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5p1 (b5fcd78dd1ab)
GfxDevice: creating device client; threaded=1
Direct3D:
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Renderer: NVIDIA GeForce GTX 670 (ID=0x1189)
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WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Cross
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WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Cross
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WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Cross
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WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Cross
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WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Cross
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WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Double
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WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Double
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WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Double
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WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Double
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WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass
'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass
'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass
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WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass
'PREPASS' has no vertex shader
WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass
'DEFERRED' has no vertex shader
WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass
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WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - All
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WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' -
Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' -
Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' -
Pass 'PREPASS' has no vertex shader
WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' -
Pass 'PREPASS' has no vertex shader
WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' -
Pass 'DEFERRED' has no vertex shader
WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' -
Pass 'META' has no vertex shader
WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' -
All passes removed
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Platform assembly: C:\Users\Sava\Desktop\Firewatch.v1.09\Firewatch.v1.09\
Firewatch_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
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Platform assembly: C:\Users\Sava\Desktop\Firewatch.v1.09\Firewatch.v1.09\
Firewatch_Data\Managed\UnityEngine.UI.dll (this message is harmless)
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Platform assembly: C:\Users\Sava\Desktop\Firewatch.v1.09\Firewatch.v1.09\
Firewatch_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
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Platform assembly: C:\Users\Sava\Desktop\Firewatch.v1.09\Firewatch.v1.09\
Firewatch_Data\Managed\AmplifyBloom.dll (this message is harmless)
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Platform assembly: C:\Users\Sava\Desktop\Firewatch.v1.09\Firewatch.v1.09\
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Platform assembly: C:\Users\Sava\Desktop\Firewatch.v1.09\Firewatch.v1.09\
Firewatch_Data\Managed\AmplifyOcclusion.dll (this message is harmless)
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Firewatch_Data\Managed\protobuf-net.dll (this message is harmless)
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Platform assembly: C:\Users\Sava\Desktop\Firewatch.v1.09\Firewatch.v1.09\
Firewatch_Data\Managed\SampleClassLibrary.dll (this message is harmless)
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Firewatch_Data\Managed\GalaxyCSharp.dll (this message is harmless)
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Firewatch_Data\Managed\SonyNP.dll (this message is harmless)
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OnLevelWasLoaded was found on Sky
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed
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Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5177.
Total: 29.855200 ms (FindLiveObjects: 1.304200 ms CreateObjectMapping: 0.204000 ms
MarkObjects: 28.123800 ms DeleteObjects: 0.222300 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5177.
Total: 31.767200 ms (FindLiveObjects: 1.175500 ms CreateObjectMapping: 0.174600 ms
MarkObjects: 30.403700 ms DeleteObjects: 0.012600 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5177.
Total: 40.250801 ms (FindLiveObjects: 1.339400 ms CreateObjectMapping: 0.211200 ms
MarkObjects: 38.687500 ms DeleteObjects: 0.012100 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 12.058500 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 205 unused Assets to reduce memory usage. Loaded Objects now: 10706.
Total: 17.217400 ms (FindLiveObjects: 0.695000 ms CreateObjectMapping: 0.359800 ms
MarkObjects: 15.752001 ms DeleteObjects: 0.409900 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10706.
Total: 12.833800 ms (FindLiveObjects: 0.561800 ms CreateObjectMapping: 0.212100 ms
MarkObjects: 12.039500 ms DeleteObjects: 0.019700 ms)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 14024.
Total: 18.318399 ms (FindLiveObjects: 0.733300 ms CreateObjectMapping: 0.247200 ms
MarkObjects: 17.308599 ms DeleteObjects: 0.028200 ms)
Unloading 350 unused Assets to reduce memory usage. Loaded Objects now: 109288.
Total: 97.256195 ms (FindLiveObjects: 10.330899 ms CreateObjectMapping: 2.344400 ms
MarkObjects: 83.750900 ms DeleteObjects: 0.829000 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 880 unused Assets to reduce memory usage. Loaded Objects now: 57887.
Total: 98.663803 ms (FindLiveObjects: 12.279000 ms CreateObjectMapping: 3.076700 ms
MarkObjects: 76.449799 ms DeleteObjects: 6.857100 ms)
Unloading 708 unused Assets to reduce memory usage. Loaded Objects now: 72979.
Total: 99.445999 ms (FindLiveObjects: 6.273600 ms CreateObjectMapping: 1.307600 ms
MarkObjects: 86.270599 ms DeleteObjects: 5.593400 ms)
(Filename: Line: 0)
(Filename: Line: 0)
Unloading 435 unused Assets to reduce memory usage. Loaded Objects now: 70487.
