Thanks for your feedback! I can't tell you how much of a relief it is to me when the main focus is actually what ends up being noticed in the gameplay! I look to keep improving every year, thank you for your support!
Vortex Bros.
Creator of
Recent community posts
Thank you for your feedback! I tried my best to leave the game open ended with the lack of direct mechanic introductions with different elements, but of course this leaves just as much room for confusion and/or frustration which I probably could have counteracted with more playtesting and dev time in general. Also looking back, I believe that posting a game walkthrough would have helped though, as I could actually add something like that to the game page even after submissions close. Nonetheless, I have been keeping track of these things and hope to improve upon them next Jam! Thanks again for playing my game!
Thanks for your feedback! I agree that it is definitely frustrating to set stuff up over and over, I really just didn't have the time to add everything. As for the puzzles, I made sure that most of the puzzles can be solved with only dominoes as a sort of a way to emphasize the need for highly creative solutions that use more mechanical elements, such as the toaster. In hindsight, ideas like this could probably be inspired through a walkthrough video or something. Nonetheless, your feedback is extremely helpful, thanks again for playing my game!
Thanks for your feedback! I agree that I should have used a bit more mouse-based controls, but I wasn't sure what I really needed as I lacked sufficient time to playtest a lot of things. As for the music, that is one of my only regrets; not allocating enough time to setting even just some background music, I really did think that I would have extra time to towards the end, but I think I focused too much on making in-depth puzzles. Thanks again for playing my game!
Thank you for your really in-depth feedback! I too wish that I had the time to add sound, I honestly could have if I was actually able to fully utilize the 96 hours, and it was on my list of objectives. Approaching the deadline though, I realized that I only had time to finish the puzzles. Thanks again for playing my game!