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BWCC_V2.8_Update_Logs

The Ballistic Weapons Complete Collection V2.8 update includes major optimizations, reduced file sizes, and numerous bug fixes across all weapons. New weapons such as the HMC-117 Photon Cannon and Redwood Sawn Off have been added, along with expanded layout options for existing weapons. Additionally, various gameplay improvements and new animations enhance the overall experience.
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0% found this document useful (0 votes)
4 views

BWCC_V2.8_Update_Logs

The Ballistic Weapons Complete Collection V2.8 update includes major optimizations, reduced file sizes, and numerous bug fixes across all weapons. New weapons such as the HMC-117 Photon Cannon and Redwood Sawn Off have been added, along with expanded layout options for existing weapons. Additionally, various gameplay improvements and new animations enhance the overall experience.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Changelog - Ballistic Weapons Complete Collection

V2.8

[General]

- Major optimization across the board! The game should run significantly smoother.
- File sizes and bloat drastically reduced.
- Tons of bug fixes for practically all weapons.
- Layout system expanded for most of the arsenal, with almost 100 available
- The HMC-117 returns from the SKBP! In both damage and gravity beam layouts.
- Slug layouts added to shotguns
- FRAG/Teargas layouts added to shotguns
- Tac Knife, underbarrel, and optic layouts added to pistols and machine pistols
- Scope and Silencer layouts added to rifle and SMGs
- Optic and bipod layouts added to heavy snipers
- New layout models for the Marlin, SRS, and RS8!
- New animations for several guns! M806, M763, MRT6, X82, M99, PUMA, PS9m
- Grenades will drop on death again
- Camos will now persist between layout changes
- Laser sights now increase accuracy (reduce chaos)
- Bloody Hell can be used outside of BW again
- Classic mode now has 2.5 style movement, jumps, and hitboxes
- Loadout descriptions now show immediately on selection
- Weapon stats added to descriptions
- Weapon stats now take current layout into consideration
- New option to disable weapon drop on death

[Bugs]
- Logspam and code warnings fixed across the board
- Killstreaks fixed for team loaded
- Mag ammo breaking when switching layouts fixed
- Muzzle effects no longer bleed through guns
- Plasma effects will no longer show through walls
- Damage types fixed, new death messages added
- Bugfixes for the whole arsenal (Listed below)

[New Weapons]
HMC-117 Photon Cannon
The biggest, baddest laser cannon is back! It is available in both SKBP and Pro models, so you
can either laser slice people in half or just shove em’ off a cliff! The lethal primary fire, once
charged, is as effective on tanks as it is on puny fleshy humans.
- Military Model by SnowyTrain
- Cryon model by Azarael
- Animations by Captain Xavious + Sergeant Kelly
- Sounds by Sergeant Kelly
- Textures by SnowyTrain + Sergeant Kelly
- Code by Sergeant Kelly

Redwood Sawn Off


The pocket shotgun makes its return! The sawn off Coach Gun fires and reloads significantly
faster than its larger brother, and is much more suitable for being used on the move.
- Model by Captain Xavious
- Animations by Captain Xavious
- Sounds by Sergeant Kelly
- Textures by Sergeant Kelly
- Code by Sergeant Kelly

RS8 .45 Heavy Frame Pistol


A new take on a classic design, this beefed up RS8 has a compensator, heavy barrel, rubberized
grip and red dot sight. This upgrade traces its roots to a certain World War 1 design and packs
more of a bunch than the default .40 RS8.
- Model by Arthur Krut
- Animations by RuneStorm
- Sounds by MagmaCow
- Textures by Arthur Krut
- Code by Sergeant Kelly

LS440 Laser Gatling


The LS440 is what you get when you staple 2 more LS14s onto your 1 LS14. Unlike its semi-auto
brother, the LS440 with its 3 capacitors fires at minigun fire rates and is powered by a heavy
duty HVPC backpack battery. You might not land any precise headshots, but that doesn’t matter
when you’ve vaporized your target and the horse he rode in on.
- Model by Kien + Sergeant Kelly
- Animations by Captain Xavious
- Sounds by MagmaCow
- Textures by Sergeant Kelly
- Code by Sergeant Kelly

CYLO Best Value Budget Weapon


It’s cheap! It’s old! It’s unreliable! It’s worse than the new one in almost every way! And it’s
back! This old CYLO jams like its going out of style, but it does offer a blistering rate of fire when
it does work!
- Model by Captain Xavious
- Animations by Captain Xavious
- Sounds by Runestorm
- Textures by Runestorm
- Code by Captain Xavious

FC-01 Smartgun
The old FC-01 PDW has been upgraded with smart seeker tech! This smg now has an ADS lock-on
system which will guide its special gyrojet ammo to the targets you paint. It joins the CX85 in
being our first smart rifles.
- Model by Aberiu
- Animations by OJMoody
- Sounds by Sergeant Kelly, Magmacow
- Textures by Aberiu
- Code by Sergeant Kelly

[Weapon Changes]
[General]
- Grenades drop on death again
- Gun reloads on empty mag made more responsive
- Lighter weapons ADS faster
- Weapons with the same ammo caliber can share ammo
- Turret code improved
- Realism pistol RoF increased across the board
- Tactical pistol and smg RoF increased across the board
- Tactical pistol/smg movement penalties reduced
- HKMK Spec pistol removed. Replaced with M806 SG.
- Crucible and unfinished weapons removed, placed in APC pack.

