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Post by ShadowHawkDragon in Nano Assault Stratagem jam comments - itch.io
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Conceptually its a really cool prototype, and quite an ambitious project for a 4 day jam.

Changing sizes feels good and snappy with each size has its purpose, especially when switching between small and medium. With a little more polish and some solid level design this could make for a really cool game.

The boss unfortunately never enters a vulnerable state as I spent over 10 minutes dodging the same 2-3 attacks never able to hurt it.









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