I'm a game design/developer from sunny Australia. Having been brought up on classic adventure games, I'm obsessed with combining that retro feel with modern ideas.
While building Bravest Coconut I've been trying to extract any useful, generally reusable code into Godot addons. The results so far have been Dialogue Manager, Input Helper, Sound Manager, and Puzzle Dependencies (there are a few more but those are only available to patrons).