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The document contains a list of configuration flags and integer parameters related to network performance, graphics optimization, and debugging features. Various flags are set to enable or disable specific functionalities, such as texture quality overrides, replication settings, and telemetry controls. Additionally, the document includes performance control settings and limits for packet processing and network quality management.

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0% found this document useful (0 votes)
124 views3 pages

Message

The document contains a list of configuration flags and integer parameters related to network performance, graphics optimization, and debugging features. Various flags are set to enable or disable specific functionalities, such as texture quality overrides, replication settings, and telemetry controls. Additionally, the document includes performance control settings and limits for packet processing and network quality management.

Uploaded by

kannonbeli123
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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{

"FLogNetwork": "7",
"FFlagHandleAltEnterFullscreenManually": "False",
"FFlagHighlightOutlinesOnMobile": "True",
"DFFlagTextureQualityOverrideEnabled": "True",
"DFIntTextureQualityOverride": "1",
"DFIntDebugFRMQualityLevelOverride": "1",
"FIntDebugTextureManagerSkipMips": "8",
"FFlagDebugSkyGray": "True",
"DFFlagRakNetUnblockSelectOnShutdownByWritingToSocket": "True",
"DFFlagAcceleratorUpdateOnPropsAndValueTimeChange": "True",
"DFFlagDebugLargeReplicatorForceFullSend": "true",
"DFFlagSimOptimizeGeometryChangedAssemblies2": "True",
"DFFlagDebugLargeReplicatorDisableDelta": "true",
"DFFlagNextGenRepRollbackOverbudgetPackets": "True",
"DFFlagRakNetCalculateApplicationFeedback2": "True",
"DFFlagReplicatorCheckReadTableCollisions": "True",
"DFFlagReplicatorSeparateVarThresholds": "True",
"DFFlagRakNetDetectRecvThreadOverload": "True",
"DFFlagJointIrregularityOptimization": "True",
"DFFlagSimSmoothedRunningController2": "True",
"DFFlagAnimatorEnableNewAdornments": "True",
"DFFlagClampIncomingReplicationLag": "True",
"DFFlagRakNetDetectNetUnreachable": "True",
"DFFlagSolverStateReplicatedOnly2": "True",
"DFFlagRakNetUseSlidingWindow4": "True",
"DFFlagReplicateCreateToPlayer": "True",
"DFFlagFastEndUpdateLoop": "true",
"DFFlagMergeFakeInputEvents3": "True",
"DFFlagSimOptimizeSetSize": "True",
"DFFlagAnimatorAnywhere": "True",
"DFFlagRakNetEnablePoll": "True",
"DFFlagDebugPerfMode": "True",
"DFFlagCanClientReplicateProp": "False",
"DFFlagDebugOverrideDPIScale": "False",
"DFFlagMouseMoveOncePerFrame": "False",
"DFFlagNetworkUseZstdWrapper": "False",
"DFFlagDisableDPIScale": "True",
"DFFlagFrameTimeStdDev": "False",
"FFlagEnableAnimatorSkipCopyPreviousRigKeyOnJointModification": "True",
"FFlagDebugNextGenReplicatorEnabledWriteCFrameColor": "True",
"FFlagPreComputeAcceleratorArrayForSharingTimeCurve": "True",
"FFlagOnlyDecrementCompletenessIfReplicating": "True",
"FFlagLuaAppLegacyInputSettingRefactor": "True",
"FFlagEnablePerformanceControlService": "True",
"FFlagDebugLargeReplicatorEnabled": "True",
