Breakdown

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Breakdown?

-by Akash
What is?

 Analyzing a video game design involves breaking down its various elements and evaluating them to gain a
deeper understanding of the game's strengths, weaknesses, and overall effectiveness. Here's a step-by-step
approach to help you analyze a video game design.
Steps?

 Play the Game


 Game's Genre and Target Audience
 Gameplay Mechanics
 Assess Level Design
 Game Balance
 Visuals and Audio
 Narrative and Storytelling
 User Interface and User Experience
 Multiplayer and Social Features
 Compare with Similar Games
 Player Feedback and Reception
 Strengths and Weaknesses
What if?

 There is another way to breakdown any game?


Framework?

 What if I say we can approach the new framework MDA which is developed in GDC 2004 (Game
Development Conference).
 MDA is the formal approach to understanding a game – one which attempts to bridge the gap between
game design and development, game criticism, and technical game research. We believe this methodology
will clarify and strengthen the iterative processes of developers, scholars, and researchers alike, making it
easier for all parties to decompose, study and design a board class of game designs and game artifacts.
MDA?

 Mechanics?
 Dynamics?
 Aesthetics?
In another words?

 Code: How the game works?


 Action: How the player acts?
 Feeling: How the player feel?
Mechanics?

 Mechanics are the rules and systems that govern how a game works. They include things like game
objectives, player actions, and scoring. By understanding the mechanics of a game, players can improve their
gameplay and enhance their overall experience.
Dynamics?

 Dynamics are the behaviors that emerge from the interaction of players with the game mechanics. They
include things like player choices, strategy, and emergent gameplay. Understanding the dynamics of a game
allows players to adapt their play style and create new and exciting experiences.
Aesthetics?

 Aesthetics are the sensory and emotional experiences that games evoke. They include things like visual
design, sound effects, and storytelling. By understanding the aesthetics of a game, players can immerse
themselves in the game world and connect with the characters and story.
Feelings?

 Powerful
 Creative
 Sneaky
 Tense
 Intimidated
 Curious
 Deceitful
 Cooprative
 Flustered
Elements?

 Visual Style
 Music
 Animation
 Story
 Color
 Camera Frame
Conclusion?

 It depends on the game you are trying to create, the emotions you’re trying to evoke, and the experience you
want your player to have. - by Yacht Club Games

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