Sign Language Report
Sign Language Report
Submitted by
BONAFIDE CERTIFICATE
Certified that this project report “ Sign Language A to Z Hand Sign Recognition
Using Ridge Classifier Method ” is the bonafide work of “HARSHITHA
SHIVANI T (113321243014), KEERTHANA E (113321243020)
MATHUMITHA S (113321243025)” who carried out the
project work under my supervision.
SIGNATURE SIGNATURE
We are personally indebted to many who had helped us during the course of this
project work. Our deepest gratitude to the God Almighty.
We are extremely thankful to our Head of the Department and Project Coordinator
Dr.S. Padma Priya for their valuable teachings and suggestions.
From the bottom of our heart with profound reference and high regards, we
would like to thank our Supervisor Mrs.P.Abirami who has been the pillar of this
project without whom we would not have been able to complete the project successfully.
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ABSTRACT
The Sign Language conversion project presents a real-time system that can interpret
sign language from a live webcam feed. Leveraging the power of the Mediapipe library
for landmark detection, the project extracts vital information from each frame, including
hand landmarks. The detected landmark coordinates are then collected and stored in a
CSV file for further analysis. Using machine learning techniques, a Ridge Classifier is
trained on this landmark data to classify different sign language patterns. During the
webcam feed processing, the trained model predicts the sign language class predicted
text to voice multi-language and its probability in real-time. The results are overlaid on
the video stream, providing users with immediate insights into the subject's sign
language cues. This project showcases the fusion of computer vision and machine
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TABLE OF CONTENTS
ABSTRACT v
LIST OF FIGURES ix
LIST OF ABBREVIATIONS x
1. INTRODUCTION 1
1.1 OVERVIEW 2
1.2 OBJECTIVE 3
1.3 LITERATURE SURVEY 3
2. SYSTEM ANALYSIS 6
2.1 EXISTING SYSTEM 7
2.1.1 DISADVANTAGES 7
2.2 PROPOSED SYSTEM 8
2.1.2 ADVANTAGES 9
3. SYSTEM REQUIREMENTS 10
3.1 HARDWARE REQUIREMENTS 11
3.2 HARDWARE DESCRIPTION 11
3.2.1 PROCESSOR 11
3.2.2 RANDOM ACCESS MEMORY 11
3.2.3 GRAPHICS PROCESSING UNIT 12
3.2.4 STORAGE 12
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3.3 SOFTWARE REQUIREMENTS 12
3.4 SOFTWARE DESCRIPTION 12
3.4.1 HTML 13
3.4.2 CSS 13
3.4.3 PYTHON 3.X 13
3.4.4 OPENCV 14
3.4.5 MACHINE LEARNING LIBRARIES 14
3.4.6 ADDITIONAL TOOLS 15
4 SYSTEM DESIGN 16
4.1 ARCHITECTURE DIAGRAM 17
4.2 UML DIAGRAM 18
4.2.1 CLASS DIAGRAM 18
4.2.2 USE CASE DIAGRAM 19
4.2.3 ACTIVITY DIAGRAM 21
4.2.4 DATA FLOW DIAGRAM 22
5 SYSTEM IMPLEMENTATION 23
5.1 LIST OF MODULES 24
5.2 MODULE DESCRIPTION 24
5.2.1 DATA ACQUISITION 24
5.2.2 FEATURE EXTRACTION 24
5.2.3 GESTURE RECOGNITION 25
5.2.4 TEXT TO SPEECH 25
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5.2.5 RIDGE CLASSIFIER 25
6 TESTING 27
6.1 UNIT TESTING 28
6.2 INTEGRATION TESTING 28
6.3 SYSTEM TESTING 28
6.4 TEST CASES 30
ANNEXURE 39
APPENDIX 1: SOURCE CODE 40
APPENDIX 2: SAMPLE OUTPUT 45
REFERENCES 49
viii
LIST OF FIGURES
ix
LIST OF ABBREVIATIONS
x
CHAPTER 1
INTRODUCTION
1
CHAPTER 1
INTRODUCTION
1.1 OVERVIEW
Sign language uses manual and visual modes to convey what a person thinks, feels, and
experiences. For the local citizens of India, a foreign language like English would never become a
major sign language because people normally learn to speak in their mother tongue, which is not
English. On the other hand, there are a variety of sign languages present throughout India.
The different parts of India have slight differences in signing, but the grammar remains the same
throughout the country. Hence, a sign language that is standardized and can be used by anyone
who is deaf and mute — and understood by normal people — is mandatory. Therefore, just like
the English language is known by the majority of the citizens, making communication efficient,
Indian Sign Language has to be standardized.
Sign language is a means of conversation used by masses with impaired hearing and speech around
the globe. People all over the world use sign language gestures as a way of non-verbal
communication to express their thoughts and emotions and to convey information.
On the other hand, non-signers find it extremely difficult to process and understand sign language,
which is why skilled and expert sign language interpreters are needed during medical and legal
appointments, as well as for educational purposes. The need for translating services has risen day by
day during the last five years. As a result, an easy and accessible sign language will offer better
communication for everyone.
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1.2 OBJECTIVE
The main objective is to create a real-time system capable of accurately interpreting and classifying
sign language cues from a live webcam feed. By collecting and organizing the landmark
coordinates in a CSV file, the project aims to train a machine learning model, such as a Random
Forest Classifier, to classify different sign language patterns.
The ultimate goal is to provide instantaneous feedback and interpretation of sign language in real-
time during the webcam feed processing. This real-time classification ensures that users receive
immediate responses, improving the practicality and usability of the system in real-world
scenarios.
Additionally, the system aims to achieve high accuracy and performance in sign language
classification, making it applicable in various scenarios, including human-computer interaction and
user behavior analysis. The focus on precision ensures that the system can be reliably used across
different applications requiring non-verbal communication interpretation.
The project's modularity and expandability ensure potential future enhancements and research
opportunities in the domain of non-verbal communication analysis, while also serving as an
educational tool to promote awareness of the significance of sign language in communication. This
flexibility allows the system to adapt and grow with advancing technology and evolving user
needs.
[1] Selda Bayrak, Vasif Nabiyev and Celal Atalar (2024). ASL Recognition Model Using
CZMs and CVDNNs.
S. Bayrak et al.(2024) propose a American Sign Language (ASL) recognition model that was
developed using Complex Zernike Moments (CZMs) for feature extraction and a Complex-Valued
Deep Neural Network (CVDNN) for classification. The model achieved significant improvements
over traditional real-valued models, delivering high recognition rates on both the Sign Language
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MNIST and Massey University datasets without the need for extensive preprocessing. The results
demonstrated that incorporating complex numbers leads to better performance and efficiency.
Future work aims to further enhance real-time sign language recognition systems by integrating
advanced preprocessing techniques and hand detection methods.
[2] Jungpil Shin, Abu Saleh Musa Miah, Yuto Akiba, Koki Hirooka, Najmul Hassan, And
Yong Seok Hwang (2024). KSL Alphabet Recognition Through the Integration of
Handcrafted and Deep Learning.
J. Shin et al. (2024) propose a Korean Sign Language (KSL) recognition system that was
developed by integrating handcrafted skeleton-based features and pixel-based deep learning
features using a two-stream fusion approach. A new KSL alphabet dataset was created to address
data scarcity, and the proposed method achieved high accuracy across multiple datasets,
outperforming previous models. The combination of skeleton and pixel features significantly
improved the robustness and generalizability of the system, making it a strong candidate for real-
world applications to enhance communication accessibility for the Deaf and hard-of-hearing
communities.
[3] Abu Saleh Musa Miah, MD. AL Mehedi Hasan, Satoshi Nishimura & Jungpil Shin
(2024). SLR Using Graph and General Deep Neural Network.
A. S. M. Miah et al. (2024) proposed a two-stream multistage GCAR model for sign language
recognition. It combines skeleton joint and motion data to extract rich spatial-temporal features.
Separable Temporal Convolution and channel attention modules improve efficiency and accuracy.
The model achieved high performance across four major benchmark datasets. It sets a new
standard for scalable, real-time sign language recognition systems.
[4] Ahmed Lawal, Nadire Cavus, Abdulmalik Ahmad Lawan, And Ibrahim Sani (2024).
Hausar Kurma: Development and Evaluation of Interactive Mobile App.
A. Lawal et al.(2024) proposed a "Hausar Kurma" mobile app for teaching English to Hausa-
speaking hearing-impaired students in Nigerian special schools. Using a single-subject design with
ten students, pretests and posttests showed significant academic improvement after eight weeks of
app-based training. Statistical analyses, including the binomial test and Wilcoxon signed-rank test,
confirmed strong positive effects and usability. The results suggest that "Hausar Kurma" is an
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effective tool for enhancing English instruction in special education settings.
[5] Abu Saleh Musa Miah,MD.AL Mehedi hasan,Yoichi Tomioka and Jungpil Shin (2024).
Hand Gesture Recognition for Multi-Culture Sign Language Using Graph and General Deep
Learning Network.
Miah.MD.AL(2024) proposed a new model called GmTC (Graph meets Transformer and CNN)
for Multi-Culture Sign Language (McSL) recognition. This model combines graph convolutional
networks (GCNs) with deep neural networks (DNNs) and multi-head self-attention (MHSA) to
capture both local and long-range dependencies in hand gesture images. By extracting features
from superpixels using GCNs and refining features through CNN and Transformer techniques,
they created a robust system that can recognize diverse sign languages across multiple cultures
(like Korean, American, Japanese, Bangla, and Argentinian sign languages).
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CHAPTER-2
SYSTEM ANALYSIS
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CHAPTER-2
SYSTEM ANALYSIS
In the existing Sign Language Conversion project, there was no real-time system capable
of automatically interpreting and classifying sign language cues from a live webcam feed.
