Thanks for the feedback! I think the controls not responding sometimes is a web-based thing because I didn't experience it in my test runs. I'll look into that though. I'm planning to add some more enemies in the future (I had to scrap a lot of enemies for time reasons). I'll also try experimenting with different ways of encouraging weapon switching.
Blue05
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A member registered Apr 26, 2017 · View creator page →
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A short-puzzle platformer where you move blocks, made for Ludum Dare 48
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The concept behind the game is really cool. I liked how the game controls and how the physics feel. The only issue I had was the climbing. I'm not sure if it was intended to be really difficult to climb. Maybe it just wasn't communicated very well? That aside, the game and the concept behind it is great!
The game works really well with the small resolution! The combat feels really solid. The only issue I have with it is that sometimes enemies stay behind cover for a long amount of time. I like the old-school idea of just putting you in the game and letting you discover what the game has to offer. If you expand upon it, I think it would be a great commercial release!