[Melee]
A909 Skrithblades:
- 3rd person camo improved

X5W Black Ops Blades:


- Layouts Added:
o 1 BOB
o 2 BOBs
- 2 bobs now stab 2 times on alt

XM300 Nanoblade:
- Draw sound vol increased
- Camo rendering improved

[Pistols]
GRS-9 9mm Pistol:
- Layouts Added:
o Automatic
o RDS + Laser
o Flashbulb
o Tac Tazer
- Melee added
- Laser effects fixed

M806 .45 Pistol:


- Layouts added:
o Underbarrel Shotgun
- Damage increased slightly
- Recoil reduced
MD24 10mm Pistol:
- Layouts Added
o 9mm
o 10mm
o RMR Sight
o Suppressed
o Tac Knife

PS9m Tranq Pistol:


- Layouts Added:
o Automatic
o Nerve Gas
- Headshot damage increased
- New animations added

PD97 16ga Bloodhound:


- Tazer/Tracker now require reloading
- Tazer damage massively increased
- Rocket damage increased

RS04 .45 Compact Pistol:


- Layouts Added:
o Tac Knife
o Sensor Dart
o Flashbulb
o RDS
- Laser added to RDS and tac light layouts
- Damage and accuracy reduced

RS8 .40 Pistol:


- Layouts Added:
o Tac Knife
o .45 Heavy Frame (1911)

SX45-K .45 Tac Pistol:


- Layouts Added:
o Suppressed
- Damage and accuracy slightly reduced
- Botcode improved

T9CN 9mm Machine Pistol:


- Layouts added
o Braced Burst
- Empty reload bullet fixed
- Gauss wall pen massively increased

Wilson 41:
- Layouts added
o Slug
o Decoy
- It cocks the hammer again!
[Heavy Pistols]
AH104 .600 Handcannon:
- New sounds added
- Empty reload bullet fixed

AH250 .44 Pistol:


- Layouts Added:
o .50 cal
- (C) Damage reduced

AM67 .50 Pistol:


- Layouts Added:
o Combat Laser
o RDS + Laser Sight
- Flash strength increased

D49 .44 Revolver:


- (C) Damage reduced

[SMGs]

FC-01 Smartgun:
- Layouts Added:
o Smart ADS Lock
o 5.7mm autofire
- Renamed to Smartgun from PROTO

Fifty-9 9mm Machine Pistol:


- Stock is separate from firemodes again

FMP-2020 10mm Machine Pistol:


- Layouts Added:
o Suppressed
o RDS
- Botcode improved

GRS-XX 9mm Machine Pistol:


- Laser effects fixed
- Realism now requires the amp to be added, has limited charge
- Non-gold camos can be chosen if you’re a crazy person

MRDR-88 9mm Machine Pistol:


- # of arms nerfed from 4 to 2

SRK-205 10mm SMG:


- Botcode improved

Xk2 9mm Submachinegun:


- Layouts Added:
o RDS

XMk5 10mm Submachinegun:


- Layouts Added:
o Suppressed
- Dartless XMK5s can no longer still dart

[Shotguns]

Redwood 10ga Coach Gun:


- Layouts Added:
o 12ga Sawn Off
o 12ga Trench Gun
- Trench gun merged into coach gun

FM13 8ga Shotgun:


- Layouts Added:
o Dragons Breath
o 8Ga Shot

M290 12ga Shotgun:


- Layouts added
o Slug
- View offset fixed

M763 12ga Shotgun:


- Layouts added
o Slug
- New animations added

Mk781 Flechette Shotgun:


- Layouts addded
o Sabot + Scope
o Holosight + LAM
- (R) Recoil increased, damage reduced

MRS138 10ga Shotgun:


- Layouts added
o HE Slug
o Teargas
- Cocking fixed

RCS-715 12ga Auto Shotgun:


- Layouts Added:
o FRAG
- Name changed from buster to shotgun
- Brass is now 12ga

SKAS 10ga Autoshotgun:


- Layouts Added:
o Rotary
o Gatling
o SRAC is bac!

