Loading...
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 | /* * INET An implementation of the TCP/IP protocol suite for the LINUX * operating system. INET is implemented using the BSD Socket * interface as the means of communication with the user level. * * Definitions for the TCP module. * * Version: @(#)tcp.h 1.0.5 05/23/93 * * Authors: Ross Biro, <bir7@leland.Stanford.Edu> * Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. */ #ifndef _TCP_H #define _TCP_H #include <linux/tcp.h> #include <net/checksum.h> /* * 40 is maximal IP options size * 4 is TCP option size (MSS) */ #define MAX_SYN_SIZE (sizeof(struct iphdr) + 40 + sizeof(struct tcphdr) + 4 + MAX_HEADER + 15) #define MAX_FIN_SIZE (sizeof(struct iphdr) + 40 + sizeof(struct tcphdr) + MAX_HEADER + 15) #define MAX_ACK_SIZE (sizeof(struct iphdr) + 40 + sizeof(struct tcphdr) + MAX_HEADER + 15) #define MAX_RESET_SIZE (sizeof(struct iphdr) + 40 + sizeof(struct tcphdr) + MAX_HEADER + 15) #define MAX_WINDOW 32767 /* Never offer a window over 32767 without using window scaling (not yet supported). Some poor stacks do signed 16bit maths! */ #define MIN_WINDOW 2048 #define MAX_ACK_BACKLOG 2 #define MAX_DUP_ACKS 2 #define MIN_WRITE_SPACE 2048 #define TCP_WINDOW_DIFF 2048 /* urg_data states */ #define URG_VALID 0x0100 #define URG_NOTYET 0x0200 #define URG_READ 0x0400 #define TCP_RETR1 7 /* * This is how many retries it does before it * tries to figure out if the gateway is * down. */ #define TCP_RETR2 15 /* * This should take at least * 90 minutes to time out. */ #define TCP_TIMEOUT_LEN (15*60*HZ) /* should be about 15 mins */ #define TCP_TIMEWAIT_LEN (60*HZ) /* how long to wait to successfully * close the socket, about 60 seconds */ #define TCP_FIN_TIMEOUT (3*60*HZ) /* BSD style FIN_WAIT2 deadlock breaker */ #define TCP_ACK_TIME (3*HZ) /* time to delay before sending an ACK */ #define TCP_DONE_TIME (5*HZ/2)/* maximum time to wait before actually * destroying a socket */ #define TCP_WRITE_TIME (30*HZ) /* initial time to wait for an ACK, * after last transmit */ #define TCP_TIMEOUT_INIT (3*HZ) /* RFC 1122 initial timeout value */ #define TCP_SYN_RETRIES 10 /* number of times to retry opening a * connection (TCP_RETR2-....) */ #define TCP_PROBEWAIT_LEN (1*HZ)/* time to wait between probes when * I've got something to write and * there is no window */ #define TCP_NO_CHECK 0 /* turn to one if you want the default * to be no checksum */ /* * TCP option */ #define TCPOPT_NOP 1 /* Padding */ #define TCPOPT_EOL 0 /* End of options */ #define TCPOPT_MSS 2 /* Segment size negotiating */ /* * We don't use these yet, but they are for PAWS and big windows */ #define TCPOPT_WINDOW 3 /* Window scaling */ #define TCPOPT_TIMESTAMP 8 /* Better RTT estimations/PAWS */ /* * The next routines deal with comparing 32 bit unsigned ints * and worry about wraparound (automatic with unsigned arithmetic). */ extern __inline int before(__u32 seq1, __u32 seq2) { return (__s32)(seq1-seq2) < 0; } extern __inline int after(__u32 seq1, __u32 seq2) { return (__s32)(seq2-seq1) < 0; } /* is s2<=s1<=s3 ? */ extern __inline int between(__u32 seq1, __u32 seq2, __u32 seq3) { return (after(seq1+1, seq2) && before(seq1, seq3+1)); } static __inline__ int min(unsigned int a, unsigned int b) { if (a > b) a = b; return a; } static __inline__ int max(unsigned int a, unsigned int b) { if (a < b) a = b; return a; } extern struct proto tcp_prot; extern struct tcp_mib tcp_statistics; extern void tcp_err(int type, int code, unsigned char *header, __u32 daddr, __u32, struct inet_protocol *protocol); extern void tcp_shutdown (struct sock *sk, int how); extern int tcp_rcv(struct sk_buff *skb, struct device *dev, struct options *opt, __u32 daddr, unsigned short len, __u32 saddr, int redo, struct inet_protocol *protocol); extern int tcp_ioctl(struct