Construction Planning & Scheduling
Construction Planning & Scheduling
Construction Planning & Scheduling
Project Management
Identify Dependencies:
Use tools like the Dependency Matrix or consult stakeholders.
Create a Network Diagram:
Develop a graphical representation of the sequence using
Precedence Diagramming Method (PDM) or Arrow
Diagramming Method (ADM).
Determine Critical Path:
Identify the longest path of dependent activities to find the
project’s minimum completion time.
Incorporate Leads and Lags:
Adjust the schedule to optimize timing.
Lead: Task B starts before Task A finishes.
Lag: A delay between Task A finishing and Task B starting.
C. TOOLS FOR ACTIVITY SEQUENCING:
(ADM)
simpler for projects with many
dependencies
emphasizes events; milestones can be
easily flagged
sometimes requires dummy activities
ACTIVITY ON ARROW (AOA)
Activity Predecessors
A None
B A
NODE
ARROW
TYPES NETWORK
AOA
networ
k
AON
networ
k
ACTIVITIES VS. EVENTS
Activity – a chunk of work that is part of the
project; an activity may be broken down into
multiple subactivities
Event – a significant point in time during the
project, such as a milestone event; an event
could be the time at which an activity is
completed or the time at which related
concurrent activities have all completed
Dummy Activity – an artificial activity with
zero time duration that only shows a
precedence relationship among activities
TERMINOLOGIES USED
1. Event and Activity
2. Dummy activity
3. Network
4. Precedence
5. Network Logic
6. Duration of an activity
7. Forward and Backward Pass
8. Path and Critical Path
9. Float and Slack Time
10. Lead and Lag
EVENT AND ACTIVITY
Event: An event is a significant milestone or point in
time within the project. It marks the start or
completion of an activity or phase.
Activity: An activity is a specific task or work that
needs to be performed to complete a project.
Relationship Between Activities and Events
Activities are what "happen" between events.
Events act as markers that denote when an activity starts or
ends.
DUMMY ACTIVITY
A dashed line arrow is used in a
network to show the dependency of
one activity on another
It is called a dummy activity and has all
the restrictive properties of regular
activities except that it takes zero time
FLOAT AND SLACK TIME
Slack Time, also known as Float Time, refers to the
amount of time an activity in a project schedule can be
delayed without affecting the overall project completion
date or the start of subsequent activities.
Tasks on the critical path have zero float or slack. A delay
in any of these tasks will directly delay the project
completion date.
Tasks off the critical path usually have a positive float,
providing flexibility in execution.
Free Float (FF):
The amount of time a task can be delayed without delaying
the start of the next dependent task.
FF=ES of next task−EF of current task
Total Float (TF):
The amount of time a task can be delayed without delaying
the overall project completion date.
DURATION OF AN ACTIVITY
Three-Point Estimation
Combines three estimates (Optimistic, Most Likely,
01 Activity A Activity B
precedes Successor
activity B activity to
activity A
02 Activity C Activity C
has A and B Successor
as activity to
predecessors activity A
&B
03 Activities B Activity C
and C having &B
predecessor Successor
A activity to
activity A
• FORWARD AND BACKWARD PASS
• Forward Pass
– Completed left to right
– Calculates ES, EF, and project duration
– Where 2 or more chains converge on a single
activity, the larger value controls
• Backward Pass
– Completed right to left or end back to the
beginning
– Calculates LF, LS
– Where 2 or more chains converge on a single
activity, the smallest value governs
EXERCISE=1
EXERCISE=2