Creating EPortfolio As A Technology Tool

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Creating ePortfolio as a

Technology Tool
Lesson Outcomes:
1. Explored the use of Platform such as a google site.
2. Constructed an e-portfolio to document learning.
What is Portfolio?
It is one good mean of keeping things in order.
It can look like an album or scrapbook or even a filer
where the documents and evidences are kept.
ePortfolio or digital portfolio – It can be used as a digital
archive that can contain the same materials as a physical
portfolio.
-multimedia, videos blogs, PowerPoints, photographs, and
other ICT files.
It can be private or can be published and shared publicly to
others.
Creating an Online Portfolio Using a
Website.
Reflections
It is a major element in a portfolio whether it is online or not, is the
writing of reflection.
Reflection gives you an opportunity to think about how your own
experiences and observations shape your thoughts and how you adopt
new ideas.
Sometimes it is difficult to write a reflection and a structure can be
helpful.
Description
It is to describe the activity or the experience to the reader.
Write a little background on what you are reflecting about the event.
Feelings
Think about how you feel at that time when you were doing the activity
or having the experience.
You need to discuss your emotions honestly about the experience but not
to forget that this is for an academic discourse.
Evaluation
When evaluating discuss how well you think the activity went.
Recall how you reacted to the task or situation and how others reacted.
Was the experience pleasant?
Analysis
This part of the write up includes your analysis of what worked well and
what have facilitated it or what may have hindered it.
You can also discuss related literature that may have brought about your
experience.
Conclusion
You can write what you have learned from the experience or what you
could have done.
If the experience was a good one, you may discuss how it can be
ensured.
If negative, perhaps you can discuss how those things be avoided.
Action Plan
At the end of the reflection, you write what action you need to take so
that you will improve the next time.
Such as consult to the expert for some advice.
Read some books to provide answers or solutions
Administrating the ePortfolio
Before publishing your ePortfolio, you must preview first your work.
Or you may share it to your family with whom you want to share it.
Assessing an ePortfolio using a Rubric
Technology Collaborative Tools in the
Digital World
-Identified and explored collaborative tools or applications that can be
integrated in instruction.
-Built a platform or an online account that can be used for a collaborative
work.
Technology as a Collaborative Tool
It is a one way for the students to engage and have a chance to work
together.
They may utilize digital tools or application to work collaboratively.
These are skype, wikis, blog, google form, among others.
Skype – It is a software application allowing you to do a
videoconferencing for free. All you need is to create an account and can
be used for a video meeting.
2. Wiki – It is a software that allows you to create a page or selection of
pages designed to allow you to post or write or edit. This is good for
collaboration such as writing paper together.
3. Blogging – It is journaling your ideas to which others can react
allowing a thread of discussion to take place and which can be used
online.
Blog purposes:
a. It explores the skill of communicating ideas. Like in a writing class,
designing the whole blog or upload materials.

b. Create blogging for educational purposes.

c. Access to information using multiple source.

d. Writing about your ideas without revealing too much of personal


information such as contact information and too personal pictures.
4. Google Group or Google Form – it is an application that can be used
in collaborative documentation of ideas contributed by members of the
team.
Digital Literacy Skills in the 21 st

Century
This lesson will focus on digital skills and digital literacy as a
response to the 21st century.
The Millennial students are generally tech –savvy, digital
natives.
However, are all students digital literates?
What are digital literacies?
The term “digital literacy” was coined by Paul
Gilster in 1997.
Paul Gilster is a full-time writer who focuses on
space technology and its implications. He is one of
the founders of the Tau Zero Foundation and now
serves as its lead journalist. 
Digital Literacy – is an important competence
which refers to the ability to access, process,
understand, utilize, create media content using
technologies and the internet.
1. Media Literacy – it is the ability to critically read information
or content and utilize multimedia in creatively producing
communications.
2. Information Literacy – It is locating information from the
web and interpreting while evaluating its validity in order that
it can be shared.
3. ICT Literacy - It is knowing how to select and use digital devices,
applications or services to accomplish tasks requiring the use of the
internet.
ICT literacy as the ability to recognize problems related to ICT and the
ability to search, analyze, evaluate, organize, create, use, manage and
communicate information in order to solve the problems related to ICT.
Learner’s ability to “adopt, adapt and use digital devices,
applications and services”
4. Communication and Collaboration – are one's capabilities in being
able to participate in the digital networks in the teaching and learning
context.

