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TFR Events IRQ

The document outlines a series of country events related to Iraq, detailing significant political and military developments such as the 2021 Iraqi elections, the resolution of crises, and various conflicts involving groups like the Naqshbandi Order and ISIS. Each event includes specific actions, consequences, and changes to stability, manpower, and political power. The events are structured to trigger under certain conditions and include options for decision-making that influence the course of Iraq's political landscape.
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© © All Rights Reserved
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0% found this document useful (0 votes)
2 views

TFR Events IRQ

The document outlines a series of country events related to Iraq, detailing significant political and military developments such as the 2021 Iraqi elections, the resolution of crises, and various conflicts involving groups like the Naqshbandi Order and ISIS. Each event includes specific actions, consequences, and changes to stability, manpower, and political power. The events are structured to trigger under certain conditions and include options for decision-making that influence the course of Iraq's political landscape.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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add_namespace = iraq

#2021 Iraqi Elections


country_event = {
id = iraq.1
title = iraq.1.t
desc = iraq.1.d
picture = GFX_report_iraqi_elections_2021

fire_only_once = yes
is_triggered_only = yes

option = {
name = iraq.1.a
add_stability = -0.1
hidden_effect = {
IRQ = {
country_event = { id = iraq.2 days = 365 }
}
}
}
}

#Resolution of the Crisis


country_event = {
id = iraq.2
title = iraq.2.t
desc = iraq.2.d
picture = GFX_report_iraqi_naqshbandi_order_attack

fire_only_once = yes
is_triggered_only = yes

option = {
name = iraq.2.a
hidden_effect = {
country_event = { id = iraq.3 days = 30 }
add_stability = 0.15
set_party_name = {
ideology = conservative
name = IRQ_new_conservative_party
long_name = IRQ_new_conservative_party_long
}
retire_character = IRQ_barham_salih_char
recruit_character = IRQ_abdul_rashid_char
set_nationality = {
target_country = ABK
character = IRQ_muqtada_sadr_char
}
add_popularity = {
ideology = authoritarian_democrat
popularity = -0.2
}
}
}
}

#Naqshbandi Order Seize Kurdistan


country_event = {
id = iraq.3
title = iraq.3.t
desc = iraq.3.d
picture = GFX_generic_naqshbandi_order

fire_only_once = yes
is_triggered_only = yes

option = {
name = iraq.3.a
hidden_effect = {
676 = {
set_demilitarized_zone = yes
}
1176 = {
set_demilitarized_zone = yes
}
country_event = { id = iraq.4 days = 30 }
}
}
}

#Iraqi Authority collapsing


country_event = {
id = iraq.4
title = iraq.4.t
desc = iraq.4.d
picture = GFX_iraqi_protests

fire_only_once = yes
is_triggered_only = yes

option = {
name = iraq.4.a
add_stability = -0.1
hidden_effect = {
675 = {
set_demilitarized_zone = yes
}
1177 = {
set_demilitarized_zone = yes
}
1179 = {
set_demilitarized_zone = yes
}
1180 = {
set_demilitarized_zone = yes
}
country_event = { id = iraq.5 days = 30 }
add_manpower = 15000
}
}
}

#Isis Begins Operations Again and who the FUCK ARE THE SOLDIERS OF HEAVEN
country_event = {
id = iraq.5
title = iraq.5.t
desc = iraq.5.d
picture = GFX_southern_iraq_anarchy

fire_only_once = yes
is_triggered_only = yes
immediate = {
hidden_effect = {
set_global_flag = IRQ_civil_war_flag
IRQ = {
add_manpower = 20000
add_ideas = IRQ_iraqi_civil_war
set_variable = { disband_fraction = 0.5 }
disband_units_fraction = yes
clear_variable = disband_fraction
}
FIA = {
every_state = {
limit = {
is_core_of = IRQ
}
add_core_of = FIA
}
transfer_state = 1177
transfer_state = 1179
load_oob = "FIA_2020"
add_ideas = IRQ_iraqi_civil_war
}
BUK = {
every_state = {
limit = {
is_core_of = IRQ
}
add_core_of = BUK
}
transfer_state = 676
transfer_state = 1176
load_oob = "BUK_2020"
add_ideas = IRQ_iraqi_civil_war
}
#IAI = {
# every_state = {
# limit = {
# is_core_of = IRQ
# }
# add_core_of = IAI
# }
# transfer_state = 675
# load_oob = "IAI_2020"
# add_ideas = IRQ_iraqi_civil_war
#}
ABK = {
every_state = {
limit = {
is_core_of = IRQ
}
add_core_of = ABK
}
transfer_state = 1180
load_oob = "ABK_2020"
add_ideas = IRQ_iraqi_civil_war
}
IRQ = {
declare_war_on = {
target = BUK
type = annex_everything
}
declare_war_on = {
target = FIA
type = annex_everything
}
declare_war_on = {
target = ABK
type = annex_everything
}
}
BUK = {
declare_war_on = {
target = ABK
type = annex_everything
}
declare_war_on = {
target = FIA
type = annex_everything
}
}
FIA = {
declare_war_on = {
target = ABK
type = annex_everything
}
}
random_list = {
35 = {
IRQ = {
transfer_state = 675
load_oob = "IAI_2020"
}
}
35 = {
ABK = {
transfer_state = 675
load_oob = "IAI_2020"
}
}
20 = {
BUK = {
transfer_state = 675
load_oob = "IAI_2020"
}
}
10 = {
FIA = {
transfer_state = 675
load_oob = "IAI_2020"
}
}
}
}
}
option = {
name = iraq.5.a
effect_tooltip = {
add_ideas = IRQ_iraqi_civil_war
}
}
}

