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AntonyML committed May 17, 2016
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# zed-oculus

**This sample uses an old version of the Oculus SDK. The branch [OVRSDK1_3_upgrade](https://github.com/stereolabs/zed-oculus/tree/OVRSDK1_3_upgrade) is up-to-date with the Oculus SDK(1.3).
_Note: This sample works with Oculus DK2 and CV1._

**This sample is designed to work with the ZED stereo camera only and requires the ZED SDK. For more information: https://www.stereolabs.com**

It demonstrates how to grab stereo images with the ZED SDK and display the results in a Oculus Rift headset.

**Prerequisites**
- ZED SDK 0.9.2
- [Oculus PC Runtime 0.8.0.0-Beta](https://developer.oculus.com/downloads/pc/0.8.0.0-beta/Oculus_Runtime_for_Windows)
- [Oculus PC SDK 0.8.0.0-Beta](https://developer.oculus.com/downloads/pc/0.8.0.0-beta/Oculus_SDK_for_Windows)
- ZED SDK 0.9.2 or later
- [Oculus PC Runtime 1.3.0](https://www.oculus.com/en-us/setup/) (This URL may change in near future)
- [Oculus PC SDK 1.3.0](https://developer.oculus.com/downloads/pc/1.3.0/Oculus_SDK_for_Windows/)
- OpenGL 3+
- [GLEW 1.12.0](http://glew.sourceforge.net)
- [SDL2 2.0.3](http://libsdl.org/download-2.0.php)

For more information on this sample, please read our tutorial [Using the ZED Camera with Oculus Rift](https://www.stereolabs.com/blog/index.php/2015/11/17/516/).

**OpenGL GPU Interoperability**

/!\ You must have NVIDIA GPU Computing Toolkit installed on your computer.
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