Very true, I actually have some experience doing a world rotation type mechanic myself in one of my previous jams; so I understand the limitations and complications considering the time constraints. In the game I had made back then, getting my minimap working with the world rotation took some work, and this was just a basic metroidvania-style map with very little detail.
But regardless, its still a decent game and I'm sure its been a good learning experience for you and your team.