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F0 Update Shader.cpp · GISCS/zed-oculus@59df72f · GitHub
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Update Shader.cpp
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Antony Leveugle committed Nov 18, 2015
1 parent e96f511 commit 59df72f
Showing 1 changed file with 21 additions and 1 deletion.
22 changes: 21 additions & 1 deletion src/Shader.cpp
Original file line number Diff line number Diff line change
@@ -1,3 +1,23 @@
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//
// Copyright (c) 2015, STEREOLABS.
//
// All rights reserved.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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#include "Shader.hpp"
#include <iostream>

Expand Down Expand Up @@ -84,4 +104,4 @@ bool Shader::compile(GLuint &shaderId, GLenum type, GLchar* src)
return false;
}
return true;
}
}

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