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Post by Olive in Event system, aka, how to handle nested "you've activated my trap card" triggers comments - itch.io
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For armor-lock playing we'd likely add additional triggers for when they have the system and are getting knockbacked/grappled just to spot-weld that edge case. For the Nap... I'm not sure. It might have to be a playtest-and-see approach to what the best balance of trigger timing is.









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