sock *sk, int cmd, unsigned long arg); extern void tcp_read_wakeup(struct sock *); extern void tcp_write_xmit(struct sock *); extern void tcp_time_wait(struct sock *); extern void tcp_retransmit(struct sock *, int); extern void tcp_do_retransmit(struct sock *, int); extern void tcp_send_check(struct tcphdr *th, unsigned long saddr, unsigned long daddr, int len, struct sk_buff *skb); /* tcp_output.c */ extern void tcp_send_probe0(struct sock *); extern void tcp_send_partial(struct sock *); extern void tcp_write_wakeup(struct sock *); extern void tcp_send_fin(struct sock *sk); extern void tcp_send_synack(struct sock *, struct sock *, struct sk_buff *); extern void tcp_send_skb(struct sock *, struct sk_buff *); extern void tcp_send_ack(struct sock *sk); extern void tcp_send_delayed_ack(struct sock *sk, int max_timeout, unsigned long timeout); extern void tcp_send_reset(unsigned long saddr, unsigned long daddr, struct tcphdr *th, struct proto *prot, struct options *opt, struct device *dev, int tos, int ttl); extern void tcp_enqueue_partial(struct sk_buff *, struct sock *); extern struct sk_buff * tcp_dequeue_partial(struct sock *); /* tcp_input.c */ extern void tcp_cache_zap(void); /* CONFIG_IP_TRANSPARENT_PROXY */ extern int tcp_chkaddr(struct sk_buff *); /* tcp_timer.c */ #define tcp_reset_msl_timer(x,y,z) reset_timer(x,y,z) extern void tcp_reset_xmit_timer(struct sock *, int, unsigned long); extern void tcp_delack_timer(unsigned long); extern void tcp_retransmit_timer(unsigned long); static __inline__ int tcp_old_window(struct sock * sk) { return sk->window - (sk->acked_seq - sk->lastwin_seq); } extern int tcp_new_window(struct sock *); /* * Return true if we should raise the window when we * have cleaned up the receive queue. We don't want to * do this normally, only if it makes sense to avoid * zero window probes.. * * We do this only if we can raise the window noticeably. */ static __inline__ int tcp_raise_window(struct sock * sk) { int new = tcp_new_window(sk); return new && (new >= 2*tcp_old_window(sk)); } static __inline__ unsigned short tcp_select_window(struct sock *sk) { int window = tcp_new_window(sk); int oldwin = tcp_old_window(sk); /* Don't allow a shrinking window */ if (window > oldwin) { sk->window = window; sk->lastwin_seq = sk->acked_seq; oldwin = window; } return oldwin; } /* * List all states of a TCP socket that can be viewed as a "connected" * state. This now includes TCP_SYN_RECV, although I am not yet fully * convinced that this is the solution for the 'getpeername(2)' * problem. Thanks to Stephen A. Wood <saw@cebaf.gov> -FvK */ extern __inline const int tcp_connected(const int state) { return(state == TCP_ESTABLISHED || state == TCP_CLOSE_WAIT || state == TCP_FIN_WAIT1 || state == TCP_FIN_WAIT2 || state == TCP_SYN_RECV); } /* * Calculate(/check) TCP checksum */ static __inline__ u16 tcp_check(struct tcphdr *th, int len, unsigned long saddr, unsigned long daddr, unsigned long base) { return csum_tcpudp_magic(saddr,daddr,len,IPPROTO_TCP,base); } #undef STATE_TRACE #ifdef STATE_TRACE static char *statename[]={ "Unused","Established","Syn Sent","Syn Recv", "Fin Wait 1","Fin Wait 2","Time Wait", "Close", "Close Wait","Last ACK","Listen","Closing" }; #endif static __inline__ void tcp_set_state(struct sock *sk, int state) { int oldstate = sk->state; sk->state = state; #ifdef STATE_TRACE if(sk->debug) printk("TCP sk=%p, State %s -> %s\n",sk, statename[oldstate],statename[state]); #endif switch (state) { case TCP_ESTABLISHED: if (oldstate != TCP_ESTABLISHED) { tcp_statistics.TcpCurrEstab++; } break; case TCP_CLOSE: tcp_cache_zap(); /* Should be about 2 rtt's */ reset_timer(sk, TIME_DONE, min(sk->rtt * 2, TCP_DONE_TIME)); /* fall through */ default: if (oldstate==TCP_ESTABLISHED) tcp_statistics.TcpCurrEstab--; } } #endif /* _TCP_H */ |