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queue

A queue is a linear data structure that operates on the FIFO principle, allowing operations such as enqueue, dequeue, and checks for emptiness or fullness. There are various types of queues including simple, circular, priority, and double-ended queues, each with unique characteristics and use cases. Circular queues enhance memory utilization by connecting the last element back to the first, allowing for efficient use of space.
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0% found this document useful (0 votes)
11 views

queue

A queue is a linear data structure that operates on the FIFO principle, allowing operations such as enqueue, dequeue, and checks for emptiness or fullness. There are various types of queues including simple, circular, priority, and double-ended queues, each with unique characteristics and use cases. Circular queues enhance memory utilization by connecting the last element back to the first, allowing for efficient use of space.
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In C programming, a queue is a linear data structure that follows the FIFO (First In, First

Out) principle, meaning the element added first will be the first to be removed.

Basic Operations of a Queue:

1. Enqueue: Add an element to the rear of the queue.


2. Dequeue: Remove an element from the front of the queue.
3. Front: Get the element at the front of the queue without removing it.
4. Rear: Get the element at the rear of the queue without removing it.
5. isEmpty: Check if the queue is empty.
6. isFull: Check if the queue is full.

Queue Data Structure


A queue is a useful data structure in programming. It is similar to the ticket
queue outside a cinema hall, where the first person entering the queue is
the first person who gets the ticket.

Queue follows the First In First Out (FIFO) rule - the item that goes in first
is the item that comes out first.

FIFO Representation of Queue

In the above image, since 1 was kept in the queue before 2, it is the first to
be removed from the queue as well. It follows the FIFO rule.
In programming terms, putting items in the queue is called enqueue, and
removing items from the queue is called dequeue.
We can implement the queue in any programming language like C, C++,
Java, Python or C#, but the specification is pretty much the same.
Basic Operations of Queue
A queue is an object (an abstract data structure - ADT) that allows the
following operations:

 Enqueue: Add an element to the end of the queue


 Dequeue: Remove an element from the front of the queue
 IsEmpty: Check if the queue is empty
 IsFull: Check if the queue is full
 Peek: Get the value of the front of the queue without removing it

Working of Queue
Queue operations work as follows:

 two pointers FRONT and REAR

 FRONT track the first element of the queue


 REAR track the last element of the queue
 initially, set value of FRONT and REAR to -1
Enqueue Operation
 check if the queue is full

 for the first element, set the value of FRONT to 0


 increase the REAR index by 1
 add the new element in the position pointed to by REAR

Dequeue Operation
 check if the queue is empty

 return the value pointed by FRONT


 increase the FRONT index by 1
 for the last element, reset the values of FRONT and REAR to -1

Types of Queues
A queue is a useful data structure in programming. It is similar to the ticket
queue outside a cinema hall, where the first person entering the queue is
the first person who gets the ticket.
There are four different types of queues:

 Simple Queue

 Circular Queue

 Priority Queue

 Double Ended Queue

Simple Queue
In a simple queue, insertion takes place at the rear and removal occurs at
the front. It strictly follows the FIFO (First in First out) rule.

Simple Queue Representation

Circular Queue
In a circular queue, the last element points to the first element making a
circular link.
Circular Queue
Representation

The main advantage of a circular queue over a simple queue is better


memory utilization. If the last position is full and the first position is empty,
we can insert an element in the first position. This action is not possible in a
simple queue.

Priority Queue
A priority queue is a special type of queue in which each element is
associated with a priority and is served according to its priority. If elements
with the same priority occur, they are served according to their order in the
queue.

Priority Queue
Representation

Insertion occurs based on the arrival of the values and removal occurs
based on priority.
Deque (Double Ended Queue)
In a double ended queue, insertion and removal of elements can be
performed from either from the front or rear. Thus, it does not follow the
FIFO (First In First Out) rule.

Circular Queue Data Structure


A circular queue is the extended version of a regular queue where the last
element is connected to the first element. Thus forming a circle-like
structure.

Circular queue representation

The circular queue solves the major limitation of the normal queue. In a
normal queue, after a bit of insertion and deletion, there will be non-usable
empty space.
Limitation of the regular Queue

Here, indexes 0 and 1 can only be used after resetting the queue (deletion
of all elements). This reduces the actual size of the queue.

How Circular Queue Works


Circular Queue works by the process of circular increment i.e. when we try
to increment the pointer and we reach the end of the queue, we start from
the beginning of the queue.

Here, the circular increment is performed by modulo division with the queue
size. That is,

if REAR + 1 == 5 (overflow!), REAR = (REAR + 1)%5 = 0 (start of queue)

Circular Queue Operations


The circular queue work as follows:
 two pointers FRONT and REAR

 FRONT track the first element of the queue


 REAR track the last elements of the queue
 initially, set value of FRONT and REAR to -1
1. Enqueue Operation
 check if the queue is full

 for the first element, set value of FRONT to 0


 circularly increase the REAR index by 1 (i.e. if the rear reaches the end, next
it would be at the start of the queue)
 add the new element in the position pointed to by REAR

2. Dequeue Operation
 check if the queue is empty

 return the value pointed by FRONT

 circularly increase the FRONT index by 1


 for the last element, reset the values of FRONT and REAR to -1
However, the check for full queue has a new additional case:

 Case 1: FRONT = 0 && REAR == SIZE - 1

 Case 2: FRONT = REAR + 1

The second case happens when REAR starts from 0 due to circular
increment and when its value is just 1 less than FRONT , the queue is full.

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