Kxu Taylor Chap08 New
Kxu Taylor Chap08 New
Kxu Taylor Chap08 New
Chapter Topics
The Elements of Project Management The Project Network Probabilistic Activity Times Project Crashing and Time-Cost Trade-Off Formulating the CPM/PERT Network as a Linear Programming Model
Project Management
Overview
Uses networks for project analysis. Networks show how projects are organized and are used to determine time duration for completion. Network techniques used are - CPM (Critical Path Method) - PERT (Project Evaluation and Review Technique) Developed during late 1950s.
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- Project planning
- Project control.
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PERT/CPM
PERT and CPM have been used to plan, schedule, and control a wide variety of projects: R&D of new products and processes Construction of buildings and highways Maintenance of large and complex equipment Design and installation of new systems
PERT/CPM
Project managers rely on PERT/CPM to help them answer questions such as: What is the total time to complete the project? What are the scheduled start and finish dates for each specific activity? Which activities are critical and must be completed exactly as scheduled to keep the project on schedule? How long can noncritical activities be delayed before they cause an increase in the project completion time?
The project variance is the sum of the variances of the critical path activities.
The expected project time is assumed to be normally distributed (based on central limit theorem).
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Earliest Finish (EF) Time = (Earliest Start Time) + (Time to complete activity i).
EFi= ESi+ ti
The project completion time is the of the Earliest Finish Times at the FINISH node. This will also be used as Latest Finish Time at FINISH node in the next step.
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Latest Start (LS) Time = (Latest Finish Time) (Time to complete activity j).
LSj= LFj - tj
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A ES EF 6 LS LF
Latest Start
Latest Finish
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FINISH
START 0 0
E 1
F 4 B 4 G 2
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K 5
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ES_C - EF_A >= 0 (Not = ) ES_D - EF_A >= 0 ES_E - EF_A >= 0
ES_F - EF_B >= 0 ES_G - EF_B >= 0 ES_F - EF_C >= 0 ES_G - EF_C >= 0 ES_J - EF_D >= 0 ES_J - EF_H >= 0 ES_H - EF_E >= 0 ES_H - EF_F >= 0 ES_I - EF_E >= 0 ES_I - EF_F >= 0 ES_K - EF_G >= 0 ES_K - EF_I >= 0 FINISH - EF_J >= 0 FINISH - EF_K >= 0
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LS_F - LF_B >= 0 LS_G - LF_B >= 0 LS_F - LF_C >= 0 LS_G - LF_C >= 0 LS_J - LF_D >= 0 LS_J - LF_H >= 0 LS_H - LF_E >= 0 LS_H - LF_F >= 0 LS_I - LF_E >= 0 LS_I - LF_F >= 0 LS_K - LF_G >= 0 LS_K - LF_I >= 0 FINISH - LF_J >= 0 FINISH - LF_K >= 0 FINISH = 23 (from the optimal results of Model 1) this is the main diff.)
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Probability Analysis of the Project Network CPM/PERT Analysis with QM for Windows
Normal Crash Activity Time Cost Time Cost A) Study Feasibility 6 $ 80,000 5 $100,000 B) Purchase Building 4 100,000 4 100,000 C) Hire Project Leader 3 50,000 2 100,000 D) Select Advertising Staff 5 150,000 2 300,000 E) Purchase Materials 1 180,000 1 180,000 F) Hire Manufacturing Staff 4 300,000 1 480,000 G) Manufacture Prototype 2 100,000 2 100,000 H) Produce First 50 Units 6 450,000 5 800,000 I) Advertising Product 5 350,000 1 650,000 J) Assessing User Feedback 3 300,000 3 300,000 K) Distributing Product 5 550,000 5 550,000
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ES_F - EF_B >= 0 ES_G - EF_B >= 0 ES_F - EF_C >= 0 ES_G - EF_C >= 0 ES_J - EF_D >= 0 ES_J - EF_H >= 0 ES_H - EF_E >= 0 ES_H - EF_F >= 0 ES_I - EF_E >= 0 ES_I - EF_F >= 0 ES_K - EF_G >= 0 ES_K - EF_I >= 0 FINISH - EF_J >= 0 FINISH - EF_K >= 0 FINISH <= 20 (Target)
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Project Crashing and Time-Cost Trade-Off Project Crashing with QM for Windows
Exhibit 8.2
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Project Crashing and Time-Cost Trade-Off General Relationship of Time and Cost
Project crashing costs and indirect costs have an inverse relationship. Crashing costs are highest when the project is shortened. Indirect costs increase as the project duration increases.
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