Software Engineering 2 2 Cse r23 Unit 1 (1)
Software Engineering 2 2 Cse r23 Unit 1 (1)
SOFTWARE
ENGINEERING
UNIT-1
MATERIAL
Course Objectives:−
The objectives of this course are to introduce:−
Software life cycle models, Software requirements and SRS document
Project Planning, quality control and ensuring good quality software.
Software Testing strategies, use of CASE tools, Implementation issues, validation &verification
procedures.
UNIT I: Introduction:
1.Evolution,
2.Software development projects,
3.Exploratory style of software developments,
4. Emergence of software engineering,
5. Notable changes in software development practices,
6.Computer system engineering.
Introduction:-
what is software:-
Software refers to a collection of programs, data, and instructions that enable a computer to perform specific tasks or
functions. Unlike hardware, which is the physical component of a computer system, software is intangible and exists in
digital form.
Types of Software
Software can be broadly categorized into the following types:
1. System Software
o Software that manages and operates computer hardware.
o Examples: Operating systems (Windows, Linux, macOS), utilities, device drivers.
2. Application Software
o Software designed to perform specific tasks for users.
o Examples: Web browsers, word processors, games, and mobile apps.
3. Middleware
o Software that acts as a bridge between different applications or systems.
o Example: Database management systems, application servers.
4. Development Software
o Tools and environments used to create other software.
o Examples: Integrated Development Environments (IDEs), compilers, code editors.
Components of Software
1. Programs
o Written instructions or code that tell the computer what to do.
o Created using programming languages such as Python, Java, or C++.
2. Data
o Information that the software processes, such as input from users or data stored in
databases.
3. Documentation
o Descriptive information and instructions on how to use, develop, or maintain the
software.
1. Operating Systems: Manage the computer's hardware and resources (e.g., Android, iOS).
2. Productivity Tools: Help users complete tasks (e.g., Microsoft Office, Google Docs).
3. Web Applications: Enable online activities (e.g., Gmail, social media platforms).
4. Entertainment Software: Provide fun and relaxation (e.g., video games, streaming apps like
Netflix).
Software Engineering is
the design,
development,
testing,
tools, and
Core Principles
Methodologies
Evolution:-
The field of software engineering has evolved significantly over the decades, shaped by
technological advancements, the growing complexity of systems, and the demand for reliable and
maintainable software. Below is a timeline highlighting key milestones in the history of software
engineering:
Origins:
Software development began with the invention of early programmable computers like the
ENIAC. Programs were written in machine code, requiring detailed hardware knowledge.
Key Developments:
o The emergence of the first high-level programming languages, such as Fortran (1957)
and COBOL (1959), made programming more accessible.
o Software was typically bundled with hardware and not sold separately.
Challenges:
Software development lacked formal methodologies, leading to ad hoc and error-prone
processes.
Structured Development:
o The waterfall model was introduced by Winston Royce, becoming one of the first
formal software development methodologies.
Key Advancements:
o Object-oriented programming (OOP) concepts, pioneered by the Simula language,
laid the groundwork for modular and reusable code.
o Emergence of database management systems (DBMS), enabling more efficient data
handling.
Challenges:
The growing complexity of software highlighted the need for better planning and team
collaboration.
Shift in Focus:
Major Shifts:
o Cloud computing (e.g., AWS, Azure) changed how software is developed, deployed,
and scaled.
o Mobile app development surged with the proliferation of smartphones.
o Artificial Intelligence (AI) and machine learning technologies were integrated into
software systems.
Methodologies and Tools:
o Continuous Integration/Continuous Deployment (CI/CD) pipelines streamlined
software delivery.
o Use of containerization (e.g., Docker, Kubernetes) enhanced scalability and
portability.
Software development projects involve the structured process of creating, deploying, and
maintaining software applications or systems. These projects can range from small individual efforts
to large-scale, multi-team endeavors, depending on the goals, scope, and complexity of the system
being developed.
Game Development
Blockchain Applications
1. Requirement Analysis
o Understanding the client's needs and defining the project's scope.
o Deliverable: Requirement Specification Document.
2. Planning and Design
o Outlining the architecture, workflows, and user interface.
o Tools: UML diagrams, wireframes, and flowcharts.
3. Implementation (Coding)
o Writing and integrating the software components.
o Tools: IDEs, version control systems like Git.
Testing
Deployment
Maintenance
1. Clear Requirements:
Document all functional and non-functional requirements.
2. Proper Planning:
Define milestones, deliverables, and timelines.
1. Simple Projects:
o To-do list application.
o Personal portfolio website.
2. Intermediate Projects:
o Online bookstore with payment integration.
o Mobile weather forecasting app.
3. Advanced Projects:
o AI-driven recommendation system for e-commerce.
o Blockchain-based supply chain management platform.
This style is especially suited for projects where the requirements are unclear or evolving, and it
involves a significant level of discovery throughout the development process.
1. Initial Exploration
o Begin with a basic understanding of the problem or goal.
o Engage in brainstorming sessions with stakeholders.
2. Prototyping
o Build simple prototypes to visualize ideas and gather feedback.
o Focus on functionality rather than completeness or optimization.
3. Feedback Loops
o Regularly involve stakeholders to refine goals and features.
o Use user testing and performance metrics to guide decisions.
4. Continuous Iteration
o Refine the prototype or product based on insights gained in each cycle.
o Gradually evolve the system towards a more complete and robust state.
5. Finalization
o Once the requirements stabilize and the solution is well understood, transition to
formal development practices.
1. Flexibility:
o Adapt to changing requirements and insights.
2. Innovative Solutions:
o Encourages creative thinking and experimentation.
3. Early Feedback:
o Frequent validation reduces the risk of building something misaligned with user
needs.
4. Cost-Effective in Uncertain Scenarios:
o Avoids heavy investments in incorrect assumptions by validating ideas early.
Software engineering emerged as a distinct discipline in the mid-20th century in response to the
growing complexity of software systems and the increasing reliance on computers for critical tasks.
Its development was driven by the need to address inefficiencies, unreliability, and challenges in
software creation, which came to be known as the "software crisis."
Software engineering emerged as a distinct discipline in the mid-20th century in response to the
growing complexity of software systems and the increasing reliance on computers for critical tasks.
Its development was driven by the need to address inefficiencies, unreliability, and challenges in
software creation, which came to be known as the "software crisis."
1. Complexity:
o Growing size and sophistication of software systems required structured approaches.
2. Demand:
o Increased reliance on software in industries like finance, healthcare, and
transportation.
3. Reliability:
o Critical systems demanded high reliability, safety, and maintainability.
4. Cost and Time Constraints:
o Managing budgets and timelines effectively in large-scale projects.
5. Collaboration:
o Larger teams required standardized methods for coordination and quality assurance.
1. Process Models:
o Waterfall, Agile, Scrum, Kanban, DevOps.
2. Tools and Technologies:
o IDEs, version control systems, and automated testing frameworks.
3. Best Practices:
o Design patterns, modularization, and coding standards.
4. Standardization:
o Frameworks like ISO/IEC 12207 (software lifecycle processes).
Over the decades, software development practices have evolved significantly to adapt to new
challenges, technologies, and user demands.
Below are some of the most notable changes:
Early Days:
Software was developed without formal processes or planning, relying on individual effort
and expertise. This often led to unpredictable outcomes.
Past:
The Waterfall model dominated early software development, following a linear, phase-by-
phase process.
Now:
Iterative models like Agile, Scrum, and Kanban focus on adaptability, continuous feedback,
and incremental delivery.
Over the decades, software development practices have evolved significantly to adapt to new
challenges, technologies, and user demands. Below are some of the most notable changes:
Early Days:
Software was developed without formal processes or planning, relying on individual effort
and expertise. This often led to unpredictable outcomes.
Now:
Systematic approaches, like structured programming, Agile, and DevOps, provide
frameworks for predictable and efficient development.
Past:
The Waterfall model dominated early software development, following a linear, phase-by-
phase process.
Now:
Iterative models like Agile, Scrum, and Kanban focus on adaptability, continuous feedback,
and incremental delivery.
Past:
Teams were often isolated, and communication was minimal, leading to misunderstandings
and misaligned goals.
Over the decades, software development practices have evolved significantly to adapt to new
challenges, technologies, and user demands. Below are some of the most notable changes:
Early Days:
Software was developed without formal processes or planning, relying on individual effort
and expertise. This often led to unpredictable outcomes.
Now:
Systematic approaches, like structured programming, Agile, and DevOps, provide
frameworks for predictable and efficient development.
Past:
The Waterfall model dominated early software development, following a linear, phase-by-
phase process.
Now:
Iterative models like Agile, Scrum, and Kanban focus on adaptability, continuous feedback,
and incremental delivery.