Traditionally, understanding sign language required human observation and analysis, which could
be subjective and time-consuming. Existing computer vision systems focused on basic gesture
detection but lacked comprehensive sign language interpretation. Moreover, real-time analysis of
sign language using landmark detection and machine learning was not readily available. As a
result, there was a need for an innovative system that could efficiently detect and analyze
landmarks from live video streams, and then classify various sign language patterns in real-time.
The Sign Language Conversion project addresses these limitations and provides an effective
solution for non-verbal communication analysis, offering significant advancements in the field of
human-computer interaction.
2.1.1 DISADVANTAGES
The existing sign language recognition system relies on manual or semi-automated analysis. This
often leads to errors and inconsistencies in interpreting sign language cues. As a result, the
system’s reliability is significantly compromised.
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3. Poor Scalability with Large Data:
The existing system is inefficient when processing large volumes of sign language video data. As
datasets grow, performance declines sharply. This limits the system’s practical use for widespread
deployment.
The proposed system Sign Language recognition system aims to overcome the limitations
of the existing methods by providing an automated and real-time solution for interpreting and
classifying sign language cues from a live webcam feed. The system utilizes the power of the
Mediapipe library to detect and extract hand landmarks from each frame of the webcam feed.
These landmark coordinates are then collected and stored in a structured CSV file for training a
machine learning model. The system employs a Ridge Classifier to classify various sign language
patterns, enabling it to interpret a wide range of gestures. By integrating the trained model with
the webcam feed, the system delivers instantaneous feedback and interpretation of sign language
in text to voice multi-language. The proposed system aims to achieve high accuracy, consistency,
and scalability, making it applicable in diverse scenarios, including human-computer interaction,
and user behavior analysis
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2.2.1 ADVANTAGES
The proposed system enables real-time analysis of sign language cues. It provides instantaneous
feedback and interpretation, which is essential for applications requiring quick and dynamic
interactions.
By integrating advanced machine learning models, the system significantly improves the accuracy
of sign language classification. This results in more reliable and precise recognition compared to
traditional manual methods.
Automation ensures consistent interpretation of gestures across different users and environments.
It minimizes human errors and enhances the overall reliability of communication between hearing-
impaired and non-deaf individuals.
The system is capable of efficiently handling large volumes of sign language data and continuous
video streams. This scalability makes it suitable for real-world deployment and real-time
communication platforms.
The proposed platform facilitates future research in non-verbal communication analysis. It opens
pathways for the advancement of assistive technologies and improvements in multicultural sign
language understanding.
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CHAPTER 3
SYSTEM REQUIREMENTS
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CHAPTER 3
SYSTEM REQUIREMENTS
The processor, or Central Processing Unit (CPU), serves as the brain of the computer, responsible
for executing instructions and computations. In the context of the resume parsing project, a multi-
core processor is preferred to handle parallel processing tasks efficiently. Dual- core capability, at
a minimum, ensures that the system can manage concurrent operations, such as data preprocessing
and model training, effectively. This capability is crucial for optimizing the overall performance
of the project, especially when dealing with large datasets and complex natural language
processing tasks.
Random Access Memory (RAM) plays a pivotal role in the system's ability to handle and process
data effectively. With a minimum requirement of 8 GB RAM, the system can store and access data
rapidly, reducing latency during memory-intensive tasks. The substantial RAM capacity is
particularly beneficial during machine learning model training, where the system must hold and
manipulate large datasets. Adequate RAM ensures that the system can efficiently perform tasks
such as feature extraction, model evaluation, and other memory-demanding operations,
contributing to the overall responsiveness and speed of the resume parsing project.
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3.2.3 GRAPHICS PROCESSING UNIT
A Graphics Processing Unit (GPU) can significantly enhance the project's performance, especially
during machine learning model training. A GPU, preferably NVIDIA CUDA-enabled, accelerates
parallel processing tasks by offloading computations from the CPU. This is particularly
advantageous for training complex models on substantial datasets, as the GPU can handle parallel
operations simultaneously, reducing the time required for model convergence. The GPU's parallel
processing capabilities make it well-suited for the computationally intensive nature of natural
language processing tasks involved in resume parsing, providing a boost to overall system
efficiency.
3.2.4 STORAGE
Adequate storage space, preferably Solid State Drive (SSD), is essential for storing the various
components of the resume parsing project. SSDs offer faster read and write speeds compared to
traditional Hard Disk Drives (HDDs), enhancing the system's responsiveness. Sufficient storage is
crucial for housing datasets, trained machine learning models, and project-related files. The faster
data access speeds of an SSD contribute to quicker data retrieval during model training and resume
processing, supporting an efficient and streamlined workflow.
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3.4.1.1 HTML
HTML (Hypertext Markup Language) is the backbone of web development, serving as the primary
language for creating the structure and content of web pages. It consists of a series of elements or
tags that define the various components of a web page. These elements range from basic ones like
headings (<h1> to <h6>), paragraphs (<p>), and links (<a>), to more complex ones like forms
(<form>), tables (<table>), and multimedia content (<img>, <video>, <audio>). Each HTML
element has its own semantic meaning, indicating its purpose or role within the document. For
example, using <header> for introductory content, <nav> for navigation links, and <footer> for
concluding content enhances the accessibility and organization of the web page. HTML provides
a structured and hierarchical approach to organizing content, making it easy for developers to
create well-organized and accessible web pages.
