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Discussion7 Computer Graphic

Bézier splines are parametric curves used in various fields such as computer graphics, design, and engineering, defined by control points that shape the curve. They are implemented in software like Adobe Illustrator, Blender, and AutoCAD for creating complex shapes and smooth curves, and can also be rendered in 3D using WebGL and the Three.js library. This technology allows developers to create interactive and dynamic 3D curves, enhancing the visual quality and user experience of web applications.

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0% found this document useful (0 votes)
10 views3 pages

Discussion7 Computer Graphic

Bézier splines are parametric curves used in various fields such as computer graphics, design, and engineering, defined by control points that shape the curve. They are implemented in software like Adobe Illustrator, Blender, and AutoCAD for creating complex shapes and smooth curves, and can also be rendered in 3D using WebGL and the Three.js library. This technology allows developers to create interactive and dynamic 3D curves, enhancing the visual quality and user experience of web applications.

Uploaded by

Hulda Cau
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Bézier splines, named after the French engineer Pierre Bézier, are a type of parametric curve

widely used in computer graphics, design, animation, and even in engineering. These curves
are defined by control points that determine the curve’s shape, providing an intuitive method
for creating smooth and flexible designs. Bézier splines are versatile and used in both 2D and
3D spaces, making them essential in industries like animation, 3D modeling, CAD
(Computer-Aided Design), and web graphics. In this discussion, we will explore the use of
Bézier splines in programs and examine how they can be implemented in 3D space using
WebGL and the Three.js library.

Various software applications have successfully utilized Bézier splines to facilitate the
creation of complex shapes and smooth curves. For instance, Adobe Illustrator uses Bézier
curves for vector-based design (Grieser, 2021). Designers manipulate control points in
Illustrator to create intricate paths and shapes, making the application powerful for both
graphic design and illustration. Blender is another example using a 3D modelling and
animation software. This last employs Bézier splines to model and animate surfaces, enabling
the creation of organic and highly detailed forms in 3D space. The control points define the
curvature of 3D objects, and artists use these splines to animate movement or deform surfaces
(Blender, 2021).

In the realm of architecture and engineering, AutoCAD integrates Bézier splines to define
curves and surfaces in CAD drawings. AutoCAD's precision in manipulating Bézier curves
ensures that engineers and architects can design accurate 2D and 3D models, aiding in the
creation of architectural blueprints (UMATech, 2020).

Implementing Bézier splines in 3D space using WebGL and Three.js

WebGL is a JavaScript API that allows developers to render interactive 3D graphics within
web browsers. When combined with the Three.js library, WebGL provides a more accessible
way to work with 3D graphics. To implement Bézier splines in 3D space using WebGL and
Three.js, we can follow several steps:

1. Setting up the scene: First, create a Three.js scene by initializing a camera, renderer,
and light sources. This sets up the environment where the 3D objects, including
Bézier curves, will be rendered.
2. Defining control points: Bézier curves are created by defining a set of control points.
For a cubic Bézier curve, we need four control points: a start point, two control points
that define the curve’s bend, and an end point.
3. Creating the curve: Using Three.js, a cubic Bézier curve can be defined through the
THREE.CubicBezierCurve3 class. This class accepts four control points in 3D space,
allowing for the definition of a smooth curve in 3D space.
4. Rendering the curve: Once the curve is defined, we generate geometry along the
curve using the getPoints method, which calculates a series of points along the Bézier
curve. These points are then used to create a geometry object, which can be visualized
as a line or a mesh in the 3D space.
5. Visualizing the curve: The final step involves rendering the curve to the screen using
Three.js's THREE.Line or THREE.Mesh objects. By adjusting the control points,
users can interactively modify the shape of the curve, offering flexibility and
precision in 3D space.

Through this method, developers can create interactive and dynamic Bézier curves in 3D web
applications, enhancing the visual appeal and interactivity of websites, games, and other 3D
projects (Chegg, 2021).

Conclusion

Bézier splines have revolutionized the way curves and surfaces are created in various fields,
from graphic design to 3D modeling. The flexibility and precision they offer make them
invaluable in software such as Adobe Illustrator, Blender, and AutoCAD. When applied to
web-based 3D environments using WebGL and Three.js, Bézier splines provide an accessible
and interactive way to implement smooth and dynamic curves. As a result, these techniques
can be used for creating complex 3D shapes, animations, and interactive applications directly
in web browsers, enhancing the user experience and visual quality of digital content. By
understanding the fundamental concepts and applications of Bézier splines, developers and
designers can unlock new creative possibilities for both 2D and 3D graphical content.
References

Blender. (2021). Blender 3D modeling software. Retrieved from https://www.blender.org

Chegg. (2021). Implement Bézier spline in 3D dimensions using WebGL and Three.js API.
Retrieved from https://www.chegg.com/homework-help/questions-and-answers

Grieser, D. (2021). Adobe Illustrator and Bézier curves. Retrieved from


https://www.adobe.com

UMATech. (2020). What are Bézier curves in computer graphics? Retrieved from
https://umatechnology.org/what-are-bezier-curves-in-computer-graphics

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