Elidon
Elidon | |
---|---|
Developer(s) | Orpheus |
Publisher(s) | Orpheus Aackosoft (Denmark) |
Designer(s) | John B. Marshall[1] Paul B. Kaufman |
Programmer(s) | Andrew Green |
Artist(s) | John B. Marshall |
Composer(s) | Jon Maskill |
Platform(s) | Amstrad CPC, Commodore 64, MSX |
Release | 1985 |
Genre(s) | Action |
Mode(s) | Single-player |
Elidon is a 1985 action game developed and published by Orpheus for the Amstrad CPC, Commodore 64, and MSX computers.
Gameplay
[edit]Elidon is a flip-screen (or flick-screen) platform game. The player controls a flying Faerie using the keyboard or joystick. When the Faerie reaches the edge of the current screen, it will 'flip' to the next screen, a common technique in 1980s home computers.[2]
The player must avoid the nasties and obstacles which drain the Faerie's energy. A wand can be used to remove the nasties. The Faerie can only hold three collectables at a time.[3]
Reception
[edit]Elidon was well received by press,[4] including review scores of 78% from Amtix,[5] 15/20 from Computer Gamer,[6] 85% from CVG Magazine[7] and 83% from Zzap!64.[8]
References
[edit]- ^ "Computer and Videogames Magazine Issue 045". July 1985. Retrieved 2015-11-05.
- ^ Giant Bomb. "Flip Screen (Concept)". Giant Bomb. Retrieved 2023-06-12.
- ^ MobyGames. "Elidon (1985)". MobdyGames. Retrieved 2023-06-12.
- ^ "Compute! Gazette Issue 35". May 1986. Retrieved 2015-11-05.
- ^ "Amtix Magazine Issue 01". November 1985. Retrieved 2015-11-05.
- ^ "Computer Gamer Issue04". Retrieved 2015-11-05.
- ^ "CVG Magazine Issue 046". Computer and Video Games. August 1985. Retrieved 2023-06-12.
- ^ "ZZap!64 Magazine Issue 004". August 1985. Retrieved 2015-11-05.
External links
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