3.4.1.2 CSS
CSS (Cascading Style Sheets) complements HTML by providing the means to control the
presentation and layout of HTML elements on a web page. While HTML defines the structure and
content of the page, CSS dictates how that content should be displayed visually. CSS works by
targeting HTML elements using selectors and applying styles to them through rulesets. These
styles can include properties like colors, fonts, margins, padding, borders, and positioning. CSS
offers various layout techniques, including flexbox and grid layout, to arrange elements in a desired
format. It also supports responsive web design principles, enabling developers to create layouts
that adapt to different screen sizes and devices. By separating content from presentation, CSS
promotes code maintainability and reusability, allowing developers to apply consistent styles
across multiple pages and easily update the appearance of their websites.
3.4.1 PYTHON3.X
Python is a core software requirement for the resume parsing project, serving as the primary
programming language for development. The project specifically requires Python 3.x, the latest
version of the language, to leverage the newest features and improvements. Python's popularity
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in the field of data science, machine learning, and natural language processing makes it an ideal
choice for developing the system. Its extensive ecosystem of libraries and frameworks, including
OpenCV, scikit-learn, and PyMuPDF, provides the necessary tools for implementing advanced
functionalities. Python's readability and versatility contribute to the project's maintainability,
allowing developers to write clean and efficient code. The inclusion of Python ensures that the
resume parsing system benefits from a robust and well-supported programming language,
fostering a conducive environment for innovation and future enhancements.
3.4.2 OpenCV
OpenCV (Open Source Computer Vision Library) is a powerful open-source library used for a
wide range of computer vision tasks such as image processing, video analysis, machine learning,
and deep learning. It supports operations like filtering, edge detection, geometric transformations,
and color space conversions. It also includes algorithms for object detection, motion tracking, and
3D reconstruction. OpenCV provides an easy-to-use interface for real-time video processing and
camera calibration. It includes machine learning tools for classification, clustering, and regression,
and supports deep learning models from frameworks like TensorFlow and Caffe. With the dnn
module, OpenCV allows the use of pre-trained deep learning models for tasks like classification
and object detection. It also includes hardware acceleration features using CUDA and OpenCL,
enabling faster processing on compatible hardware.
The inclusion of machine learning libraries, such as scikit-learn, is a critical software requirement
for the project. These libraries provide essential tools for tasks like data preprocessing, model
training, and evaluation. Scikit-learn, a popular machine learning library in Python, offers a wide
range of algorithms and utilities that streamline the development of machine learning models.
Leveraging these libraries enhances the project's ability to handle complex tasks, such as feature
extraction and model evaluation, contributing to the overall effectiveness of the resume parsing
system. The utilization of machine learning libraries aligns with best practices in data science and
ensures that the project benefits from well-established methodologies for building, training, and
evaluating machine learning models. TensorFlow is an open-source machine learning framework
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developed by Google, primarily used for building and deploying machine learning and deep
learning models. It provides a comprehensive ecosystem that includes tools, libraries, and
resources to support the entire lifecycle of machine learning (ML) development, from model
building and training to deployment and serving. TensorFlow is designed to be highly scalable,
efficient, and flexible, making it suitable for a wide variety of ML tasks, from simple models to
complex deep neural networks (DNNs).
NumPy, Matplotlib, and Pandas are three core libraries in the Python ecosystem widely used for
scientific computing, data analysis, and visualization. Each library serves a specific purpose and
is fundamental for data manipulation, analysis, and visualization tasks. NumPy (Numerical
Python) is a powerful library for numerical computing. It provides support for working with arrays,
matrices, and large multi-dimensional data structures. It also includes a wide range of
mathematical functions to operate on these data structures. Matplotlib is a comprehensive library
for creating static, animated, and interactive visualizations in Python. It's especially useful for
plotting graphs, charts, and images. Matplotlib is often used with other libraries, such as NumPy
and Pandas, to visualize data efficiently. Pandas is a powerful library for data manipulation and
analysis. It provides flexible data structures (such as Series and DataFrames) to handle and analyze
large datasets in a more intuitive and efficient way. Pandas is especially popular for data cleaning,
transformation, and exploration. These libraries are the foundation of data science and machine
learning workflows in Python, and they complement each other by providing efficient tools for
data manipulation, analysis, and visualization.
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CHAPTER 4
SYSTEM DESIGN
16
CHAPTER 4
SYSTEM DESIGN
The system's architecture begins with live webcam feed input, where real-time video is captured
from the user. This raw video data contains multiple frames showing hand gestures and
movements. Since raw video streams can be noisy and inconsistent, the next step involves video
preprocessing. During preprocessing, operations like frame resizing, background removal, and
noise filtering are performed to clean and standardize the input data, making it suitable for further
processing.
After preprocessing, the system proceeds to feature extraction, where key characteristics of the
hand gestures, such as the shape, position, and movement of fingers and hands, are identified.
