I saw some comments about the simple art style. But honestly I think is even more difficult to work with a limitation such as almost no color when working on a game. Your entry worked around this limitation flawlessly. Congrats!
Amazing atmosphere with matching sound and art design. This feels like a proper DS game to be played with a stylus. We also did something similar with mouse swipe controls.
Cool UI ideia. I enjoyed a lot the way you teach how to play the game. It's usually something that we underestimate but it's a big deal skill to know how to do tutorials without actually stopping the game flow.
Best platformer ideia on this jam so far. Really enjoyed your twist on the theme. No worries about the game being short, game jams are meant to be about concepts, not the final product. A five star theme for sure.
I think this was the game that I most spend time on it. The pace, the vibes, the sounds and the whole art concept are so tight it makes everything make sense. This Mario-galaxy-alike planet mechanic is top notch for sure.
Serious stuff. It took I while to understand how to play, even thought most of the time the controls were explained in my face. This mechanic and the whole game design are totally nintendo switch couch co-op material. Outstanding entry here.
Loved your approach for the theme. Cool that there are some great submissions with the coliseum as scenario such as yours and ours. Guess great minds think alike haha.