Really good! I like the dynamic of using the blast or using the drain. I wish there was some sort of dash mechanic to enhance the mobility a bit but overall very nice!
BrandonDemelo
Creator of
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The scythe mechanic is genuinely amazingly done. Feels great even despite not being able to move while aiming/the scythe is in the air(that would be a great improvement). All of the mechanics you managed to implement to go with the scythe are really impressive and the game feels very full which can't be said for a lot of jam games.
This one really has potential to be a full game. I'd love for you guys to continue exploring the idea and making it better! The artwork and theming is really really good and breaking bricks feels great. If you can find a way to make items feel more meaningful and impactful I think you have a great game here
I found the base mechanic of spinning and shooting to be really fun and interesting to learn. Once the upgrades came it started to feel more spammy than thoughtful. The first wave though was the most mechanically interesting as I figured out how to best aim and avoid getting hit. Overall great job and incredible artwork and music
My neighbors also have a cat factory but instead of cool tanks all I get is cats eating out of my garbage. I love this type of game and you did a great job. The progression is a little fast and misses some of that satisfaction that comes with waiting a little for upgrades. Despite that I really like the upgrade options and had fun