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Algorithmics_The Knight Code_4-7.pptx

The Knight Code offers programming courses for children aged 4-14, focusing on logic, algorithms, and creativity through interactive learning. The curriculum includes modules on Scratch Junior, game mechanics, and teamwork, with an emphasis on individual learning pace and comprehensive child development. The program aims to prepare children for future educational challenges while making learning fun and engaging.

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Amit G
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0% found this document useful (0 votes)
15 views13 pages

Algorithmics_The Knight Code_4-7.pptx

The Knight Code offers programming courses for children aged 4-14, focusing on logic, algorithms, and creativity through interactive learning. The curriculum includes modules on Scratch Junior, game mechanics, and teamwork, with an emphasis on individual learning pace and comprehensive child development. The program aims to prepare children for future educational challenges while making learning fun and engaging.

Uploaded by

Amit G
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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The Knight Code

First dive
into the fascinating world of logic,
algorithms and programming 4-7 years
old
Programming for the
little ones
Young children are just beginning to explore
the world and discover new hobbies. You can
start programming at an early age!
Programming is a hobby that not only
entertains, but also develops.
It is interesting On the course children:
for everybody! understand how programming
works and learn how to solve logic
problems;
Learning to program is similar to
learning a foreign language: create their own interactive games
children learn languages faster and cartoons;
and easier than adults,
and the playful approach makes
learning fun.
find new friends.
Why choose Coding Knight

Training through the Programming Individual


game and preparation for learning pace
schools
Students are learning
programming Children learn the basics of Every child
and develop logical mathematics, solve logic learns at its own pace:
thinking by solving exciting tasks, develop creativity and teachers are always ready to
tasks on our IT platform. learn to work in a team. help, and an interactive
platform is available
at school and at home.
At the end of the course
your child
will be able to:
understand basic programming
principles

create games and cartoons


on Scratch Junior

be creative in solving various


problems

create and present projects to the


group

work in a team
Comprehensive child
development

Course develops:
● logical, algorithmic
and spatial thinking
● creative skills
● communication skills

Teaches you to think, ask questions


and not be afraid of mistakes

Introduces the educational process


and helps prepare for school
How do lessons go:

Twice a week ● Individual approach to every


classes include using child
tablets/mobile phones
after 8 sessions ● Missed lessons can be
completed on the platform
60 minutes
24/7
Per session

Up to 6 students ● No necessary home task


In a group
● Parents can track the
No. of sessions progress of the child
72 sessions
!!!
!!! Subject
Subjectplan.
plan.Part
Part1 1

Module 1. Module 2. Module 3. Module 4.


Linear algorithms Loops Getting to know Events. Animation
ScratchJr:
looks commands,
movement, loops
●Controlling the ●Compiling loop ●Getting to know ●Programming
executor algorithms for an ScratchJr sending messages
executor to perform
●Compiling and ●Character ●Planning cartoons
running a program ●Developing the skill programming with multiple stages
of "reading" and and automatic
●Executing linear repeating given loop ●Adding backdrops switching
algorithms algorithms
●Creating your first
project
!!! Subject plan. Part 2

Module 5. Module 6. Module 7. Module 8.


Messages Conditional operator. Implementing game Implementing game
Touching mechanics in a project mechanics in a project
of of
the group's choice the group's choice
●Programming and ●Using the conditional ●Planning games and ●Planning games and
drawing control statement in interactive cartoons interactive cartoons
buttons programming on tablets in the on tablets in the
●Programming games virtual environment virtual environment
●Creating a message with of ScratchJr of ScratchJr
as a simultaneous character control and
start for multiple touch verification ●Project presentation ●Project presentation
objects ●Using sophisticated
animation and
interactivity
Why choose
Algorithmics?
The programs of our courses are developed
01 by a team of professional
methodologists, teachers and
psychologists

02 Experienced teachers go through a


multi-stage selection and long-term
professional training

03
Our IT platform offers tailor-made
educational trajectories, making everyone
the child will be able to master the
material at a pace that suits him
"Algorithmics" is an
international school 150 200 25
of mathematics thousand cities countries
and programming students
for children
from 4 to 14 years old

○ Modern teaching methods

Gaming involving format

Own educational IT platform

Developing skills of the XXI


century
Course for children You can start studying in Algorithmics at any age.
At the end of each course, you can move on to the next one,
4-14 years old to continue studying in the new academic year.

4 5 6 7 8 9 10 11 12 13 14

Coding Knight

Digital literacy Under Development

Mars Academy

Game design Under Development

Website creating
Under Development
Python Start
(2 years)

Python Pro
(2 years)
Under Development
Reserve spot
in a group
and choose a suitable
start date

mah.alg.academy
+91-7447447652

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