Technical Artist Roadmap
Technical Artist Roadmap
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- Snake Game
- Tic-Tac-Toe
- Shooting Game
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### 3. Learn Game Development Concepts
- Game Loop
- Sprite Animation
- Audio Integration
- Particle Effects
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- Level Design
- Player Mechanics
- Enemy AI
- Inventory System
- Quest System
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- Multiplayer Networking
- Optimization Techniques
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### 9. Extra Skills (Optional but Important)
- Audio Editing
- Story Writing
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| Beginner | 23 Months |
| Intermediate | 6 Months |
| Advanced | 1 Year |
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| Unity Learn | Unity Official | Free |
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https://www.freecodecamp.org/news/learn-pygame-by-making-a-game/
- Itch.io: https://itch.io/
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Advanced)
Overview:
A Technical Artist is a bridge between Art and Programming in the AAA game industry. They create
What to Learn:
- C++ Basics
- OOPS Concepts
- File Handling
- Pointers
Best Resources:
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What to Learn:
- UV Unwrapping
- Basic Sculpting
Best Resources:
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What to Learn:
- Memory Management
- Multithreading
- Game Physics
Best Resources:
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What to Learn:
- Particle Systems
- Dynamic Simulations
- Shader Nodes
- Procedural Texturing
Best Resources:
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What to Learn:
- Material Editor
- Optimization Techniques
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Portfolio Projects
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Final Advice: