Fix 3D movement example code not resetting vertical velocity #10953
+19
−7
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The current code never resets the vertical velocity, leading to it accumulating over time and every subsequent fall starting at the previously set velocity.
It would likely be preferable to simply mutate the vertical component based on the body's experienced velocity
_targetVelocity.Y = Velocity.Y - ...
, however, this co-dependence between_targetVelocity
andVelocity
might make the functionality harder to understand and may therefore be less beneficial for didactic reasons.