Java Practical File
Java Practical File
Program:-
class Program
int a=10,b=20,c=30;
System.out.println("Average = "+avg);
Output-
PROGRAM-02
OBJECT:- Write a Program to accept two arguments from the command line
and display on the console.
Program:
class Program
int a=Integer.parseInt(args[0]);
int b=Integer.parseInt(args[1]);
System.out.println("A is:"+a);
System.out.println("B is:"+b);
Output:-
PROGRAM-03
OBJECT:- Write a Program to check whether the given
number is prime or non-prime(using Scanner class).
Program:-
Import java.util.Scanner;
num = br.nextInt();
if(num%i == 0)
count++;
break;
if(count==0){
else{
System.out.println("It is not a Prime Number.");
Output:-
PROGRAM-04
Program:-
import java.util.*;
class Program4{
public static void main(String[] args){
Scanner sc=new Scanner(System.in); int a,
rev=0,rem;
System.out.print("Enter any Number: ");
a=sc.nextlnt();
while(a!=0){
rem=a%10;
rev=(rev*10)+rem;
a=a/10;
}
System.out.println("Reversed number is:"+rev);
}}
Output:-
PROGRAM-05
OBJECT:- Write a program to print the given pattern.
Program:-
import java.util.*;
public class Program5 {
public static void main(String[] args)
{
Scanner br =new Scanner(System.in);
System.out.println("Enter the value of Row(N)");
int n=br.nextInt();
for(int i=1;i<=n;i++) {
int num=i;
for(int j=1;j<=i;j++) {
System.out.println(num+" ");
num=num+n-j;
}
System.out.println();
}
}
}
Output:-
PROGRAM-06
Program:-
Program:-
Program:-
import java.util.*;
public class Program8 {
public static void main(String[] args) {
Scanner br=new Scanner(System.in);
System.out.println("Enter A String");
String name=br.nextLine();
System.out.println("String Length is: "+name.length());
}
}
Output:-
PROGRAM-09
OBJECT:- Write a program to demonstrate method
overriding.
Program:-
// Superclass
class Animal {
void sound() {
System.out.println("Animal makes a sound");
}
}
// Subclass
class Dog extends Animal {
// Overriding the sound method
@Override
void sound() {
System.out.println("Dog barks");
}
}
Output-
+--------------------------------------------------+
| C:\Users\VIJAY\workspace\YourProject\> |
| |
| Animal makes a sound |
| Dog barks |
| |
| C:\Users\VIJAY\workspace\YourProject\> |
+--------------------------------------------------+
PROGRAM-10
OBJECT:- Write a program to display the use of abstract.
class.
Program:-
// Abstract class
abstract class Shape {
// Abstract method (no body)
abstract void draw();
// Concrete method
void display() {
System.out.println("Displaying shape...");
}
}