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Derabo
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One of my favorite gaming memories is driving my submarine down a trench in subnautica and then farming resources down there.
this game hit exactly that spot for me. once I got used to the controls the fish weren't that dangerous anymore :) really nice experience.
I would love to see it turned into a full game one day!
This is a really interesting concept. the first few runs I got a bit impatient and did not inspect the scene long enough to find the bot. I feel like the music is a bit too active so I feel pressured a bit. But that might just be me haha
I had a lot of fun. its really rewarding to find the bot without losing a live!
I really like the idea. the horizontal movement was a bit too fast for me and the vertical falling speed was a bit to slow sometimes so dashing was the only way to dodge which made me then fall down a pit.
I feel after some movement improvements I could play this for quite some time :) very well done
thank you so much for the kind words.
I agree Oathr did an awesome job on the music. He really captured the atmosphere.
If you feel like it you can check out his Soundcloud. He has done tons of tracks for gamejams.
I really hope you dont take this the wrong way... I did not like that at all!!! haha
It's incredible how many devs on here managed to get me to play a genre that I don't enjoy.
The nice retro look got my attention first and then when I felt like I needed fresh pants already (the first time I heard... them) I saw a glow in the distance.
I wanted to quit but I also had to find out if I could get there.
I'm sure you spent a lot of time designing your game and you did a really great job but I can proudly tell you that your game can be finished by just running, keeping one eye closed and quietly saying "no no no no no no please leave me alone"
This was so much fun.
I love stealth games and this one did so much right. I really enjoyed the interactive tutorial. I enjoy learning about controls this way the most.
I think I played it a bit too save. I ran out of energy a few times haha. if you continue working on the game maybe checkpoints could help. or difficulty settings for more energy.
But thats after-jam-stuff :D
very well done!
Wow! What a beautiful game!
You got me the second I saw the games profile picture and the music made just even better!
Controls are on point. I can imagine some think its too floaty but I like it way more than when a game is too fast. Thanks for having us old people in mind :P
The theme is very well done and little details like the bird make it look even more polished.
very well done!
Yupp hehe, you found the biggest problem I faced with the 7 day limit.
My vision is a bigger map with way more things to explore but for a short jam I had to design a level where 1: no one could get stuck anywhere and 2: users where able to finish without any abilities.
I totally underestimated this process but learned SO much by watching others play.
Thank you so much for the great feedback, I'm glad you had fun!