#Izzat invades Kuwait


country_event = {
id = iraq.6
title = iraq.6.t
desc = iraq.6.d
picture = GFX_report_iraqi_naqshbandi_order_attack

fire_only_once = yes
is_triggered_only = yes

option = {
name = iraq.6.a
BUK = {
declare_war_on = {
target = KUW
type = annex_everything
}
}
}
}

#Total Kurdish Death


country_event = {
id = iraq.7
title = iraq.7.t
desc = iraq.7.d
picture = GFX_iraqi_civil_war

fire_only_once = yes
is_triggered_only = yes

option = {
name = iraq.7.a
declare_war_on = {
target = KUR
type = annex_everything
}
}
}

#Izzat Beats Iran


country_event = {
id = iraq.8
title = iraq.8.t
desc = iraq.8.d
picture = GFX_report_iraqi_naqshbandi_order_attack

fire_only_once = yes
is_triggered_only = yes
option = {
name = iraq.8.a
BUK = {
white_peace = PER
retire_character = IRQ_Salah_Mukhtar
transfer_state = 413
remove_ideas = BUK_iran_war
country_event = { id = iraq.7 days = 20 }

if = {
limit = {
ZET = {
owns_state = 656
}
}
BUK = {
transfer_state = 656
}
}

if = {
limit = {
KUW = { exists = yes }
}
BUK = {
country_event = { id = iraq.6 days = 40 }
}
}

PER = {
remove_ideas = PER_iraq_war
}
}
}
}

#12TH IMAM APPEARS HOLY FUCK ITS REAL #SOH vicotry


country_event = {
id = iraq.9
title = iraq.9.t
desc = iraq.9.d
picture = GFX_Twelfth_Imam

fire_only_once = yes
is_triggered_only = yes

option = {
name = iraq.9.a
set_cosmetic_tag = IRQ_radio_silence
}
}

#Victory in Kurdistan
country_event = {
id = iraq.10
title = iraq.10.t
desc = iraq.10.d
picture = GFX_report_iraqi_naqshbandi_order_attack
fire_only_once = yes
is_triggered_only = yes

option = {
name = iraq.10.a
add_stability = 0.03
add_political_power = 75
random_owned_controlled_state = {
create_unit = {
division = "name = \"4. Fedayeen Saddam\" division_template
= \"Fedayeen Saddam\" start_experience_factor = 0.0"
allow_spawning_on_enemy_provs = yes
owner = ROOT
}
create_unit = {
division = "name = \"3. Liwa Jaysh\" division_template
= \"Reconstructed Infantry Division\" start_experience_factor = 0.0"
allow_spawning_on_enemy_provs = yes
owner = ROOT
}
create_unit = {
division = "name = \"5. Fedayeen Saddam\" division_template
= \"Fedayeen Saddam\" start_experience_factor = 0.0"
allow_spawning_on_enemy_provs = yes
owner = ROOT
}
}
}
}

#Soviet Economic Assistance


country_event = {
id = iraq.11
title = iraq.11.t
desc = iraq.11.d
picture = GFX_report_iraqi_naqshbandi_order_attack

fire_only_once = yes
is_triggered_only = yes

option = {
name = iraq.11.a
add_equipment_to_stockpile = {type = support_equipment_1 amount = 300
producer = SOV }
add_equipment_to_stockpile = {type = infantry_equipment_2 amount = 1000
producer = SOV }
add_equipment_to_stockpile = {type = anti_air_equipment_1 amount = 300
producer = SOV }
add_equipment_to_stockpile = {type = anti_tank_equipment_1 amount = 300
producer = SOV }
add_equipment_to_stockpile = {type = modern_tank_chassis amount = 150
producer = SOV }
add_equipment_to_stockpile = {type = motorized_equipment_1 amount = 150
producer = SOV }
add_equipment_to_stockpile = {type = mechanized_equipment_2 amount =
150 producer = SOV }
}
}
#Soviet Advisors
country_event = {
id = iraq.12
title = iraq.12.t
desc = iraq.12.d
picture = GFX_report_iraqi_naqshbandi_order_attack

fire_only_once = yes
is_triggered_only = yes

option = {
name = iraq.12.a
add_ideas = BUK_soviet_advisors
load_oob = "BUK_spetsnaz"
}
}

#Invitation to COMECON
country_event = {
id = iraq.13
title = iraq.13.t
desc = iraq.13.d
picture = GFX_report_iraqi_naqshbandi_order_attack

fire_only_once = yes
is_triggered_only = yes

option = {#accept
name = iraq.13.a
SOV = {
country_event = { id = iraq.14 days = 5 }
}
ai_chance = {
factor = 50
modifier = {
add = 15
has_country_flag = SOV_sent_economic_assistance
}
modifier = {
add = 10
has_country_flag = SOV_sent_volunteers
}
}
}
option = {#deny
name = iraq.13.b
country_event = { id = iraq.15 days = 5 }
ai_chance = {
factor = 50
}
}
}

#Accept
country_event = {
id = iraq.14
title = iraq.14.t
desc = iraq.14.d
picture = GFX_report_iraqi_naqshbandi_order_attack
fire_only_once = yes
is_triggered_only = yes

option = {
name = iraq.13.a
BUK = {
add_ideas = SOV_comecon_member
}
}
}

#Deny
country_event = {
id = iraq.15
title = iraq.15.t
desc = iraq.15.d
picture = GFX_report_iraqi_naqshbandi_order_attack

fire_only_once = yes
is_triggered_only = yes

option = {
name = iraq.15.a
add_political_power = -50
}
}

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