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Re:Ophanim's itch.io pageGame's Take on the Theme
I lost track of how many objects I attached my Spin script to. Everything spins.
Did your team make the majority of the art and music during the jam?
Yes
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Comments
Hey There! :)
I wanted to take a closer look at every game, but unfortunately, time is running out - there's only O N E hour left. So I'll mainly be rating based on graphics and concept - and what I see looks awesome! Hopefully, these "few" stars will help in some way, and it gives me a good feeling to be able to rate every game!
Wishing you all the best! ;)
Ps.: Illuminati Confirmed! (Just kidding :P) Fun!
Really crazy and cool action in this game, I like the visuals a lot and the mechanics are greta, the bosses designs and attacks are varied and makes this game be very enjoyable. I rate graphics, mechanics, fun and music the most, all is great really, also, if you have some time, please, rate my game too, thanks!!!
This is dopamine. I loved it !
Good gameplay, good 3D models, great music, the bosses are interesting and challenging. I’d just like the weapon sound to be louder, and the crosshair gets a bit hard to see sometimes, a border or an animated sprite would fix that. I enjoyed it. Well done.
I had fun!
I think the small enemies and shared attacks between the bosses are making it a bit repetitive throughout the game. The game lacks some SFX to make the action more intense, the music is nice but can't carry the audio (almost) alone. These are my hot potatoe feedback but overall it's nicely made and inspired
the game was cool, sadly i died between transitions, i was jamming to the music while i gunned down the biblically accurate. the models where also real nice.
what was the engine?
it was made in Unity Engine.
Yup you were right we went for the same idea XD but your angel’s are more polished then mine Great job!
Wooow! The gameplay is really fun! I would have work more on the UI, but besides that its everthing amazing. Thanks fo doing this
Barebones visuals, but damn it's fun! This is the first one so far to feel like an actual rush of final bosses- my palms got sweaty!
I love bibilitically accurate bosses ahah It was very fun to play!
I really liked how the bosses would hit the minions, really nice touch. In general it was just fun to jump around and shoot these angels. My one qualm is that, since the parry isn't particularly attached to an animation, it is hard to intuitively gauge at first when the parry cooldown expires. Maybe this game could benefit from some kind of quick UI indicator that tells you that you're ready to parry again. Just a minor nitpick though. Also I liked how well everything was telegraphed. It was really easy to gauge when you had to parry, and having to balance your mental stack to keep track of all of the shooting enemies alongside the boss' major attacks was neither overwhelming, nor easy enough to the point where there was no tension. Pretty well balanced in that aspect and very fun as a result. Nice job :)
Nice job, fighting against a true angel. You've got the most of adding spinning mechanics to your game
Simple and fun! Amazing art that works perfect with the concept!
We love your approach to the theme, and we enjoyed playing the game! Nice job :D
Btw, nice main character!
Simple and intuitive, i had fun playing it.
The game is super fun! The visuals and music are amazing, I especially loved the main character's design. The controls are well-designed and make the gameplay even more fun. Great work!
Thank you for playing!!