Total: 93.027802 ms (FindLiveObjects: 4.603300 ms CreateObjectMapping: 1.350100 ms
MarkObjects: 81.063499 ms DeleteObjects: 6.009800 ms)
Unloading 592 unused Assets to reduce memory usage. Loaded Objects now: 49325.
Total: 71.470795 ms (FindLiveObjects: 4.502500 ms CreateObjectMapping: 1.026000 ms
MarkObjects: 60.678200 ms DeleteObjects: 5.263400 ms)
Unloading 345 unused Assets to reduce memory usage. Loaded Objects now: 113980.
Total: 98.941994 ms (FindLiveObjects: 10.109500 ms CreateObjectMapping: 1.366400 ms
MarkObjects: 85.148399 ms DeleteObjects: 2.316500 ms)
Unloading 504 unused Assets to reduce memory usage. Loaded Objects now: 62756.
Total: 75.110100 ms (FindLiveObjects: 5.234300 ms CreateObjectMapping: 1.530100 ms
MarkObjects: 66.229500 ms DeleteObjects: 2.115500 ms)
Unloading 479 unused Assets to reduce memory usage. Loaded Objects now: 92427.
Total: 108.506905 ms (FindLiveObjects: 6.107200 ms CreateObjectMapping: 1.754200 ms
MarkObjects: 98.471298 ms DeleteObjects: 2.173200 ms)
(Filename: Line: 0)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 2008 unused Assets to reduce memory usage. Loaded Objects now: 15536.
Total: 65.950294 ms (FindLiveObjects: 0.993800 ms CreateObjectMapping: 0.423300 ms
MarkObjects: 45.281399 ms DeleteObjects: 19.250599 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15536.
Total: 62.135201 ms (FindLiveObjects: 1.340000 ms CreateObjectMapping: 0.416300 ms
MarkObjects: 59.877602 ms DeleteObjects: 0.500500 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15536.
Total: 42.555897 ms (FindLiveObjects: 0.909400 ms CreateObjectMapping: 0.294300 ms
MarkObjects: 41.316402 ms DeleteObjects: 0.035100 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15536.
Total: 46.256901 ms (FindLiveObjects: 0.834700 ms CreateObjectMapping: 0.255600 ms
MarkObjects: 45.137001 ms DeleteObjects: 0.028800 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 2555 unused Assets to reduce memory usage. Loaded Objects now: 17535.
Total: 114.796700 ms (FindLiveObjects: 2.866900 ms CreateObjectMapping: 1.096100 ms
MarkObjects: 83.573502 ms DeleteObjects: 27.259300 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17535.
Total: 45.461700 ms (FindLiveObjects: 1.027300 ms CreateObjectMapping: 4.699100 ms
MarkObjects: 39.707798 ms DeleteObjects: 0.026600 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17535.
Total: 41.020302 ms (FindLiveObjects: 0.992900 ms CreateObjectMapping: 0.279300 ms
MarkObjects: 39.721703 ms DeleteObjects: 0.025500 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17535.
Total: 42.055500 ms (FindLiveObjects: 1.079900 ms CreateObjectMapping: 0.292600 ms
MarkObjects: 40.653301 ms DeleteObjects: 0.029000 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 2200 unused Assets to reduce memory usage. Loaded Objects now: 17864.
Total: 69.420303 ms (FindLiveObjects: 1.397900 ms CreateObjectMapping: 1.015900 ms
MarkObjects: 49.730801 ms DeleteObjects: 17.274500 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17864.
Total: 41.992500 ms (FindLiveObjects: 1.075300 ms CreateObjectMapping: 0.544500 ms
MarkObjects: 40.198799 ms DeleteObjects: 0.172900 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17864.
Total: 59.252800 ms (FindLiveObjects: 1.247700 ms CreateObjectMapping: 0.306500 ms
MarkObjects: 57.663601 ms DeleteObjects: 0.034100 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 2335 unused Assets to reduce memory usage. Loaded Objects now: 18047.
Total: 53.029999 ms (FindLiveObjects: 1.130300 ms CreateObjectMapping: 0.619300 ms
MarkObjects: 40.160999 ms DeleteObjects: 11.118700 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18047.
Total: 42.409801 ms (FindLiveObjects: 1.155300 ms CreateObjectMapping: 0.509300 ms
MarkObjects: 40.598198 ms DeleteObjects: 0.146300 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18047.
Total: 45.536297 ms (FindLiveObjects: 1.371600 ms CreateObjectMapping: 0.454400 ms
MarkObjects: 43.683701 ms DeleteObjects: 0.026000 ms)
Unloading 396 unused Assets to reduce memory usage. Loaded Objects now: 62074.
Total: 80.900803 ms (FindLiveObjects: 4.190700 ms CreateObjectMapping: 1.330400 ms
MarkObjects: 70.966698 ms DeleteObjects: 4.412400 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 1971 unused Assets to reduce memory usage. Loaded Objects now: 18387.
