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Multimedia

(CoSc4151– 6ECTS)

Sem. I - 2019
Department of Computer Science
Institute of Technology
Ambo University

Name: Honelet E.(MSc)

Course Website: https://sites.google.com/view/honeau

consultation Hour: Monday and Tuesday Morning


Office No: Ground 1
Course Objective
At the end of the course, students should:

Understand the basic concepts of multimedia

Understand where and how to use multimedia systems

Design different kinds of multimedia systems

Write different kinds of code that are used in Multimedia


Applications/perform multimedia functions
References
Ze-Nian Li and Mark S. Drew, Fundamentals of Multimedia,
Prentice Hall, 2004.
Richard Brice, Multimedia and Virtual Reality Engineering,
Newnes, 1997
Jon Crowcroft, Mark Handley, Ian Wakeman; Internetworking
Multimedia, Morgan Kaufmann Publishers, San Francisco,
California, 1999
Doug Sahlin, Flash 5 Virtual Classroom, McGraw-Hill, 2001,
California
website
https://sites.google.com/view/honeau
Chapter One: Introduction to multimedia system

What is multimedia? two perspectives


In terms of what multimedia is all about:- refers to
Storage: Physically storing information/data types on magnetic tape,
hard disk, CD, DVD etc.)
Transmission: sending and receiving information by the means of
communication networks.
Presentation: physical means(Speaker, monitor/displaying units etc) to
reproduce information to the user.
 Representation: Describe information in abstract form electronically
perception: describes the nature of information as perceived by the
user. Such as speech, music, film etc.
Based on the word "Multimedia“:
Multi: refers to multiple/many
Media: source/ which something transmitted or carried on
***system which integrates all types of data such as text, image, audio, video
and animation.

General definition
Multimedia is the field concerned with the computer controlled
integration of text, graphics, drawings, and moving images
(video), animation, and any other media where every type of
information can be represented, stored, transmitted, and processed
digitally.

Information presented in more than one format/medium, such as


 text
 graphics Discrete media: time independent
 images
 animation
 audio Continuous media: time dependent
 video
What is Multimedia Application?
It is an application which uses a collection of multiple
media sources e.g. text, graphics, images, sound/audio,
animation and/or video.
For example if the computer you are using display teaching
materials that is capable of flashing text and beeping when there is
a problem.
is already a multimedia product which combines text and sound.
Multimedia and Hypermedia
Hypertext: is a text which contains links to other texts.
HyperMedia: is not constrained to be text-based. It can include other
media, e.g., graphics, images, and especially the continuous media - sound
and video.
Hypermedia can be considered as one of the multimedia applications.
E.g WWW
History of Multimedia
1. Newspaper: perhaps the first mass communication medium, uses text,
graphics, and images.
2. Motion pictures: conceived of in the 1830's in order to observe motion too
rapid for perception by the human eye.
3. Wireless radio transmission: Gugliemo Marconi, at Pontecchio, Italy, in
1895.
4. Television: the new medium for the 20th century, established video as a
commonly available medium and has since changed the world of mass
communications.
5. The connection between computers and ideas about multimedia covers
what is actually only a short period: 1945 -- Vannevar Bush wrote a
landmark article describing about a hypermedia system called Memex.
. . . . Read by yourself
Recent Advances ??
Multimedia searching (Google), Internet TV, 3D/7D games, Social Media….

Characteristics of a Multimedia System
Multimedia systems must be computer controlled
Multimedia systems are integrated
The information they handle must be represented digitally
The interface to the final presentation of media is usually
interactive
Challenges for Multimedia Systems
Real-time communications
Delay < 0.4 sec in video conference
Sequencing within the media (time/order frame in video)
Synchronization (e.g., between video & audio)
Robustness to transmission error
Desirable Features for a Multimedia System
Very High Processing Power
For Large data processing and real time delivery of media needs Special
hardware
Multimedia Capable File System
Special Hardware/Software needed
Data Representations/File formats that support multimedia
should be easy to handle yet allow for compression/decompression in real-time
Efficient and High I/O
Input and output to the file subsystem needs to be efficient and fast.
Storage and Memory
Large storage units (of the order of 50 -100 Gb or more) and large memory
(50 -100 Mb or more).
Network Support
Software Tools
 User friendly tools needed to handle media, design and develop applications, deliver
media.
Application
World Wide Web
Video conferencing
Interactive TV
Games
Virtual reality (the creation of artificial environment that you can
explore, e.g. 3-D images etc)
Electronic News papers/Magazines
Groupware (enabling groups of people to collaborate on projects
and share information)
Distributed lectures for higher education
Tele-Medicine
Digital Libraries
Digital video editing and production systems
Multimedia Database systems
Components of a Multimedia System
Software components
3Ds Max, Log Motion
Macromedia Flash, Macromedia
Microsoft word, word perfect, notepad etc
Director and Macromedia
Authorware.

Macromedia Fireworks, Adobe


Photoshop
Omni Pro, perceiver

Macromedia Freehand,
CorelDraw, Illustrator
sound forge

Adobe Premier, Deskshare, Video editing magic, Videoshop


Digital Audio
Digital Audio tools deal with accessing and editing the
actual sampled sounds that make up audio:
Adobe Audition (formerly Cool Edit Pro)
A very powerful and popular digital audio toolkit; emulates a
professional audio studio --- multitrack productions and sound
editing including digital signal processing effects.

Pro Tools
A high-end integrated audio production and editing environment |
MIDI creation and manipulation powerful audio mixing,
recording, and editing software.
Graphics and Image/Photo Editing
Adobe Illustrator
A powerful publishing tool from Adobe.
Uses vector graphics; graphics can be exported to Web.
Adobe Photoshop
“Standard” image processing and manipulation tool.
Allows layers of images, graphics, and text that can be separately
manipulated for maximum flexibility.
Video Editing
Adobe Premiere
An intuitive, simple video editing tool for nonlinear editing, i.e.,
putting video clips into any order: Video and audio are arranged in
\tracks".
Provides a large number of video and audio tracks,
superimpositions and virtual clips.
A large library of built-in transitions, filters and motions for clips )
effective multimedia productions with little effort.
Final Cut Pro
A video editing tool by Apple; Mac only.
Rendering and Animation
Autodesk 3ds Max
Rendering tool that includes a number of very high-end professional tools for
character animation, game development, and visual effects production.
Autodesk Maya
End-to-end creative workflow with comprehensive tools for animation,
modeling, simulation, visual effects, rendering, match moving, and
compositing on a highly extensible production platform.
Multimedia Authoring
Adobe Flash
Allows users to create interactive movies by using the score
metaphor, i.e., a timeline arranged in parallel event sequences.
Adobe Director
Uses a movie metaphor to create interactive presentations
Very powerful and includes a built-in scripting language, Lingo,
that allows creation of complex interactive movies
Authorware (used to be popular; but discontinued from 2003)
A mature, well-supported authoring product based on the
Iconic/Flow-control metaphor
Components of a Multimedia System
Hardware Components
1) Memory and storage devices
RAM
Storage Devices-Floppy Disk/Hard Disk/CD/DVD:

2) Input and output devices


interact with the system-keyboard, mouse, track ball, or touch screen, etc.
Information Entry Devices: OCR/Graphical Tablets/ Digitizer/Microphones/Digital
Camera and Video Camera
Output Devices-Speaker/Projector/Plotter/printer

3) Network devices
Modem:
Integrated Services Digital Network
Cable modem
End of Chapter One..NEXT
CHAPTER TWO:
MULTIMEDIA AUTHORING AND TOOLS

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