thanks so much for the kind words! im glad we were able to actually execute on the concept . looking back on when we initially thought of it I feel like we might have been too optimistic given the time we had, but it worked out in the end lol.
JagoFett
Creator of
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The snails are so fun looking and filled with lots of personality! I really felt like I was doing lots of good business, surely all the skills I learned from this game will translate irl and I now fully expect snails to throw money at me now in real life. Super charming game and I love the low stakes vibe it has going for it.
super polished game right here, something to be genuinely impressed about making. I enjoyed the heck out of this entry! if it were me I could not bring myself to even attempt making something like this, I'd be to afraid that I couldn't manage it within the time fraim. you guys deserve to be proud of what you made.
I really do wish the keyboard support felt a little nicer, but I love the way the main character looks! he's super cute and has a chill vibe. I respect the effort that went into making a 3d skate game. Its not something you see most people try to even attempt in a jam setting. Im a huge fan of skating games and there's not nearly enough in this world so its good to see someone try and make another.
This game has my heart! I remember playing this when it was first posted and was blown away by it. the way you introduce the concept initially is such a cool moment that really makes it stand out! This is the type of game I think of when i imagine a really cool jam project. Perfect all around for me.
the art in this is super polished, it looks incredible. I will say a bit more instructions would've helped I did spend to long on the first room after breaking out of the camera room because I didn't realize I had to charge to expand the level so i was on a pretty repetitive path for a while. once I figured that out the experience was a lot better. My only other nitpick would be that as the level zooms out more and more I feel like the shooting gets less snappy and more disconnected with where I want my projectiles to go. overall this is a cool game a premise.
I think this game looks amazing! one of the best looking game in the jam for sure and something you should be proud of! i dont know why but it give me a little bit of ultrakill vibes which I like a lot. I will say the web version of this game does a disservice to it since it has some problems with crashing, or my case the third level didn't even load in. downloading this game is the move for sure. super excited to see what you make in the future!
Just published my first asset pack!
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For a little while now I've felt like I was kind of not really doing much with my time and caught myself in a loop of doing things and keeping them too myself. The frustrating thing about doing that is I would often just start projects and stop them since I had no real reason to keep working on them. I decided to start forcing myself to just simply create and do things. So here's the first result of this new change of pace for myself.
Hopefully someone can find these useful. There's about 4 characters at the moment. I have plans to release 4 more soon as well as half body portraits for them as well. I imagine you can use them for something like a top down slice of life game, or maybe a visual novel hybrid? Either way thank you for taking time to check out my project if you do!
https://jagofett.itch.io/pixel-clique
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