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GAMARKET

The gaming market has evolved significantly since the 1980s, with a current worth of around USD 250 billion, but traditional console sales are declining as mobile and cloud gaming rise in popularity. The average gamer age has increased to 37, with nearly half of gamers being women, and games are now more diverse and accessible across various demographics. Cloud gaming offers cost-effective solutions for gamers, eliminating the need for powerful hardware while providing access to a wide range of games and multimedia features.

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0% found this document useful (0 votes)
13 views

GAMARKET

The gaming market has evolved significantly since the 1980s, with a current worth of around USD 250 billion, but traditional console sales are declining as mobile and cloud gaming rise in popularity. The average gamer age has increased to 37, with nearly half of gamers being women, and games are now more diverse and accessible across various demographics. Cloud gaming offers cost-effective solutions for gamers, eliminating the need for powerful hardware while providing access to a wide range of games and multimedia features.

Uploaded by

Angel
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Gaming review by:- Ria Thakkar OM105 0009

Review of the Gaming Market


The golden age of video gaming arrived in the 1980s when popular arcade games were released and from then the home console industry
really took off. Gaming technology has come a long way since the early days and continues to develop at a relentless pace. The gaming
industry is worth around USD 250 billion worldwide and has never been more popular. The biggest titles comfortably generate more income
than blockbuster movies. However, the sale of consoles and video games has seen a steady decline in recent years. The gaming world is
changing. Dedicated game consoles are expensive and non-portable so it is not surprising that industry growth is coming from other sources.
Gaming on tablets and smartphones is growing rapidly, as are streaming services and games played through web browsers and social-
networking sites.
Gaming is no longer a hobby exclusively enjoyed by the young. Generations of video gamers have grown up and these parents are now playing
video games with their own children. In addition to this the increased use of smartphones has changed the gaming demographic dramatically. It
is thought that 86% of internet users play games on an electronic device, and nearly every internet user has a smartphone able to run games.
The average gamer age has increased to 37 and just under 50% of the gaming audience is now made up of women. The growth in popularity of
tablets and smartphones means more people are playing mobile games than ever before.
Games interacts with the content locally on their own device. Streaming
services operate on a subscription basis where users pay for
Today's games are increasingly reallistic and technologically
access to the streamed content. As a result gamers can purchase
advanced. They feature richly textured, full-colour graphics,
cheaper consoles without a disc drive and use digital cloud gaming
amazing sound and complex interaction between player and
services to access content.
system. There are a huge variety of games available for all
demographics and audiences, including young children and the Games are categorised into commonly used game genres which
elderly. From action adventure games to puzzle games and are mainly based on their gameplay, interaction and category. Since
simmulation games to strategy games, there is truly something for 2018 simulation, puzzle and strategy games have seen the biggest
everyone. The majority of games are designed to entertain people growth of any genre. The top five gaming genres currently are:
but they can also educate, inform, persuade and stimulate the user. 1. Action Games
The best-selling games are highly-polished cinematic thrill-rides that 2. Sports Games
take you on an emotional rollercoaster. Outstanding graphics, 3. Adventure Games
incredible storytelling and superb voice acting make the experience 4. Battle Royale Games
similar to watching a movie, the difference being that the gamer 5. Role-Playing Games
controls the action. Some video games have been criticised for glorifying violence,
Cloud gaming is a method of playing video games by accessing cruelty and crime. There are concerns that children who play violent
remote servers. Games are no longer downloaded and installed on video games may have a tendency to behave more aggressively.
a PC or game console. The streaming services send gaming This has led to an age rating system being adopted by the industry.
information to an app or browser installed on the recipient’s device. Video Game Consoles
The game is stored and played on the remote server but the user

1
Gaming review by:- Ria Thakkar OM105 0009

Video game consoles are a popular and cost-effective form of home Cloud Gaming
entertainment. They require a single purchase with no additional There are many advantages to cloud gaming. For gamers the cost
hardware upgrades. Consoles connect to a TV screen which of buying and maintaining a powerful gaming computer or game
displays the graphics and plays the sounds of the game. A game console is removed. Users pay a small monthly fee to stream
controller is used to provide input and allows the player to interact content. Keeping the technology up-to-date and future-proof is
with the video game, typically to control an object or character. included in the subscription. Saved data is stored in the cloud so,
Console games often get priority release months ahead of the PC providing there is a good internet connection, users can access their
version, or the release is for console use only. games and stored data from any location. These games can then
In previous decades consoles were kept in the bedrooms of be played on any device. A disadvantage is backwards compatibility
teenagers. Times have changed and consoles are now living room of older games which cannot be played unless they are re-released
fixtures and are used as much for watching TV as playing games. digitally. Making past titles and historic archives available on cloud
New gaming consoles have the ability to access numerous gaming services may become an attractive selling point for service
streaming services and are not just used as gaming devices but are providers in the future. For publishers and developers cloud gaming
cutting edge media devices for the whole family. Manufacturers are eliminates the potential for pirating and the need for digital rights
keen to promote their consoles as complete home entertainment management (DRM) since users do not actually download the
systems which stream films, play live TV, place video calls and game. It also helps lower development costs as all players have
browse the internet. These additional multimedia features greatly access to the same hardware and performance
enhance the functionality and everyday use of the game console.
.
We live in a world where social networking and interactive gameplay are now mainstream activities. Video gaming takes place between gamers
all across the world and more people are playing quality games through a web browser or a cloud-based gaming service. It is only in recent
years that hardware has become good enough to deliver high-fidelity content. This, along with the evolution of faster, cheaper and more
accessible broadband connectivity, has made gaming accessible and attractive to more people. As internet speeds and connectivity continue to
get better and cheaper, so too will cloud gaming. With the rapid growth of cloud computing services some believe that the current generation of
home video game consoles may be the last of these devices. Time will tell whether these traditional game consoles can survive.

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