel M. __________ _________
Quality Assurance _____________ __________ _________
Department Head _____________ __________ _________

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