Content-Length: 15539 | pFad | http://itch.io/post/10731916

Post by HonigBeeGames in Shroom Blaster jam comments - itch.io
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(+1)

Really nice art and a solid core concept with the scaling bullets. I would recommend zooming the camera out a little bit and possibly slowing the enemy movement slightly. Currently, there is not enough time to react to incoming enemies by moving, so the dominant strategy is to stay in one place and shoot. But this is a great start, so keep polishing and iterating on it and I'm sure the final project will be great!

(+2)

+1 on this comment. Great game, good art, just needs a bit more work on the gameplay. Great effort Developer.









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