SP-12 12ga Shotgun:


- Layouts Added
o Shot
o Slug
- Mag size reduced from 8 to 5

[Assault Rifles]

AK490 7.62mm Assault Rifle:


- Bayonet uses its custom death messages again

AK91 5.56mm Tech Rifle:


- Pickup camos fixed

CX61 14mm Flechette Rifle:


- Layouts Added:
o 14mm Cryon Spike
o 5.56mm Terran Mod
- New flamer sounds
- Mag texture fixed

CX85 14mm Heavy Flechette Rifle:


- Layouts Added:
o 14mm Cryon Spike
o 5.56mm Terran Mod

Cylo 7.62mm UAW:


- Layouts Added:
o Firestorm V
o Budget Best Value!!!

G51 5.56mm Carbine:


- Layouts added:
o IRNV Scope

LK05 6.8mm Assault Rifle:


- Layouts Added:
o 4X Scope
o 5.56mm
o 6.8mm
- Iron sight posts removed in scoped layouts
- Pickup camos fixed

M50 5.56mm Assault Rifle:


- Layouts added
o 4x Scope Marksman
o Holosight + LAM

MARS-2 5.56mm Bullpup:


- Pickup will now show layout changes

SAR12 5.56mm Assault Rifle:


- Layouts added
o 4X Scope
o Combat Laser
- Flash strength increased
- Stock can be adjusted independently of firemodes again

[Battle Rfiles]

Deermaster 6000 .45-70 Lever Action Rifle:


- Layouts Addd:
o Modern Tac Scope
o Modern Tac Suppresed

M7A3 7.62mm Bullpup Rifle:


- Layouts Added:
o 7.62mm Short Scope
o 7.62mm Holosight
o 5.7mm Conversion
o 5.7mm Suppressed
- Ammo counter added
- Fire sound updated

M46A1 .308 Battle Rifle:


- Pickup camos fixed

R9 .348 Rangers Rifle:


- Custom death messages added to alt ammos

SRK-650 7.62mm Battle Rifle:


- Botcode improved

SRS900 7.62mm Battle Rifle:


- Layouts Added:
o Old War Relic

[Energy Weapons]
A42 Skrith Pistol:
- Melee fixed

A49 Skrith Blaster:


Layouts added:
o Blue (Concussive Blast)
o Pink (Rapidfire)

AY90 Skrithbow:
Projectile errors fixed

A800 Skrith Hyperblaster:


Layouts Added:
o Standard
o Red Elite (Bouncy!)
o Big Mags (Non-Reloadable)

E58 Raygun:
- Layouts Added:
o Rapid Zappo
o Blasto Zappo
- Camos added

High Voltage Plasma Cannon Mk5:


- Layouts Added:
o Single Shot
o Triple Shot
o Mil-Spec compact model

PUMA Repeater:
- New animations added.

LS14 Laser Carbine:


- Layouts Added:
o Double Barrel
o Rotary Barrel
o Gatling Barrel
- Damage increased for double shot
- Camos added

VH 500KW Supercharger:
- Zero ammo ear destroying sound removed

XM20 Laser Rifle:


- Layouts Added:
o Quick Charge (Rapid charging laser)
o Shield System (no laser, yes shield!)
o Prototype (Higher cap, higher DPS)
- Custom reload/cock sounds added

[LMGs]

BRINK 5.56mm LSW:


- Name changed from LMG to LSW
MK88 5.56mm LSW:
- Layouts Added:
o Gauss DMR + Bipod
o AR Holosight + Suppressor
o LMG Hybridsight + Bipod
- Turret issues fixed

FG-50 .50 Machinegun:


- (C) Heat no longer slows firerate
- Turret issues fixed
- Melee fixed

[Sniper Rifles]

FSSG-50 .50 Anti-Materiel Rifle:


- Turret issues fixed

M75 Railgun:
- Layouts Added:
o Prototype

M2020 7.92mm Gauss Rifle:


- Wall pen massively increased
- RoF reduced and damage increased

M99-ECS .55 AMR:


- Turret added to all game styles
- New animations added

VSK-42 Tranq Rifle:


- Layouts Added:
o Irons
o 8X Scope

X83 .50 Anti-Materiel Rifle:


- Layouts added
o NV Scope
o Irons
o 4X Scope
- New animations added

[Ordnance]

AN-56 Akeron Launcher:


- Pickup camos fixed

AT40 Streak:
- White Phosphorous effects restored
J2329-Heavy Anti-Material Rifle:
- Scope will only prevent self-damage in Arena

PUG Riot Gun:


- Toxic gas no longer sends corpses into space

RX22a Flamer:
- Gas trail ignition restored
- Other flamers can now interact with flamer gas
- Multiple errors regarding fire control fixed

LAW Launcher:
- Damage increased

VDML-6 Multiple Grenade Launcher:


- Grenades should go DONK again when bouncing

[Grenades]

XM84 Tech Grenade:


- Now has a guaranteed stun radius

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