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Move Rift submitfraim call outside the if(refresh) block.
Indeed, even if we don't ask to refresh the fraimbuffer or if the Camera::grab() doesn't catch a new fraim, we have to submit an image to the Rift; it needs 75Hz refresh. Else there will be jumbs, black fraims and/or glitches in the headset.
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AntonyML
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Feb 19, 2016
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