Offensive Terminology 09 FINAL
Offensive Terminology 09 FINAL
Offensive Terminology 09 FINAL
OFFENSIVE PERSONNEL----------------------- 2
RECEIVER ALIGNMENTS---------------------- 3
BACKFIELD SETS--------------------------------- 4-6
FORMATIONS BY PERSONNEL-------------- 7-16
RECEIVER NUMBERING SYSTEM---------- 17
RECEIVER MOTION------------------------------ 18
TE MOTION----------------------------------------- 19
BACKFIELD MOTION--------------------------- 20
HOLE NUMBERING SYSTEM----------------- 21
RUN PLAY TERMINOLOGY ------------------- 22
PASS ACTIONS------------------------------------- 23
RECEIVER ROUTES------------------------------ 24
ROUTE CONCEPTS------------------------------- 25-26
1
OFFENSIVE PERSONNEL
X Outside WR to OPEN-SIDE
Y TE
Z Outside WR to CLOSED-SIDE
S Inside WR to PASS STRENGTH
H FOURTH WR in game
I FIFTH WR in game
U SECOND TE in game
F FULLBACK
T TAILBACK
P SECOND FULLBACK in game
R SECOND TAILBACK in game
STRONG-SIDE Side of the formation with two (2) receivers and the
declared pass strength
WEAK-SIDE Side of the formation with one (1) receiver which is
away from pass strength
2
RECEIVER ALIGNMENTS
“Z” ALIGNMENTS
F T
NORMAL CRACK WING
Z Z Z
Y X
“X” ALIGNMENTS T
Y X X X
“Y” ALIGNMENTS T
OFF F
Z Y
Y Y Y X
“S” ALIGNMENTS
T
F
NORMAL OFF
S S
X Y
3
BACKFIELD SETS
I SPLIT
T
F
F T
Y
Y
I NEAR I FAR
T
T
F
F
Y
Y
NEAR FAR
T F F T
Y Y
T
T
Y
Y
SOLO FAR
4
Y
BACKFIELD SETS
F Q T Q
Y
Y
Y
Y
Y
Y
Y
Y
5
BACKFIELD SETS
BONE T
R T
R F T
F
Y
Y
Y
Y
6
21 PERSONNEL (2-BACK SETS)
I PRO SPLIT PRO
T
F
F T
Z
Z
Y X
Y X
F
F
Z
Z
Y X
Y X
T F F T
Z Z
Y X Y X
F
Z
7
Y X
21 PERSONNEL (2-BACK SETS)
I (SLOT) TWINS SPLIT (SLOT) TWINS
T
F T F
Z Z
X Y X Y
T Q F F
Z Z
X Y X Y
X Y
8
21 PERSONNEL DOUBLES (1-BACK SETS)
SOLO PRO DOUBLES SOLO PRO DOUBLES WING
T
F
Z
T Z F
X Y
X Y
Z Z
T F
Y X X Y
X
X Z Z
Y F
Y F
Q F
F Q
T Z
T Z
X Y
X Y
9
21 PERSONNEL TRIPS (1-BACK SETS)
SOLO PRO TRIPS SOLO PRO TRIPS WING
T
F
Z F
Z T
Y X
Y X
Z X
Z T
Y X Y F
Z T
Z F
X Y
X Y
Q F
F Q
T Z
T Z
X Y
X Y
Z F
Y X 10
12 PERSONNEL FORMATIONS
SOLO ACE SOLO ACE TRIPS
T
T
Z X
Z X
Y U
Y U
T T
Z Z X
X
Y U Y U
T Q T Q
Z X Z X
Y U Y U
Q T
Q T
Z X
Z X
Y U
Y U
T
Z
U
Z U Y X
X Y
11
11 PERSONNEL FOMATIONS
SOLO PRO DOUBLES SOLO PRO TRIPS
T
T
Z S
S Z
Y X
X Y
Z Z S
S
X Y Y X
T
T
Z S
Z S
X Y
X Y
Q T
T Q
S Z Z S
X Y Y X
Z S
T Q
Y X
S Z
X Y 12
2O PERSONNEL FORMATIONS
Z X S
Z X
F
F
S S
Z X Z X
T F F T
S
S
Z X
Z X
Z X
T S T
S
Z X
Z X
13
22 PERSONNEL FORMATIONS
I TIGHT SPLIT TIGHT
T
F
F T
Z
Z
Y U
Y U
F
F
Z
Z
Y U
Y U
T F F T
Z Z
Y U Y U
I TIGHT WING
T
Z
Q
Y U
14
1O PERSONNEL FORMATIONS
S H S H
Z X Z X
T Q
T Q
S H S H
Z X Z X
Q Q
T T
S H S H
Z X Z X
S H
Z X
15
30/31/32 PERSONNEL FORMATIONS
POWER I TIGHT POWER I SPREAD
32 PERSONNEL
T 30 PERSONNEL
T
P F
P F
Y U
Z X
F P
P F
Y X
Y X
16
RECEIVER NUMBERING SYSTEM
3 2
3 2 2 T F
1 F T
Z 1 1 Z
1
2 X Y
Y X
2 2
T
T
1 2 2 3
Z S S H
3 1 1 1
Y X Z X
2 3 2 1 3 4
T
1 S H
1
Z
2
H T
Z X S 1
X
17
WIDE RECEIVER MOTION
ZAC T SAC
F
F T
Z
S
Y X
Z X
ZIN SIN
T
T
F F
Z
S
Y X
Z X
ZZ SS
T
T F
F
Z
S
Y X
Z X
ZOUT SOUT
T T
F F
Z
S
Y X
Z X
18
TE MOTION
Y TRADE UY (I NEAR)
T
T
F
Z
Z Y X
Y U X
YAC UX (I FAR)
T
F T
Y
U
Z
Z X
Y X
YIN UU
T
T
F
U
Y
Z
Z X
Y X
YY
T
F
Y
Z X
YOUT
T
Z X
19
RUNNING BACK MOTION
FY T TY T
F
F
Z
Z
Y X
Y X
FX TX
T
T
F F
Z
Z
Y X
Y X
FF T PX
T
F
Z P F
Y X
Y X
PY
T
F P
Y U
20
RUN GAME HOLE NUMBERING SYSTEM
T 2O
F 3O
1O
D C B A Q A B C
Y
8 6 4 2 1 3 5 7
• CLOSED • OPEN
1. 24 LEAD 1. 23 ISO
2. 24 SPLIT ZONE
2. 23 SPLIT ZONE
3. 24 DRAW
3. 23 DRAW
4. 26 POWER O
5. 26 COUNTER OT 4. 25 POWER O
6. 26 COUNTER OF 5. 25 COUNTER OT
7. 28 TOSS 6. 25 COUNTER OF
8. 28 STRETCH 7. 27 PITCH
9. 18 VEER OPTION 8. 27 STRETCH
10. 18 LEAD OPTION 9. 17 VEER OPTION
11. 18 SPEED OPTION
10. 17 LEAD OPTION
12. 18 TRAP OPTION
11. 17 SPEED OPTION
13. 18 BELLY OPTION
14. 32 DIVE 12. 17 TRAP OPTION
15. 32 BELLY 13. 19 BELLY OPTION
16. 32 TRAP 14. 31 DIVE
15. 31 BELLY
16. 31 TRAP
22
PASS ACTIONS
5 STEP (DROPBACK)
3 STEP (QUICK)
F T
Y X
Y X
F
Z
Y X
BOOT
T
Y X
Y X
23
RECEIVER PASSING TREE
9 = TAKEOFF / FADE
7 = POST/CORNER
8 = POST
5 = COMEBACK
6 = DIG
4 = CURL W = WHEEL
1 = OUT (5 YARD)
2 = SLANT
0 = CHINA
S = SIT
E = ENTER D = DELETE
U= UNDER
T
CURL /SLIDE F T VERTICALS
Z
Q S Q Z
Y X X Y
C S M Z C C S M Z C
H FS
H FS
T T
MESH
SMASH
Q Z S
S Q Z
X Y X Y
C
C S M Z C S M Z C
H H FS
FS
T
T
FLOOD QTR BEATER
F F
Z Z
Q Q
Y X Y X
S M Z S M Z
C C
C C
H FS
H FS
25
BASE ROUTE CONCEPTS
T
T Y
NCAA F SWITCH
Z
Q S Q
Y X X Z
C S M Z C C S Z
M
C
H FS
H FS
DOUBLE POST T Y
BUNCH
T
S
Q
Z F X
Q Z
Y X
C S M
Z Z C
S M
C
H FS
H FS
26
NOTES:
27