Module I
Module I
Definition: Data structures are ways to store and arrange information for
effective use. They specify the connection between the available actions on the
data and the data itself.
Importance:
2. Basic Operations
Common Operations:
Performance:
Realworld Applications:
Factors to Consider:
a. Consider the nature of data and the operations that need to be performed
frequently.
b. Balance between time and space complexity.
c. Understand the tradeoffs involved in using different data structures.
7. Implementation:
8. Advanced Concepts:
Definition: Represents both the upper and lower bounds of the asymptotic
runtime complexity of an algorithm.
Usage: Provides a tight bound on the running time.
3. Omega Notation (Ω notation):
5. Amortized Analysis:
6. Bit Complexity:
7. Structural Notations:
8. Algorithmic Notations:
9. Mathematical Notations:
Stack: An ADT that allows operations like push (add element to top), pop
(remove element from top), and peek (inspect top element).
Queue: An ADT that supports operations such as enqueue (add element to
the end) and dequeue (remove element from the front).
Tree: An ADT representing hierarchical relationships between elements,
with operations like traversal (visiting all nodes), insertion, and deletion.
Graph: An ADT consisting of nodes and edges, with operations for adding
nodes, adding edges, and traversing the graph.
Analysis of Algorithms
1. Purpose:
2. Asymptotic Analysis:
Key Notations:
3. Time Complexity:
4. Space Complexity:
6.
• Best Case: The smallest amount of space or time needed by an algorithm to
process a given input.
• Worst Case: The longest amount of time or space an algorithm needs to run
for a certain input.
• Average Case: The anticipated amount of time or space needed for an
algorithm to process every potential input.
Efficiency of Algorithms
1. Factors Affecting Efficiency:
Input Size: Larger inputs typically require more time and space.
Implementation: Efficiency varies with different programming languages
and hardware.
Optimization: Techniques like dynamic programming, memoization, and
efficient data structures can improve algorithm efficiency.
2. Tradeoffs:
Time vs. Space: Some algorithms trade increased time complexity for
reduced space complexity and vice versa.
Readability vs. Efficiency: Optimizing algorithms may make them more
complex and harder to maintain.
3. Realworld Applications:
Practical Considerations
1. Benchmarking:
Divide and Conquer: Break problems into smaller subproblems for easier
solving.
Dynamic Programming: Store solutions to subproblems to avoid
redundant computations.
Greedy Algorithms: Make locally optimal choices at each step to find a
global optimum.
3. Conclusion:
Time Complexity
1. Definition:
Best Case: Minimum time taken by the algorithm for any input of size
Worst Case: Maximum time taken by the algorithm for any input of size
Average Case: Expected time taken by the algorithm averaged over all
possible inputs of size
Space Complexity
1. Definition:
Auxiliary Space: Space used by the algorithm apart from input size,
typically includes variables, temporary data structures, etc.
Input Space: Space required by the input itself.
Memory Usage: Calculate the space required for variables, arrays, data
structures, etc.
Recursive Calls: Evaluate stack space used by recursive algorithms.
Data Structures: Consider space needed for additional data structures like
arrays, lists, trees, etc.
Practical Considerations
1. Choosing Algorithms:
2. Implementation:
• A stack adheres to the Last In, First Out (LIFO) principle and is a linear data
structure. It indicates that the first element to be deleted from the stack is the
one that was inserted last. Imagine it as a stack of plates, from which you can
only remove the plate at the top.
Stack Operations:
• Peek or Top: This method retrieves the element atop the stack without
eliminating it.
• isFull: Determines whether the stack is full (if utilizing a fixed-size array).
Applications of Stack: