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Insights: zig-gamedev/zig-gamedev
Overview
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- 0 Merged pull requests
- 1 Open pull request
- 3 Closed issues
- 1 New issue
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1 Pull request opened by 1 person
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update zgui (dpi scaling fixes)
#755 opened
May 5, 2025
3 Issues closed by 3 people
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Missing "exe.linkLibrary(zglfw.artifact("glfw"));" in the build.zig example
#757 closed
May 13, 2025 -
"Invalid X Window" error when running `minimal_zgpu_zgui` sample
#753 closed
May 4, 2025
1 Issue opened by 1 person
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audio_experiments_wgpu hits unreachable code when noise type is changed
#754 opened
May 5, 2025
11 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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glfw PlatformError when running glfw examples
#751 commented on
May 1, 2025 • 0 new comments -
Build failure for x86_64 backend.
#752 commented on
May 5, 2025 • 0 new comments -
triangle_wgpu imgui demo segfault on exit
#618 commented on
May 5, 2025 • 0 new comments -
minimal_zgui_win32_d3d12 segfault on exit
#566 commented on
May 5, 2025 • 0 new comments -
simple_raytracer is commented out in build.zig
#481 commented on
May 5, 2025 • 0 new comments -
All WGPU demos randomly crash on Apple Silicon
#411 commented on
May 5, 2025 • 0 new comments -
Emscripten support: wasm & webgpu in browser
#309 commented on
May 4, 2025 • 0 new comments -
[zgpu] Build Dawn from sources
#463 commented on
May 4, 2025 • 0 new comments -
Cross-compilation
#476 commented on
May 4, 2025 • 0 new comments -
Implementing more of openvr
#629 commented on
May 4, 2025 • 0 new comments -
[zmath] Replace swizzles with shuffles & remove some unnecessary math complexity to increase perf.
#637 commented on
May 4, 2025 • 0 new comments