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Post by WalkanFL in WELL DIVER jam comments - itch.io
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(+2)

The gameplay loop is really satisfying, though I'd definitely spend some time fine tuning the frequency of spawns.
I'd also love to see some variety in how the enemies attack maybe some swooping in or loosely circling you until you bat them away. I find the presentation amazing, aside from obstacles blending in quite a bit. 
The Kobold is super endearing!

(+1)

We didn't have a lot of time to dwell on specifics, but we determined that a 60 second loop was best for each round. We would definitely like to do more with enemy variety and the way they behave. You have given some great feedback! Thank you for playing our game! 









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