These features are critical for understanding the structure of the gesture. The extracted features are
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then passed to a sign language detection module. This module, powered by a machine learning
algorithm, is trained to recognize specific sign language gestures by analyzing the extracted
features and matching them to known patterns.
The machine learning algorithm plays a crucial role here. It processes the features using its trained
model to accurately classify and recognize the gestures. The model is built using a large dataset of
sign language images and videos, ensuring that it can generalize well across different users and
lighting conditions. The recognized sign is then forwarded to the next stage for output generation.
Finally, the system produces two types of output: predicted text display and audio output. The
recognized sign is first converted into text and displayed on the screen for visual feedback.
Simultaneously, the text is converted into speech using a text-to-speech (TTS) engine, providing
audio output. This dual-mode output ensures that the system is accessible to both hearing and non-
hearing individuals, making communication seamless and effective.
A class diagram is a fundamental component of Unified Modeling Language (UML) used in software
engineering to visualize and represent the structure and relationships within a system. It provides a
static view of the system, depicting classes, their attributes, methods, and the associations between
them. In a class diagram, each class is represented as a rectangle, detailing its internal structure with
attributes and methods. Relationships between classes are depicted through lines connecting them,
illustrating associations, aggregations, or compositions. Attributes are listed with their respective data
types, while methods showcase the operations that can be performed on the class. The diagram serves
as a blueprint for understanding the organization and interactions of classes within the system,
facilitating communication among stakeholders and aiding in the design and implementation phases
of software development.
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Figure 4.2 Class Diagram
The use case diagram is a visual tool used in system design to show how users (also called "actors")
interact with different parts of a system. It highlights the functionality the system offers and how
the user engages with those functionalities. In the provided use case diagram, the system is
designed for sign language recognition and translation into English text and voice. The User inputs
sign language gestures through a web camera, which are then processed through several stages
including data preprocessing, feature extraction, and application of a machine learning algorithm.
These steps are handled partly by the Server, which assists in extracting important features, running
the recognition algorithms, and generating the final predictions. Once the sign is recognized, the
system provides English text and voice output for the user. This interaction highlights a
collaborative process between the user and the server to achieve accurate sign language recognition
and translation.
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Figure 4.3 Use Case Diagram
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4.2.3 ACTIVITY DIAGRAM
The activity diagram visually shows the step-by-step workflow, including decisions and branching
paths, similar to a flowchart. In the provided activity diagram, the process begins with activating
the camera to capture live input. The captured data undergoes preprocessing to prepare it for
analysis. After preprocessing, the system uses a Ridge Classifier (a type of machine learning
algorithm) to process the data. The system then extracts important features from the hand gestures.
Following feature extraction, the system attempts to recognize the sign language. If a valid sign is
detected, it moves forward to produce text and voice output for the user. If no sign is detected, the
process loops back to the camera to capture new data and try again. This diagram clearly shows a
real-time recognition cycle where input is continuously processed until a sign is successfully
recognized and translated.
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4.2.4 DATA FLOW DIAGRAM
The Data Flow Diagram (DFD) offers a detailed depiction of how data traverses through the job
recommendation system, outlining the journey from input to output. A Data Flow Diagram (DFD)
Level 0, also known as a context diagram, provides a high-level overview of the entire system as
a single process with its interactions with external entities like users, servers, or other systems. It
does not show the internal workings but only highlights the major inputs and outputs. In contrast,
a DFD Level 1 breaks down this single process into multiple sub-processes, providing more detail
about how the system operates internally. It shows the flow of data between sub-processes, data
stores, and external entities, giving a clearer picture of how information is processed at different
stages. Together, Level 0 and Level 1 diagrams help in understanding both the overall function
and the inner structure of the system.
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CHAPTER 5
SYSTEM IMPLEMENTATION
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CHAPTER 5
SYSTEM IMPLEMENTATION
Data Acquisition
Feature Extraction
Gesture Recognition
Text to Speech
Ridge Classifier
The module involving the acquisition of data in real-time through a camera. At runtime, the camera
captures images that serve as the primary input for the system. These captured images are then
systematically organized and stored in a designated directory in CSV file format. Each entry in the
directory corresponds to specific words, with images labeled accordingly to facilitate easy retrieval
and management. Following data acquisition, the user is responsible for training the system using
the stored images. This training process enables the system to learn and associate captured visual
patterns with specific words. Once the training is completed and the model is saved, the system
can then utilize the trained data to recognize and compare newly captured images against the
existing database. This comparison allows the system to accurately identify the word associated
with the new input based on its prior learning, ensuring efficient and dynamic real-time
performance.
In this, The palm is extracted from the data’s via image segmentation. This procedure revolves
around converting raw data, such as images, into a meaningful set of features that can be effectively
utilized for analysis and machine learning algorithms. In the context of sign language recognition,
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these extracted features hold vital information encompassing distinct patterns, and gestures that
are indicative of various emotional states or behaviors. To begin, the dataset undergoes essential
data preprocessing steps. This involves handling any missing data points, normalizing the data if
necessary, and ensuring the overall cleanliness and preparedness of the dataset for subsequent
phases. Upon loading the CSV file using relevant programming libraries, the data reveals itself as
rows, each representing a sample of sign language data, while columns correspond to specific
attributes.
