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Post by Peter Wojtek in Blossom; Escape From Muzag jam comments - itch.io
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Beautiful artwork and sounds. Kinda reminiscent of what vanillware did with Muramasa: The Demon Blade. Maybe a few gameplay tweaks to consider: didn't expect cobwebs to kill me, just slow me down, also It did take me a few seconds to distinguish bad branches from the good ones.. This game did put me on edge, haha, very arcady and fun concept ! 

We’ll be making the branches pop out more once the jam is over, thanks for playing and the feedback! 









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