"FFlagMessageBusCallOptimization": "True",
"FFlagDebugLargeReplicatorWrite": "True",
"FFlagDebugLargeReplicatorRead": "True",
"FFlagMouseGetPartOptimization": "True",
"FFlagQuaternionPoseCorrection": "True",
"FFlagLuaMenuPerfImprovements": "True",
"FFlagDebugCodegenOptSize": "True",
"FFlagSortKeyOptimization": "True",
"FFlagFasterPreciseTime4": "True",
"FFlagSimEnableDCD16": "True",
"FFlagEnableZstdDictionaryForClientSettings": "False",
"FFlagEnableInGameMenuDurationLogger": "False",
"FFlagDebugDisableOptimizedBytecode": "False",
"FFlagEnableZstdForClientSettings": "False",
"FFlagKeepZeroInfluenceBones": "False",
"DFIntGraphicsOptimizationModeMaxFrameTimeTargetMs": "25",
"DFIntTimestepArbiterAngAccelerationThresholdThou": "2000",
"DFIntMaxReceiveToDeserializeLatencyMilliseconds": "10",
"DFIntTimestepArbiterAccelerationModelFactorThou": "50000",
"DFIntMegaReplicatorNetworkQualityProcessorUnit": "10",
"DFIntNetworkInProcessLimitGameplayMsClient": "0",
"DFIntPerformanceControlFrameTimeMaxUtility": "-1",
"DFIntClientPacketHealthyAllocationPercent": "20",
"DFIntInitialAccelerationLatencyMultTenths": "1",
"DFIntTimeBetweenSendConnectionAttemptsMS": "200",
"DFIntNetworkQualityResponderMaxWaitTime": "1",
"DFIntMaxProcessPacketsStepsAccumulated": "0",
"DFIntClientPacketMaxFrameMicroseconds": "200",
"DFIntMaxProcessPacketsStepsPerCyclic": "5000",
"DFIntClientPacketExcessMicroseconds": "1000",
"DFIntPerformanceControlFrameTimeMax": "1",
"DFIntWaitOnUpdateNetworkLoopEndedMS": "100",
"DFIntNetworkSchemaCompressionRatio": "100",
"DFIntBatchThumbnailResultsSizeCap": "200",
"DFIntLargePacketQueueSizeCutoffMB": "1000",
"DFIntMaxProcessPacketsJobScaling": "10000",
"DFIntNetworkQualityResponderUnit": "10",
"DFIntBufferCompressionThreshold": "100",
"DFIntWaitOnRecvFromLoopEndedMS": "10",
"DFIntMaxAcceptableUpdateDelay": "1",
"DFIntCodecMaxIncomingPackets": "50",
"DFIntConnectingTimerInterval": "10",
"DFIntBufferCompressionLevel": "0",
"DFIntClientPacketMaxDelayMs": "1",
"DFIntCodecMaxOutgoingFrames": "10000",
"DFIntMaxDataPacketPerSend": "2147483647",
"DFIntS2PhysicsSenderRate": "25000",
"DFIntMaxFrameBufferSize": "4",
"DFIntRuntimeConcurrency": "12",
"DFIntDataSenderRate": "20000",
"FIntSmoothMouseSpringFrequencyTenths": "100",
"FIntRakNetResendBufferArrayLength": "256",
"FIntInterpolationMaxDelayMSec": "100",
"FIntRuntimeMaxNumOfConditions": "1000000",
"FIntRuntimeMaxNumOfSchedulers": "1000000",
"FIntRuntimeMaxNumOfSemaphores": "1000000",
"FIntSimSolverResponsiveness": "2147483647",
"FIntRuntimeMaxNumOfLatches": "1000000",
"FIntRuntimeMaxNumOfMutexes": "1000000",
"FIntRuntimeMaxNumOfThreads": "1000000",
"FIntRuntimeMaxNumOfDPCs": "64",
"FFlagDebugDisableTelemetryEphemeralCounter": "True",
"FFlagDebugDisableTelemetryEphemeralStat": "True",
"FFlagDebugDisableTelemetryEventIngest": "True",
"FFlagDebugDisableTelemetryV2Counter": "True",
"FFlagDebugDisableTelemetryV2Event": "True",
"FFlagDebugDisableTelemetryV2Stat": "True",
"FIntDebugForceMSAASamples": "4",
"FIntRenderShadowIntensity": "0",
"FFlagDisablePostFx": "True",
"FIntTerrainArraySliceSize": "0",
"DFIntTaskSchedulerTargetFps": "360"
}

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