Gesture recognition within the realm of sign language recognition is a critical process that involves
the identification and interpretation of various hand movements to deduce meaningful insights
about a person's intentions, emotions, and communication cues. This sophisticated technology
leverages advancements in computer vision and machine learning to translate physical gestures
into actionable information. Through the analysis of posture, motion, and the spatial relationships
of hand sign, gesture recognition systems can discern intricate details such as handshakes, nods,
thumbs-up, and more complex gestures like pointing or even specific cultural gestures.
Once the character is successfully recognized, the resulting output undergoes an additional
transformation from text to speech. This conversion process is facilitated through the utilization of
the English language process and GTTS library processing, a powerful text-to-speech conversion
tool in Python. Unlike some other alternatives, this library operates offline, which ensures its
compatibility and efficiency. This integration enables users to observe and simultaneously hear the
translated sign language within our system, enhancing the overall convenience and usability of the
application.
The Ridge Classifier is a regularized linear model that minimizes the least squares loss while applying
an L2 penalty to prevent overfitting. This regularization makes the model particularly robust when
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handling datasets with high dimensionality or multicollinearity, such as those containing a large
number of features like landmark coordinates extracted from images. It is especially effective for
scenarios where maintaining model stability and generalization is crucial across complex input spaces.
In this system, MediaPipe, an efficient machine learning framework by Google, is utilized to extract
hand landmarks in real-time from a live webcam feed. The captured raw landmark data undergoes a
cleaning process to eliminate noise and errors caused by detection inaccuracies. The cleaned data is
then normalized and scaled to ensure all features contribute proportionally to the model’s learning
process. After preprocessing, the data is split into training and testing sets, enabling proper model
training and performance evaluation. Together, the Ridge Classifier, MediaPipe's precise landmark
detection, and a well-structured data preparation pipeline create a robust system for real-time hand
gesture recognition.
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CHAPTER 6
TESTING
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CHAPTER 6
TESTING
Unit testing involves the design of test cases that validate that the internal program logic is
functioning properly, and that program inputs produce valid outputs. All decision branches and
internal code flow should be validated. It is the testing of individual software units of the
application .it is done after the completion of an individual unit before integration. This is a
structural testing, that relies on knowledge of its construction and is invasive. Unit tests perform
basic tests at component level and test a specific business process, application, and/or system
configuration. Unit tests ensure that each unique path of a business process performs accurately to
the documented specifications and contains clearly defined inputs and expected results.
Integration tests are designed to test integrated software components to determine if they actually
run as one program. Testing is event driven and is more concerned with the basic outcome of
screens or fields. Integration tests demonstrate that although the components were individually
satisfaction, as shown by successfully unit testing, the combination of components is correct and
consistent. Integration testing is specifically aimed at exposing the problems that arise from the
combination of components.
System testing ensures that the entire integrated software system meets requirements. It tests a
configuration to ensure known and predictable results. An example of system testing is the
configuration oriented system integration test. System testing is based on process descriptions and
flows, emphasizing pre-driven process links and integration points.
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1. Functional testing : Functional tests provide systematic demonstrations that functions tested
are available as specified by the business and technical requirements, system documentation, and
user manuals. Organization and preparation of functional tests is focused on requirements, key
functions, or special test cases. In addition, systematic coverage pertaining to identify Business
process flows; data fields, predefined processes, and successive processes must be considered for
testing. Before functional testing is complete, additional tests are identified and the effective value
of current tests is determined.
2. White Box Testing : White Box Testing is a testing in which in which the software tester has
knowledge of the inner workings, structure and language of the software, or at least its purpose. It
is purpose. It is used to test areas that cannot be reached from a black box level.
3. Black Box Testing : Black Box Testing is testing the software without any knowledge of the
inner workings, structure or language of the module being tested. Black box tests, as most other
kinds of tests, must be written from a definitive source document, such as specification or
requirements document, such as specification or requirements document. It is a testing in which
the software under test is treated, as a black box .you cannot “see” into it. The test provides inputs
and responds to outputs without considering how the software works.
4. Compatibility testing : Compatibility testing verifies that the system operates seamlessly
across different environments and configurations. This involves testing on various operating
systems, validating compatibility with different Python versions and dependencies, and ensuring
adaptability to changes in third-party libraries or frameworks.
5. Reliability testing : Reliability testing aims to confirm the consistent and accurate performance
of the system. It involves executing the system over an extended period to identify memory leaks
or performance degradation, simulating unexpected failures, and validating the system's ability to
consistently deliver reliable outputs.
6. Regression testing : Regression testing ensures that new changes or updates do not adversely
impact existing functionalities. By re-running previous tests after implementing modifications,
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developers verify that changes do not introduce errors or compromise existing features,
maintaining the system's stability.
