Content-Length: 204215 | pFad | http://github.com/GISCS/zed-oculus/commit/8522fd3e9be0578bea54d101f26d040c4ba06327

24 remove unused Shader::load() function · GISCS/zed-oculus@8522fd3 · GitHub
Skip to content

Commit

Permalink
remove unused Shader::load() function
Browse files Browse the repository at this point in the history
  • Loading branch information
Antony Leveugle committed Feb 16, 2016
1 parent adbceb4 commit 8522fd3
Showing 1 changed file with 0 additions and 1 deletion.
1 change: 0 additions & 1 deletion include/Shader.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,6 @@ class Shader
Shader(GLchar* vs, GLchar* fs);
~Shader();

bool load();
GLuint getProgramId();

static const GLint ATTRIB_VERTICES_POS = 0;
Expand Down

0 comments on commit 8522fd3

Please sign in to comment.








ApplySandwichStrip

pFad - (p)hone/(F)rame/(a)nonymizer/(d)eclutterfier!      Saves Data!


--- a PPN by Garber Painting Akron. With Image Size Reduction included!

Fetched URL: http://github.com/GISCS/zed-oculus/commit/8522fd3e9be0578bea54d101f26d040c4ba06327

Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy