The document contains log information from the game 'The Binding of Isaac: Repentance', detailing the initialization of OpenGL, Lua scripts, and various shaders. It also lists the loading of multiple mods and their corresponding memory usage during execution. The game is set to run at a resolution of 1920x1080 with specific configurations for rendering and memory allocation.
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The document contains log information from the game 'The Binding of Isaac: Repentance', detailing the initialization of OpenGL, Lua scripts, and various shaders. It also lists the loading of multiple mods and their corresponding memory usage during execution. The game is set to run at a resolution of 1920x1080 with specific configurations for rendering and memory allocation.