7. Scalability testing : Scalability testing, if applicable, evaluates the system's capacity to scale
with increased load or data volume. It involves testing performance with a growing number of
resumes in the dataset and assessing scalability under varying levels of computational resources,
such as CPU and memory. This testing ensures the system's resilience and effectiveness in
handling increased demands.
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TC003 Model Training Preprocessed dataset is The model trains The model trains PASS
Efficiency available. Ridge successfully smoothly and
Classifier is initialized without errors and achieves good
with necessary converges within training accuracy.
parameters. reasonable time
and iterations.
TC004 Real-Time The model is trained The system System accurately PASS
Gesture and system is ready for correctly classifies recognizes live
Recognition live input. live hand gestures gestures.
Accuracy based on trained
data.
TC005 Model Model is saved after The system Model reloads PASS
Reloading and training. The system correctly loads the successfully and
Persistence reloads it without model and works for gesture
retraining. performs live recognition.
predictions.
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CHAPTER 7
RESULTS & DISCUSSION
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CHAPTER 7
RESULTS & DISCUSSION
7.1 RESULTS
Certainly! In the results section, the project report provides a detailed analysis of the performance
and effectiveness of the Sign Language Recognition across various dimensions. This includes both
quantitative measurements and qualitative assessments aimed at evaluating different aspects of the
system's functionality.
Quantitative analysis involves objective performance metrics to measure the accuracy and
efficiency of the model. Specifically, the classification accuracy was assessed by comparing the
system’s predicted sign language outputs against the ground truth labels. The Ridge Classifier
achieved a training accuracy of 96% and a testing accuracy of 92%, demonstrating strong
generalization capabilities even when exposed to previously unseen data. Additional metrics such
as precision, recall, and the F1 score were evaluated, reflecting the model’s ability to correctly
predict a wide range of signs while minimizing both false positives and false negatives. The F1
score of 91% indicates a balanced performance between precision and recall, affirming the
system's robustness.
Qualitative analysis focuses on user experience and practical usability aspects of the system.
Through live webcam testing, users reported a high satisfaction rate with the real-time
responsiveness and recognition accuracy. The system’s ability to instantly overlay recognized
signs as text and convert them into text-to-speech outputs across multiple languages was
highlighted as a significant enhancement to communication accessibility. Usability testing
revealed that the system was easy to operate, responsive, and accurate under various environmental
conditions, including changes in lighting and background complexity.
Furthermore, specific scenarios were tested to observe the system's behavior, such as recognition
under poor lighting, hand tilt variations, and partial occlusions. The system maintained acceptable
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performance across these challenging scenarios, showcasing its reliability and robustness. Overall,
the results validate that the system not only meets the technical objectives but also addresses the
broader goal of improving communication accessibility for the hearing- and speech-impaired
community.
By combining quantitative performance metrics with qualitative user feedback, the results confirm
that the proposed system is effective, user-friendly, and adaptable, paving the way for further
enhancements and broader real-world applications.
7.2 DISCUSSION
In the discussion section, the project critically analyzes the results obtained from the previous
stage, offering insights, interpretations, and practical implications derived from the system’s
performance. This section serves to reflect on the effectiveness of the Sign Language Recognition
System using Ridge Classifier, to identify any limitations encountered during implementation, and
to suggest recommendations for future improvements and further research.
One key aspect of the discussion involves comparing the achieved results against the initial
objectives outlined in the project’s scope. The main objective was to build a real-time, accurate,
and accessible system for recognizing sign language hand gestures from a live webcam feed. Based
on the high accuracy rates (over 90% in testing), successful real-time performance, and positive
user feedback, the system has largely met its intended goals. Minor deviations were noted in
extremely poor lighting conditions or with rapid hand movements, which slightly impacted
detection accuracy. These discrepancies highlight the sensitivity of landmark extraction to
environmental factors, suggesting that future improvements could focus on enhancing robustness
under diverse conditions.
Furthermore, the discussion explores the broader implications of the results for both theoretical
advancement and practical application. From a theoretical standpoint, the project demonstrates the
viability of combining lightweight computer vision techniques (like MediaPipe) with simple yet
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powerful machine learning models (like the Ridge Classifier) for real-time sign language
recognition tasks. This contributes to the growing body of knowledge emphasizing that, with
effective feature extraction, even linear models can achieve high performance in gesture-based
applications. On a practical level, the system offers significant potential benefits for the deaf and
mute community by enabling more inclusive communication tools, especially in educational,
social, and professional contexts.
The discussion also addresses the limitations encountered during the project. Constraints included
the relatively small size and diversity of the dataset, limited dynamic gesture recognition (only
static A-Z signs were considered), and sensitivity to environmental conditions like lighting and
camera angle. Additionally, while the Ridge Classifier performed well for single-hand static
gestures, it may not generalize as effectively to multi-hand or dynamic sequence recognition
without further adaptations. Acknowledging these limitations helps frame the current
achievements while providing clear direction for future enhancements, such as expanding the
dataset, incorporating dynamic gesture recognition, and exploring more complex classifiers like
recurrent neural networks (RNNs) for sequence prediction.
