16-Bit Fantasy & Adventure Music Pack
A downloadable asset pack
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This is the 16-bit Fantasy & Adventure Music by xDeviruchi, with contains 22 legit 16-bit/SNES style tracks, each representing a different part of an adventure in a fictional RPG world, and can be used in both commercial and non-commercial projects (see the license usage link below).
If you enjoy my work, please consider subscribing to my Patreon for exclusive rewards and to help me keep creating and sharing high-quality human-crafted music for free.
Composed and produced by Marllon Silva (xDeviruchi)
Background art by Kauê Daiprai
Released on January 19, 2025.
Updated | 24 days ago |
Status | Released |
Category | Assets |
Release date | 31 days ago |
Rating | Rated 4.8 out of 5 stars (18 total ratings) |
Author | xDeviruchi |
Genre | Adventure, Role Playing |
Made with | Unity, Unreal Engine, GameMaker, RPG Maker, Godot |
Tags | 16-bit, Action-Adventure, Boss battle, chiptune, Fantasy, loop, Retro, snes |
Links | Patreon, Instagram, YouTube |
Download
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Click download now to get access to the following files:
xDeviruchi - 16 bit Fantasy & Adventure (2025).zip 565 MB
Comments
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Thanks a lot for these tracks, are you open to comissions ?
Thank you for this, will be using a couple of the tracks in my upcoming Visual Novel's battle minigames with full credits to you.
Thank you so much for such beautiful music! I used "The Final of the Fantasy" as the background music for my tiny tiny game, Coffee Date: https://noxether.itch.io/coffee-date
thanks!!!
Thanks for your work! We used the music in our Global Game Jam 2025 entry. <3
Nice, well done! :D
Thank you so much for this high quality music assets, you normally don't find free music at this quality level.
Parabéns pelo trabalho, achei muito original e nostálgico. Gostaria de saber qual nome do material ou como conseguir para usar no FL Studio por favor, mais uma vez parabéns.
Eu acho que usa soundfonts para fazer o musica desse pack, eu uso bastante no meu musica.
Opa, valeu demais!
Não entendi muito bem tua pergunta, você quer saber o que eu usei para criar essas músicas? Se for esse o caso, eu usei o Furnace Tracker (eu sempre coloco o que eu utilizei na descrição dos videos do youtube). Resumidamente, é um software que emula uma quantidade absurda de consoles/sistemas diferentes e todas as suas limitações, não tem nada a ver com soundfonts. A forma mais próxima de conseguir um workflow parecido pra SNES no FL studio seria usando o plugin chipsynth sfc da plogue ou o C700. Caso tenha interesse, no meu Patreon eu postei todos os arquivos originais dos projetos de todas as músicas do album.
acertou sim minha pergunta, muito obrigado pela informação.
I LOVE THIS MUSIC THANK YOU SO MUCH :)
Thank you, so excited for this! Just as an FYI on Mac the folders for each filetype are named starting with . so the files are hidden by the filesystem by default resulting in finder telling you you have a folder with 600+mb and no contents. CMD+SHIFT+. for anyone looking to toggle hidden files on on Mac :)
WOW, I had no idea mac hid folders like that! Thank you so much for for pointing it out, I'll fix it and upload a corrected .zip right away! Did you run into any other issues with the files on mac, or was it just the folders?
Nope, no other problems! Files all work as expected. Only the folders have a bit of wonkiness.
cool
QUALIDADE ABSURDA.
VALEU DEMAIS! :D
Thanks for this !
:D