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Olympus rules

The document outlines a game called 'Olympus,' where players take on major characters and engage in conflicts to win cards through a series of phases including referee, negotiation, and conflict. Players can employ different approaches and strategies to achieve their secret objectives, with the game lasting five rounds. Various characters have specific goals and objectives, influencing the gameplay and interactions among players.

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Sara Olson-Smith
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© © All Rights Reserved
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0% found this document useful (0 votes)
17 views

Olympus rules

The document outlines a game called 'Olympus,' where players take on major characters and engage in conflicts to win cards through a series of phases including referee, negotiation, and conflict. Players can employ different approaches and strategies to achieve their secret objectives, with the game lasting five rounds. Various characters have specific goals and objectives, influencing the gameplay and interactions among players.

Uploaded by

Sara Olson-Smith
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Conflict

Olympus 1. You can take a card from another


A hack of Dallas by Thomas player (or from the referee) through
Manuel, released in 2024 as non- conflicts. The conflict begins when
commercial fanwork an attacking player declares what
their goal is i.e. which specific card
they are trying to win (and who
holds it).
Setup 2. Then the attacker picks an
approach (Persuasion, Coercion,
1. Everyone picks one of the major Seduction).
characters.
3. The defending player declares
2. The referee introduces the whether they're adding power
scenario and hands out the secret tokens to increase their defense in
objectives. Your secret objectives that stat. If no player is holding the
reveal which cards you need to card being attacked, the referee will
control to win the game. play the defender.

4. Then, the attacking player rolls


2d6, adding their approach stat and
Flow of the Game any power tokens they spend.

1. The game has five rounds. 5. If the attacking player beats the
defense, they win the card.
2. Every round has three phases:
the referee phase, the negotiation 6. The defending player can choose
phase and the conflict phase. In the to test their luck by rolling 2d6. If
referee phase, new information and they equal or roll below their luck
minor characters may be made stat, they do not lose the card.
available. In the negotiation phase,
players can trade cards and make
deals of any kind. In the conflict
phase, players make moves against Play-by-post
each other to win cards.
When doing playbypost, you can
3. Every player can make 3 moves either eliminate the roleplaying and
during the conflict phase. just run the whole thing like a
wargame, or you can collapse the
4. At the end of five rounds, anyone negotiation phase and the conflict
holding all the cards relevant to phase into each other, which will
their objective wins. There can be allow roleplaying to happen more
multiple winners. easily. Either way, one round per
week should be the most
Note: Power resets every round. straightforward.
Nyx (to cloak her assassins Aphrodite: Wants Bator to declare Heracles (to lend his strength)
Olympus Eris (to sow discord among the
couple)
that she's fairer than Axia. You
must control 3 of the following:
Dionysus (for Palemus earned a
boon from him)
Hestia (who bears Axia a grudge) Hermes (to lend his speed)
A hack of Dallas by Thomas The Fates (for their blessing)
Manuel, released in 2024 as non- The Muses (for their inspiration)
Poseidon: Wants their chosen Eros (to sing her praises) Apollo (to lend his accuracy)
commercial fanwork Helios (to blind his opponents)
hero, Okos, to win the tournament. Psyche (to sing her praises)
You must control 4 of the The Furies (for revenge, if
following: spurned) Minor characters available
Hermes (to bring his answer
Sample Scenario Heracles (to lend his strength)
Apollo (to lend his accuracy)
swiftly)
Helios (to cast her in the best light)
Round 1
Persephone (for Okos earned a • Demeter
The Minoan king Panikkos is boon from her once) Starts with Eros
holding a wedding for his beautiful Demeter (who bears Bator a • Dionysus
daughter Axia who is to marry a grudge)
noble prince from Crete, Bator. A Hephaestus: Wants Palemus to • Persephone
Pan (to cast lightness on his feet) confess his love for Bator. You
grand tournament takes places in The Fates (for their blessing) • Apollo
the palace ground as warriors, like must control 3 of the following:
• Hestia
Okos and Palemus, vie for boons
from the royals. Hades: Wants to kill Panikkos for a Eros (to impassion Palemus) • Hermes
past slight. You must control 4 of Psyche (to delay Axia)
the following: • Heracles
Persephone (because she wants
Objectives Okos to be with Axia)
Pan (to call wild beasts) Dionysus (for Palemus earned a
Zeus: Wants to seduce Axia and Eris (to stoke betrayal in his boon from him) Round 2
Bator on their wedding night. You guards) The Muses (for their inspiration)
must control 4 of the following: Hestia (who bears Axia a grudge) Hestia (who bears Axia a grudge) • The Fates
Nyx (for her cloak of darkness)
Dionysus (so the wine never ends) The Fates (for their blessing) • The Furies
Artemis: Wants Axia to kill Bator
Hermes (to carry messages Hermes (to open doors) for being duplicitous in love. You • The Muses
discreetly) must control 3 of the following: • Pan
Helios (to keep the morning at Starts with Nyx
bay) • Eris
The Furies (for their song of
Psyche (to whisper in Axia's ear) Athena: Wants to unite Axia and violence • Psyche
Eros (to strike Bator with passion) Okos, who loves her dearly. You Apollo (for an arrow that strikes
Nyx (to cloak his movements) must control 4 of the following: true)
Demeter (who bears Bator a Events
Starts with Helios Pan (to fill the halls with grudge) Round 2: Zagreus is causing
merriment) Eris (to sow discord among the trouble back home. Hades is
Hera: Wants to kill Axia and Bator Persephone (for Okos earned a couple) unavailable for a turn.
out of spite. You must control 4 of boon from her once) Heracles (to lend his strength)
the following: Dionysus (to sour the wine) Round 3: Hermes has a quick
The Fates (for their blessing) errand, goes away and comes
Eros (to strike Okos with passion) back uncontrolled next round.
The Furies (for their song of Psyche (to whisper in Axia's ear) Ares: Wants their chosen hero,
violence) Nyx (to cloak Okos) Palemus, to win the tournament. Round 4: Aphrodite’s nymphs have
Apollo (to lend his accuracy) You must control 3 of the a story they must share. She is
Demeter (who bears Bator a following: unavailable.
grudge)

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