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chapter 04 multiview representation

The document discusses multiview representation in engineering drawings, focusing on orthogonal projection techniques to convey the three dimensions of objects. It explains first-angle and third-angle projection methods, detailing the arrangement of views and their standard symbols. Additionally, it outlines basic considerations for creating clear and effective engineering drawings.

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Berihu Girmay
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0% found this document useful (0 votes)
5 views

chapter 04 multiview representation

The document discusses multiview representation in engineering drawings, focusing on orthogonal projection techniques to convey the three dimensions of objects. It explains first-angle and third-angle projection methods, detailing the arrangement of views and their standard symbols. Additionally, it outlines basic considerations for creating clear and effective engineering drawings.

Uploaded by

Berihu Girmay
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOC, PDF, TXT or read online on Scribd
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Engineering Drawing (MEng 1032) Page 1 of 5

Multiview Representation

CHAPTER-4
MULTIVIEW REPRESENTATION

4.1 INTRODUCTION

 Engineering drawings are normally intended to indicate the shape and size of an object.
 All objects have three dimensions; length, breadth and depth
 The problem of representing these on a drawing as well as conveying an impression of shape to the
reader is overcome by the use of a technique called orthogonal projection.
 Orthogonal projection: is a method of viewing an object so that a number of plane views may be
obtained.
 Each of the view include the objects three dimensions
 Orthogonal system of projection is a multiview system in which the principal views are 90 0 apart in
the vertical and horizontal planes, giving a total of six possible views. It is the projection system that
Engineers use for manufacturing and construction of engineering drawing
 The six views are front ,back, top, bottom and both sides
 Front and rear view are called frontal projections
 Top and bottom views are called horizontal projection
 Right and left side view are called profile projections
 Orthogonal projections are normally based on the first and third angle, known as first angle
projection and third angle projection
 Different standards can be used for both projection methods
 America and Australia recommend third angle projection
 The line of intersection between planes is called coordinate axis
 The point of intersection between planes is called the origin

Dihedral angles:
 Are four right angles generated when the horizontal and vertical planes intersect at right angles
 They are numbered conventionally as shown in the figure
 The first and third of these angles led their name to the type of orthogonal projection commonly known
as first-angle projection and third- angle projection respectively.

By: kibrom H. Adu/ MED


Engineering Drawing (MEng 1032) Page 2 of 5
Multiview Representation

First angle projection:


 The first method of projecting plane views
 In case of first angle projection, the object is placed in the front of the front (vertical) plane and the
horizontal plane
 The top of the object is projected down on to the top plane and the front view back to the front plane

RIGHT FRONT LEFT


VIEW VIEW VIEW

TOP
VIEW

Standard symbol for first


angle projection:

2.3. Third Angle Projection:


 Only position is changed to show objects in third angle projection
 Top view appears below the front view

TOP
VIEW

LEFT FRONT RIGHT


VIEW VIEW VIEW

Standard symbol
for third angle:

By: kibrom H. Adu/ MED


Engineering Drawing (MEng 1032) Page 3 of 5
Multiview Representation

EXAMPLE: Give the three principal views of the following object using the two methods of projection

Placement in first
angle projection

By: kibrom H. Adu/ MED


Engineering Drawing (MEng 1032) Page 4 of 5
Multiview Representation

Placement in third
angle projection

By: kibrom H. Adu/ MED


Engineering Drawing (MEng 1032) Page 5 of 5
Multiview Representation

Basic considerations:
 The views of a projected object should be placed at the center of the working area
 Most of the time three views can express the complete object. but if the three views can’t give full
description about the given object additional views can be added
 Hidden lines can be omitted when they tend to confuse an already overburdened view or when the
shape description is sufficiently clear in another view. But beginners should show all hidden lines
 Solid lines( visible object lines) should take precedence over all other lines
 Dashed lines(invisible object lines) take precedence over center lines
 Cutting plane lines should take precedence over a center line where it is necessary to indicate the
position of a cutting plane
 Those lines losing the precedence will be shown in the other views

By: kibrom H. Adu/ MED

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