5. Identity Management – is being able to understand how to ensure


safety and security in managing online identity and foster a positive
digital reputation.
6. Learning Skills – A way oof knowing how to study and learn in a
technology enriched environment; know how to utilize technology in
addressing to learn efficiently.
The Four Cs of the 21 Century Skills st

1. Critical Thinking - is learning how to solve


problems. It teaches students not to
accept immediately claims without seeking
the truth. It is the ability to differentiate
facts or figures.
2. Creativity - requires students to think out and be able to look at a
problem from multiple perspectives including proposing multiple
possibilities and alternatives to address a problem and take the risk.
Creativity encourages students to think beyond what is expected of
them.
3. Communication - makes students express their ideas in the clearest
and organized manner. Through varied modes – face-to-face,
synchronous or asynchronous, they need to know how to efficiently and
clearly convey ideas.
4. Collaboration - happens when students know how to work well with
others to accomplish a given task or solve a problem at hand. When
students are made to work with others in a pair or in a team, they are
given the chance to practice how to relate with others.
Citizenship and Character are also added to the 4C’s
Citizenship is known as netizenship in the virtual world.
This is making the person consider how one behaves accordingly by
observing the norms and rules that are in accordance with what are
sociably and virtually acceptable.
As a result, one is projecting a reputable digital identity which is his or
her character.
Digital Literacy Skill vs. Digital
Literacy
Digital Literacy Skills are required in the wired world.
These skills vary from texts to images to multimedia.
Future teachers who will be handling students considered a tech savvy.
Lynch (2017) identified eight (8) digital literacy
skills needed to become digitally literate:
1. Coding – coding is a universal language. Basic understanding of
HTML, CSS and the like will create a shared understanding of what can
be one with the web pages.
2. Collaboration – the use of Google Docs among others allows student
to begin experimenting with effective online collaboration.

3. Cloud software – this is essential part of document management. The


cloud is used to store everything from photos to research projects, papers
and even music.
4. Word Processing Software – Google, Microsoft
Online Drop Box are available for storage and
management solutions.

5. Screen casting – a screencast is a video recording


using the computer screen, and usually includes an
audio.
On the other hand, when you take a picture on the
screen of your computer, it is called Print screen.
The print screen is a picture, the screen casting is a
video screen capture which is a great way to share
ideas and it’s easy to use for novice video creator.
6. Personal Archiving – students should be taught the concepts of meta-
data, tagging, keywords and categories to make them aware how they are
represented online.

7. Information evaluation – critical thinking to weed out fake news is


crucial in the 21st century skill.
8. Use of social media – social media serves different purposes
depending on the user, the technology and the need. For example,
students should realize that Twitter can be useful for staying current on
the latest news in the field.
Online Distance Learning
Online distance learning is not a new concept.
The Different Platforms
The flexible mode of learning uses a platform such as Moodle, Google classroom,
Edmodo, Schoology, etc. these are free programs designed for educational purposes.
It has features that are patterned after the instructional activities of a teacher in a
physical classroom.
Moodle - Modular Object Oriented
Dynamic Learning Environment
MOOC = Massive Open Online Course
It is a model for delivering learning content online to any
person who wants to take a course.
It allows one to pursue learning even outside of university
or higher education formal structure.
Those who are working can enroll in MOOCs with no
limit on attendance.
As long as you are willing to learn, you can engage in an
area of discipline and learn.
Synchronous and Asynchronous
In a flexible learning mode, the activities can be done in two ways:
Synchronous and Asynchronous.
SYNCHRONOUS
An online chat at real time is Synchronous session. Course participants
meet in a virtual classroom and discuss topic in the lesson.
Whatever are situated in the world, they agree on a scheduled session and
log in to join the live class.
ASYNCHRONOUS
This session is done when questions or tasks are posted and course
participants answer the question or post their reply at any time most
convenient to them
They can still participate in the discussion by replying to the post
One advantage is that you can take your time when replying .
BLENDED LEARNING
Blended learning is another way of handling flexible learning by
combining modalities of instructional delivery.
It is a combination of learning activities wherein a part of the lesson is
delivered online while the other part is handled in actual physical setting
of a classroom.
Kinds of Blended Learning
1. Model 1 : Face-to-face Driver
In the face-to-face model, the teacher delivers the curricula most of the time and
utilizes online learning at certain times with the purpose to augment or provide an
alternative experience.
Instruction is provided in a computer laboratory or assigned tasks are uploaded
online.
2. Model 2 : Rotation
In a particular course or subject, students rotate on a fixed schedule
between learning online in a one-to-one, self-paced learning environment
and being inside the classroom with a face-to-face teacher.
This is the model that is in between the traditional face-to-face learning
and online learning.
3. Model 3: Flex
This model uses an online platform that delivers most of the course.
Support to learning is provided as needed through on-site support or by
an online tutor who facilitates the tutorial or small group sessions.
Sessions can be arranged into synchronous or asynchronous.
Course participants may work on their tasks at any convenient time as
long as it is within the confines of the course duration.
4. Model 4: Online Lab
The online-lab model uses an online platform in delivering the course but
located in a physical classroom or computer laboratory.
Since the lessons are in modular format and available in the online
program, teacher assistants supervise these classes.
5. Model 5: Self-Blend
The self-blend Model is a system provided by the school where the
students can choose the courses they would like to have in addition to their
typical brick-and-mortar classroom classes.
For example, in a high school setting, students might not be able to
study a particular subject because there is no one on the school’s
teaching roster who is qualified to teach it.
6. Model 6: Online Driver
The online-driver model utilizes a platform and a teacher that delivers all
curricula.
Students remotely work on their program most of the time. If ever there is
a face-to-face component, it is made optional or if ever it is required for
the students to go to the physical learning environment such as in a school,
then it can be extracurricular activities augmenting the curriculum.

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