Past:
Teams were often isolated, and communication was minimal, leading to misunderstandings
and misaligned goals.
Now:
Collaboration is central, supported by tools like Slack, Microsoft Teams, and GitHub. Cross-
functional teams, including developers, testers, and operations, work together closely.
4. Automation in Development
Past:
Manual coding, testing, and deployment dominated, which was time-consuming and error-
prone.
Past:
Focused on functional requirements, often overlooking user experience.
Now:
User experience (UX) design is prioritized, with practices like usability testing, wireframing,
and prototyping using tools like Figma and Adobe XD.
Past:
Long development cycles often resulted in delivering outdated or irrelevant solutions.
Now:
Agile practices emphasize short sprints, regular feedback, and continuous improvement,
making development more responsive to change.
Past:
Software was often deployed on physical hardware with limited scalability.
Now:
Cloud platforms like AWS, Microsoft Azure, and Google Cloud enable scalable, on-demand
deployment and infrastructure management.
. Rise of DevOps
Past:
Development and operations teams worked in silos, leading to inefficiencies and delays in
deployment.
Now:
DevOps integrates development, testing, and operations into a single workflow, with
continuous integration and delivery (CI/CD) as key practices.
Past:
Development relied heavily on proprietary tools and closed systems.
Now:
Open-source software (e.g., Linux, Kubernetes, and React) is widely adopted, fostering
collaboration and innovation across the industry.
Past:
Procedural and structured programming were the main paradigms.
Now:
A wide range of paradigms is used based on the problem, including:
o Object-Oriented Programming (OOP): For modular, reusable code.
o Functional Programming: For stateless and side-effect-free computations.
o Event-Driven Programming: Common in UI and real-time systems.
Past:
Testing was often manual and performed after development, increasing the risk of late-stage
failures.
Now:
Automated testing (unit, integration, and end-to-end) is integrated into the development
lifecycle. Practices like Test-Driven Development (TDD) ensure quality from the start.
Past:
Security was often an afterthought, addressed late in development.
Now:
Security is integrated throughout the development lifecycle (DevSecOps). Tools like static
code analyzers, penetration testing, and secure coding practices are used extensively.
Past:
Software development relied entirely on human decision-making and rule-based logic.
Now:
AI is integrated into development processes for:
o Code completion (e.g., GitHub Copilot).
o Bug detection.
o Automated testing and deployment.
1. Hardware Design
o Circuit design, microprocessors, and memory systems.
o Use of tools like CAD (Computer-Aided Design) for hardware prototyping.
2. Software Integration
o Writing firmware and system-level software that controls hardware.
o Optimizing software for performance and power efficiency.
3. System Integration and Testing
o Integrating various components (hardware and software) into a cohesive system.
o Rigorous testing for compatibility, performance, and reliability.
4. Performance Analysis
o Analyzing system performance metrics such as latency, throughput, and energy
consumption.
o Optimizing systems for specific applications or environments.
1. Consumer Electronics
o Smartphones, laptops, and home automation devices.
2. Automotive Systems
o Autonomous driving, engine control units, and infotainment systems.
3. Healthcare
o Medical imaging, diagnostic devices, and wearable health monitors.
4. Telecommunications
o Cellular networks, satellite systems, and data transmission technologies.
5. Industrial Automation
o Robots, programmable logic controllers (PLCs), and smart manufacturing systems.
6. Aerospace and Defense
o Avionics systems, missile guidance, and secure communication.
1. Complexity
o Designing systems with multiple interacting components and ensuring seamless
integration.
2. Scalability
o Ensuring systems perform efficiently as scale increases, such as in cloud computing
or data centers.
3. Energy Efficiency
o Optimizing power consumption, especially for battery-powered devices and data
centers.
4. Security
o Addressing vulnerabilities in hardware and software to prevent cyberattacks.
1. Quantum Computing
o Designing systems to leverage the power of quantum mechanics for solving complex
problems.
2. AI and Machine Learning Integration
o Embedding AI in edge devices for faster decision-making and automation.
3. IoT and Edge Computing
o Developing systems for real-time data processing at the edge of networks.
4. Green Computing
o Focus on energy-efficient designs and sustainable practices.
5. Advanced Cybersecurity
o Building systems with in-depth security layers to counter sophisticated threats.
Computer system engineering continues to evolve with advances in technology, addressing the
growing demand for high-performance and reliable systems across industries. Would you like more
details on a specific topic within this field?