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Post by nathonium in TowerTakedown jam comments - itch.io
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For the controls, I think that the mouse should control the turning and the shooting. A slight issue I was having was how wide the turns would be. I did end up discovering the sharp turns and the flip turns, but they were all the way across the keyboard from the normal movement controls. My suggestion is, like I said, maybe have the mouse control the shooting and the normal turning, and to maybe have the WASD keys control the different types of turns? I think the boost button is fine where it is, I didn't have much issue with that. That's about all I can think of.









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