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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 | /* * workqueue.h --- work queue handling for Linux. */ #ifndef _LINUX_WORKQUEUE_H #define _LINUX_WORKQUEUE_H #include <linux/timer.h> #include <linux/linkage.h> #include <linux/bitops.h> #include <linux/lockdep.h> #include <asm/atomic.h> struct workqueue_struct; struct work_struct; typedef void (*work_func_t)(struct work_struct *work); /* * The first word is the work queue pointer and the flags rolled into * one */ #define work_data_bits(work) ((unsigned long *)(&(work)->data)) struct work_struct { atomic_long_t data; #define WORK_STRUCT_PENDING 0 /* T if work item pending execution */ #define WORK_STRUCT_FLAG_MASK (3UL) #define WORK_STRUCT_WQ_DATA_MASK (~WORK_STRUCT_FLAG_MASK) struct list_head entry; work_func_t func; #ifdef CONFIG_LOCKDEP struct lockdep_map lockdep_map; #endif }; #define WORK_DATA_INIT() ATOMIC_LONG_INIT(0) struct delayed_work { struct work_struct work; struct timer_list timer; }; static inline struct delayed_work *to_delayed_work(struct work_struct *work) { return container_of(work, struct delayed_work, work); } struct execute_work { struct work_struct work; }; #ifdef CONFIG_LOCKDEP /* * NB: because we have to copy the lockdep_map, setting _key * here is required, otherwise it could get initialised to the * copy of the lockdep_map! */ #define __WORK_INIT_LOCKDEP_MAP(n, k) \ .lockdep_map = STATIC_LOCKDEP_MAP_INIT(n, k), #else #define __WORK_INIT_LOCKDEP_MAP(n, k) #endif #define __WORK_INITIALIZER(n, f) { \ .data = WORK_DATA_INIT(), \ .entry = { &(n).entry, &(n).entry }, \ .func = (f), \ __WORK_INIT_LOCKDEP_MAP(#n, &(n)) \ } #define __DELAYED_WORK_INITIALIZER(n, f) { \ .work = __WORK_INITIALIZER((n).work, (f)), \ .timer = TIMER_INITIALIZER(NULL, 0, 0), \ } #define DECLARE_WORK(n, f) \ struct work_struct n = __WORK_INITIALIZER(n, f) #define DECLARE_DELAYED_WORK(n, f) \ struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f) /* * initialize a work item's function pointer */ #define PREPARE_WORK(_work, _func) \ do { \ (_work)->func = (_func); \ } while (0) #define PREPARE_DELAYED_WORK(_work, _func) \ PREPARE_WORK(&(_work)->work, (_func)) /* * initialize all of a work item in one go * * NOTE! No point in using "atomic_long_set()": useing a direct * assignment of the work data initializer allows the compiler * to generate better code. */ #ifdef CONFIG_LOCKDEP #define INIT_WORK(_work, _func) \ do { \ static struct lock_class_key __key; \ \ (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \ lockdep_init_map(&(_work)->lockdep_map, #_work, &__key, 0);\ INIT_LIST_HEAD(&(_work)->entry); \ PREPARE_WORK((_work), (_func)); \ } while (0) #else #define INIT_WORK(_work, _func) \ do { \ (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \ INIT_LIST_HEAD(&(_work)->entry); \ PREPARE_WORK((_work), (_func)); \ } while (0) #endif #define INIT_DELAYED_WORK(_work, _func) \ do { \ INIT_WORK(&(_work)->work, (_func)); \ init_timer(&(_work)->timer); \ } while (0) #define INIT_DELAYED_WORK_ON_STACK(_work, _func) \ do { \ INIT_WORK(&(_work)->work, (_func)); \ init_timer_on_stack(&(_work)->timer); \ } while (0) #define INIT_DELAYED_WORK_DEFERRABLE(_work, _func) \ do { \ INIT_WORK(&(_work)->work, (_func)); \ init_timer_deferrable(&(_work)->timer); \ } while (0) #define INIT_DELAYED_WORK_ON_STACK(_work, _func) \ do { \ INIT_WORK(&(_work)->work, (_func)); \ init_timer_on_stack(&(_work)->timer); \ } while (0) /** * work_pending - Find out whether a work item is currently pending * @work: The work item in question */ #define work_pending(work) \ test_bit(WORK_STRUCT_PENDING, work_data_bits(work)) /** * delayed_work_pending - Find out whether a delayable work item is currently * pending * @work: The work item in question */ #define delayed_work_pending(w) \ work_pending(&(w)->work) /** * work_clear_pending - for internal use only, mark a work item as not pending * @work: The work item in question */ #define work_clear_pending(work) \ clear_bit(WORK_STRUCT_PENDING, work_data_bits(work)) extern struct workqueue_struct * __create_workqueue_key(const char *name, int singlethread, int freezeable, int rt, struct lock_class_key *key, const char *lock_name); #ifdef CONFIG_LOCKDEP #define __create_workqueue(name, singlethread, freezeable, rt) \ ({ \ static struct lock_class_key __key; \ const char *__lock_name; \ \ if (__builtin_constant_p(name)) \ __lock_name = (name); \ else \ __lock_name = #name; \ \ __create_workqueue_key((name), (singlethread), \ (freezeable), (rt), &__key, \ __lock_name); \ }) #else #define __create_workqueue(name, singlethread, freezeable, rt) \ __create_workqueue_key((name), (singlethread), (freezeable), (rt), \ NULL, NULL) #endif #define create_workqueue(name) __create_workqueue((name), 0, 0, 0) #define create_rt_workqueue(name) __create_workqueue((name), 0, 0, 1) #define create_freezeable_workqueue(name) __create_workqueue((name), 1, 1, 0) #define create_singlethread_workqueue(name) __create_workqueue((name), 1, 0, 0) extern void destroy_workqueue(struct workqueue_struct *wq); extern int queue_work(struct workqueue_struct *wq, struct work_struct *work); extern int queue_work_on(int cpu, struct workqueue_struct *wq, struct work_struct *work); extern int queue_delayed_work(struct workqueue_struct *wq, struct delayed_work *work, unsigned long delay); extern int queue_delayed_work_on(int cpu, struct workqueue_struct *wq, struct delayed_work *work, unsigned long delay); extern void flush_workqueue(struct workqueue_struct *wq); extern void flush_scheduled_work(void); extern int schedule_work(struct work_struct *work); extern int schedule_work_on(int cpu, struct work_struct *work); extern int schedule_delayed_work(struct delayed_work *work, unsigned long delay); extern int schedule_delayed_work_on(int cpu, struct delayed_work *work, unsigned long delay); extern int schedule_on_each_cpu(work_func_t func); extern int current_is_keventd(void); extern int keventd_up(void); extern void init_workqueues(void); int execute_in_process_context(work_func_t fn, struct execute_work *); extern int flush_work(struct work_struct *work); extern int cancel_work_sync(struct work_struct *work); /* * Kill off a pending schedule_delayed_work(). Note that the work callback * function may still be running on return from cancel_delayed_work(), unless * it returns 1 and the work doesn't re-arm itself. Run flush_workqueue() or * cancel_work_sync() to wait on it. */ static inline int cancel_delayed_work(struct delayed_work *work) { int ret; ret = del_timer_sync(&work->timer); if (ret) work_clear_pending(&work->work); return ret; } extern int cancel_delayed_work_sync(struct delayed_work *work); /* Obsolete. use cancel_delayed_work_sync() */ static inline void cancel_rearming_delayed_workqueue(struct workqueue_struct *wq, struct delayed_work *work) { cancel_delayed_work_sync(work); } /* Obsolete. use cancel_delayed_work_sync() */ static inline void cancel_rearming_delayed_work(struct delayed_work *work) { cancel_delayed_work_sync(work); } #ifndef CONFIG_SMP static inline long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg) { return fn(arg); } #else long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg); #endif /* CONFIG_SMP */ #endif |