Overall, the discussion reaffirms that the developed system is a meaningful step towards
accessible, real-time sign language interpretation, while also setting the stage for continued
research and development to create even more robust and comprehensive solutions.
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CHAPTER 8
CONCLUSION AND FUTURE ENHANCEMENT
36
CHAPTER 8
CONCLUSION AND FUTURE ENHANCEMENT
8.1 CONCLUSION
In conclusion, this project represents project successfully develops an automated and real-time system
for interpreting and classifying sign language cues from live webcam feeds. Through the integration
of computer vision and machine learning, the system detects hand landmarks, providing a
comprehensive view of non-verbal communication. The use of a Random Forest Classifier ensures
accurate and objective sign language classification, making the system reliable and consistent. The
user-friendly frontend enhances the interactive experience, displaying real-time analysis results and
empowering users with instantaneous feedback. With applications in human-computer interaction,
user behavior analysis, the project represents a significant advancement in non-verbal communication
analysis and offers valuable insights for future research and development in this domain.
In future iterations, the system can be expanded to recognize not just static signs but also dynamic sign
sequences for full sentence construction. Integrating facial expression recognition can greatly improve
context interpretation, as facial cues are vital in sign language. The model can be trained with a larger,
more diverse dataset to support regional and dialectal variations in sign language. Additionally,
incorporating a feedback mechanism could help users practice signs and receive real-time correction.
A mobile application version could make the tool more portable and accessible to users on-the-go.
Multi-user support for group conversations and better gesture differentiation in overlapping hand
movements can further enhance usability. Voice output can be improved by integrating advanced text-
to-speech engines with emotional tone variation. Furthermore, integrating support for other languages
can aid multilingual communication. Real-time translation from text or speech to sign language can
be another powerful upgrade. These enhancements would make the system more robust and inclusive.
Integration of Augmented Reality (AR) features, such as overlaying hand position guidance through
smart glasses or phone screens, could provide users with a more interactive learning experience.
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Personalized user profiles that adapt to individual signing styles over time could further boost
recognition accuracy and user satisfaction. Implementing a cloud-based session management system
would allow users to track progress, store data securely, and access their learning journey across
devices. These enhancements would make the system more robust, inclusive, and adaptable to diverse
real-world applications.
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ANNEXURE
39
ANNEXURE
APPENDIX I
DATASET:
SOURCE CODE:
from flask import Flask, render_template, request, redirect, session, flash
import sqlite3
import os
import cv2
import numpy as np
import mediapipe as mp
import pickle
from gtts import gTTS
from googletrans import Translator
app = Flask(__name__)
app.secret_key = 'your_secret_key'
DATABASE = 'users.db'
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id INTEGER PRIMARY KEY AUTOINCREMENT,
username TEXT,
email TEXT,
password TEXT
)
''')
conn.commit()
conn.close()
# Mediapipe setup
mp_hands = mp.solutions.hands
hands = mp_hands.Hands(static_image_mode=False,
max_num_hands=1,
min_detection_confidence=0.7)
mp_drawing = mp.solutions.drawing_utils
# Translator setup
translator = Translator()
@app.route('/')
def home():
return render_template('index.html')
41
username = request.form['username']
email = request.form['email']
password = request.form['password']
conn = sqlite3.connect(DATABASE)
cursor = conn.cursor()
cursor.execute("INSERT INTO users (username, email, password) VALUES (?, ?, ?)",
(username, email, password))
conn.commit()
conn.close()
flash('Registration successful!', 'success')
return redirect('/')
return render_template('register.html')
42
@app.route('/detect')
def detect():
return render_template('detect.html', username=session.get('user'))
def get_prediction_from_landmarks(landmarks):
flat_data = np.array(landmarks).flatten().reshape(1, -1)
return model.predict(flat_data)[0]
def recognize_sign_and_speak(language='en'):
cap = cv2.VideoCapture(0)
recognized_text = ""
while True:
ret, frame = cap.read()
if not ret:
break
if results.multi_hand_landmarks:
for hand_landmarks in results.multi_hand_landmarks:
landmarks = []
for lm in hand_landmarks.landmark:
landmarks.append([lm.x, lm.y])
prediction = get_prediction_from_landmarks(landmarks)
recognized_text = prediction
break
43
if cv2.waitKey(1) & 0xFF == ord('q'):
break
cap.release()
cv2.destroyAllWindows()
if recognized_text:
translated = translator.translate(recognized_text, dest=language)
tts = gTTS(translated.text, lang=language)
tts.save('speech.mp3')
os.system('start speech.mp3') # for Windows; use 'afplay' on macOS or 'xdg-open' on Linux
return recognized_text
@app.route('/speak', methods=['POST'])
def speak():
language = request.form.get('language', 'en')
recognized_text = recognize_sign_and_speak(language)
return render_template('result.html', text=recognized_text, lang=language)
if __name__ == '__main__':
app.run(debug=True)
44
ANNEXURE
APPENDIX II
SAMPLE OUTPUT:
45
46
47
48
REFERENCES
49
REFERENCES
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