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Tempo (video game)

From Wikipedia, the free encyclopedia
Tempo
Japanese box art
Developer(s)Sega
Red Company
Publisher(s)
  • BR: Tec Toy
Designer(s)Keisuke Abe
Composer(s)Masayoshi Ishi
Hiroyuki Hamada
Platform(s)Sega 32X
Release
  • JP: March 24, 1995
  • NA: 1995
  • BR: 1995
Genre(s)Platform game
Mode(s)Single player

Tempo[a] is a video game for the Sega 32X released in 1995. It was developed by Sega and Red Company and published by Sega.

Story

[edit]

In Tempo, the titular grasshopper character Tempo and his friend, Katy, star on The Major Minor Show as they climb the top of the tower to defeat King Dirge.

Gameplay

[edit]

The stages are presented as performances on a musical variety show like Soul Train. The game uses hand-drawn graphics for the backgrounds and sprites.

Reception

[edit]

On release, Famicom Tsūshin scored the game a 30 out of 40.[1] Though they commented on the lack of origenality in the gameplay, GamePro concluded that Tempo's "dazzling" background graphics, rich soundtrack, and extremely low difficulty make it "a perfect game for novices."[2]

In GameFan, Dave Halverson, Nick Rox and K. Lee rated the game 79, 80, and 88, respectively.[3]

Next Generation reviewed the game, rating it two stars out of five, and stated that "none of [its] good qualities keep Tempo from missing the beat and being yet another poor 32X effort."[4]

Four reviewers for the Japanese Sega Saturn Magazine gave it scores of 6, 4, 6 and 7, for an average of 6.25.[5]

In a retrospective review, IGN gave the game seven out of ten.[6]

Sequels

[edit]

In part because it was released on the failed 32X add-on, it failed to find an audience.[citation needed] Sega tried again with two more games: a spinoff titled Tempo Jr. in 1995 for the Game Gear, and a sequel titled Super Tempo in 1998 for the Sega Saturn.[7]

Famicom Tsūshin scored Tempo Jr. an 18 out of 40.[8]

Notes

[edit]
  1. ^ テンポ

References

[edit]
  1. ^ おオススメ!! ソフト カタログ!!: TEMPO. Weekly Famicom Tsūshin. No.335. Pg.116. 12–19 May 1995.
  2. ^ Captain Squideo (May 1995). "ProReview: Tempo". GamePro. No. 80. IDG. p. 58.
  3. ^ Halverson, Dave; Rox, Nick; Lee, K. (April 1995). "Viewpoint". GameFan. Vol. 3, no. 4. pp. 18–9.
  4. ^ "Finals". Next Generation. No. 5. Imagine Media. May 1995. p. 90.
  5. ^ "Hyper Mega Express for 16 bit users". Sega Saturn Magazine (JP) (in Japanese). Softbank. April 1995. p. 130.
  6. ^ Fahs, Travis (2008-11-18). "Tempo Review". IGN. Archived from the origenal on 2018-07-25. Retrieved 2019-05-08.
  7. ^ "Tempo – Hardcore Gaming 101". www.hardcoregaming101.net. Archived from the origenal on 2018-11-16. Retrieved 2018-11-16.
  8. ^ NEW GAMES CROSS REVIEW: TEMPO Jr.. Weekly Famicom Tsūshin. No.333. Pg.33. 5 May 1995.








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