Total: 59.834000 ms (FindLiveObjects: 1.302300 ms CreateObjectMapping: 0.735000 ms
MarkObjects: 42.015797 ms DeleteObjects: 15.780199 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18387.
Total: 41.895100 ms (FindLiveObjects: 1.030600 ms CreateObjectMapping: 0.274600 ms
MarkObjects: 40.556900 ms DeleteObjects: 0.032300 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18387.
Total: 48.408600 ms (FindLiveObjects: 1.116200 ms CreateObjectMapping: 0.335100 ms
MarkObjects: 46.917801 ms DeleteObjects: 0.038800 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 2328 unused Assets to reduce memory usage. Loaded Objects now: 18553.
Total: 52.824100 ms (FindLiveObjects: 1.248400 ms CreateObjectMapping: 0.613700 ms
MarkObjects: 40.507301 ms DeleteObjects: 10.453700 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18553.
Total: 40.647102 ms (FindLiveObjects: 1.117900 ms CreateObjectMapping: 0.362800 ms
MarkObjects: 39.127399 ms DeleteObjects: 0.038200 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18553.
Total: 44.264301 ms (FindLiveObjects: 1.053000 ms CreateObjectMapping: 0.310000 ms
MarkObjects: 42.874001 ms DeleteObjects: 0.026300 ms)
Unloading 340 unused Assets to reduce memory usage. Loaded Objects now: 68434.
Total: 93.642197 ms (FindLiveObjects: 6.494400 ms CreateObjectMapping: 1.865500 ms
MarkObjects: 82.995300 ms DeleteObjects: 2.285800 ms)
Unloading 302 unused Assets to reduce memory usage. Loaded Objects now: 82591.
Total: 91.091301 ms (FindLiveObjects: 5.021700 ms CreateObjectMapping: 1.238600 ms
MarkObjects: 82.767700 ms DeleteObjects: 2.062400 ms)
Unloading 486 unused Assets to reduce memory usage. Loaded Objects now: 97495.
Total: 101.407700 ms (FindLiveObjects: 6.213600 ms CreateObjectMapping: 1.509100 ms
MarkObjects: 92.234001 ms DeleteObjects: 1.449900 ms)
Unloading 596 unused Assets to reduce memory usage. Loaded Objects now: 71803.
Total: 102.175301 ms (FindLiveObjects: 7.564100 ms CreateObjectMapping: 5.823900 ms
MarkObjects: 85.979996 ms DeleteObjects: 2.806300 ms)
Unloading 4676 unused Assets to reduce memory usage. Loaded Objects now: 7397.
Total: 95.866501 ms (FindLiveObjects: 2.430700 ms CreateObjectMapping: 1.009800 ms
MarkObjects: 34.238899 ms DeleteObjects: 58.185997 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7397.
Total: 36.532200 ms (FindLiveObjects: 1.553700 ms CreateObjectMapping: 0.281500 ms
MarkObjects: 34.452999 ms DeleteObjects: 0.243300 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7397.
Total: 52.454399 ms (FindLiveObjects: 1.859400 ms CreateObjectMapping: 0.434800 ms
MarkObjects: 50.141403 ms DeleteObjects: 0.017800 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7397.
Total: 44.278801 ms (FindLiveObjects: 1.274800 ms CreateObjectMapping: 0.238700 ms
MarkObjects: 42.747597 ms DeleteObjects: 0.017000 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 267 unused Assets to reduce memory usage. Loaded Objects now: 7076.
Total: 19.064400 ms (FindLiveObjects: 0.633100 ms CreateObjectMapping: 0.196900 ms
MarkObjects: 17.629501 ms DeleteObjects: 0.604100 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7076.
Total: 12.816500 ms (FindLiveObjects: 0.500200 ms CreateObjectMapping: 0.134300 ms
MarkObjects: 12.129601 ms DeleteObjects: 0.051700 ms)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7070.
Total: 24.847900 ms (FindLiveObjects: 0.614500 ms CreateObjectMapping: 0.132000 ms
MarkObjects: 24.078899 ms DeleteObjects: 0.021500 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 10229.
Total: 14.570499 ms (FindLiveObjects: 0.559300 ms CreateObjectMapping: 0.195400 ms
MarkObjects: 13.726700 ms DeleteObjects: 0.088400 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10229.
Total: 13.157300 ms (FindLiveObjects: 0.585900 ms CreateObjectMapping: 0.184900 ms
MarkObjects: 12.372000 ms DeleteObjects: 0.013700 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10229.
Total: 13.441400 ms (FindLiveObjects: 0.541900 ms CreateObjectMapping: 0.198100 ms
MarkObjects: 12.683300 ms DeleteObjects: 0.017300 ms)