Can gaming make kids smarter?
An undergraduate class explores how gaming – from digital to board games – can be applied in science, technology, engineering, and mathematics (STEM) education.
SEM 343 – Gaming in STEM Education is for a wide range of students, whether they are interested in teaching or simply want to expand their understanding of the potential benefits of gaming. This fully online, 3-credit hour course will include Monday afternoon synchronous classes and asynchronous coursework on Wednesdays.
The University of Kentucky College of Education is celebrating 100 years in its history as a college and the Department of STEM Education is marking the occasion by offering a free screening of the film “Gravity,” (PG-13) at 3 p.m. Sunday, Nov. 12 at the Lyric Theater.